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Camera captured human pose is an outcome of several sources of variation. Performance of supervised 3D pose estimation approaches comes at the cost of dispensing with variations, such as shape and appearance, that may be useful for solving…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Jogendra Nath Kundu , Siddharth Seth , Varun Jampani , Mugalodi Rakesh , R. Venkatesh Babu , Anirban Chakraborty

A human 3D avatar is one of the important elements in the metaverse, and the modeling effect directly affects people's visual experience. However, the human body has a complex topology and diverse details, so it is often expensive,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Mingyang Sun , Dingkang Yang , Dongliang Kou , Yang Jiang , Weihua Shan , Zhe Yan , Lihua Zhang

The misaligned human texture across different human parts is one of the main limitations of existing 3D human reconstruction methods. Each human part, such as a jacket or pants, should maintain a distinct texture without blending into…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Hyeongjin Nam , Donghwan Kim , Gyeongsik Moon , Kyoung Mu Lee

Tracking the full skeletal pose of the hands and fingers is a challenging problem that has a plethora of applications for user interaction. Existing techniques either require wearable hardware, add restrictions to user pose, or require…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Stan Melax , Leonid Keselman , Sterling Orsten

While methods that regress 3D human meshes from images have progressed rapidly, the estimated body shapes often do not capture the true human shape. This is problematic since, for many applications, accurate body shape is as important as…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 Vasileios Choutas , Lea Muller , Chun-Hao P. Huang , Siyu Tang , Dimitrios Tzionas , Michael J. Black

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Angtian Wang , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Edmond Boyer , Alan Yuille , Tony Tung

Learning generalizable visual representations from Internet data has yielded promising results for robotics. Yet, prevailing approaches focus on pre-training 2D representations, being sub-optimal to deal with occlusions and accurately…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Shizhe Chen , Ricardo Garcia , Ivan Laptev , Cordelia Schmid

Training computers to understand, model, and synthesize human grasping requires a rich dataset containing complex 3D object shapes, detailed contact information, hand pose and shape, and the 3D body motion over time. While "grasping" is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Omid Taheri , Nima Ghorbani , Michael J. Black , Dimitrios Tzionas

3D textured shape recovery from partial scans is crucial for many real-world applications. Existing approaches have demonstrated the efficacy of implicit function representation, but they suffer from partial inputs with severe occlusions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Lei Li , Zhizheng Liu , Weining Ren , Liudi Yang , Fangjinhua Wang , Marc Pollefeys , Songyou Peng

Estimating the body shape and posture of a dressed human subject in motion represented as a sequence of (possibly incomplete) 3D meshes is important for virtual change rooms and security. To solve this problem, statistical shape spaces…

Computer Vision and Pattern Recognition · Computer Science 2015-03-30 Stefanie Wuhrer , Leonid Pishchulin , Alan Brunton , Chang Shu , Jochen Lang

Dynamic human rendering from video sequences has achieved remarkable progress by formulating the rendering as a mapping from static poses to human images. However, existing methods focus on the human appearance reconstruction of every…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Tao Hu , Fangzhou Hong , Ziwei Liu

Statistical models of 3D human shape and pose learned from scan databases have developed into valuable tools to solve a variety of vision and graphics problems. Unfortunately, most publicly available models are of limited expressiveness as…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Leonid Pishchulin , Stefanie Wuhrer , Thomas Helten , Christian Theobalt , Bernt Schiele

Estimating full-body human motion via sparse tracking signals from head-mounted displays and hand controllers in 3D scenes is crucial to applications in AR/VR. One of the biggest challenges to this task is the one-to-many mapping from…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Jiangnan Tang , Jingya Wang , Kaiyang Ji , Lan Xu , Jingyi Yu , Ye Shi

We present SCULPT, a novel 3D generative model for clothed and textured 3D meshes of humans. Specifically, we devise a deep neural network that learns to represent the geometry and appearance distribution of clothed human bodies. Training…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Soubhik Sanyal , Partha Ghosh , Jinlong Yang , Michael J. Black , Justus Thies , Timo Bolkart

We present HUP-3D, a 3D multi-view multi-modal synthetic dataset for hand-ultrasound (US) probe pose estimation in the context of obstetric ultrasound. Egocentric markerless 3D joint pose estimation has potential applications in mixed…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Manuel Birlo , Razvan Caramalau , Philip J. "Eddie" Edwards , Brian Dromey , Matthew J. Clarkson , Danail Stoyanov

Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Pablo Palafox , Aljaž Božič , Justus Thies , Matthias Nießner , Angela Dai

Human pose estimation aims to locate the human body parts and build human body representation (e.g., body skeleton) from input data such as images and videos. It has drawn increasing attention during the past decade and has been utilized in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Ce Zheng , Wenhan Wu , Chen Chen , Taojiannan Yang , Sijie Zhu , Ju Shen , Nasser Kehtarnavaz , Mubarak Shah

We address the problem of fitting 3D human models to 3D scans of dressed humans. Classical methods optimize both the data-to-model correspondences and the human model parameters (pose and shape), but are reliable only when initialized close…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Bharat Lal Bhatnagar , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Learning 3D shape representation with dense correspondence for deformable objects is a fundamental problem in computer vision. Existing approaches often need additional annotations of specific semantic domain, e.g., skeleton poses for human…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Baowen Zhang , Jiahe Li , Xiaoming Deng , Yinda Zhang , Cuixia Ma , Hongan Wang

3D models provide a common ground for different representations of human bodies. In turn, robust 2D estimation has proven to be a powerful tool to obtain 3D fits "in-the- wild". However, depending on the level of detail, it can be hard to…

Computer Vision and Pattern Recognition · Computer Science 2017-07-26 Christoph Lassner , Javier Romero , Martin Kiefel , Federica Bogo , Michael J. Black , Peter V. Gehler