Related papers: An Improved Algorithm for Open Online Dial-a-Ride
We consider the online transportation problem set in a metric space containing parking garages of various capacities. Cars arrive over time, and must be assigned to an unfull parking garage upon their arrival. The objective is to minimize…
For two matroids $\mathcal{M}_1$ and $\mathcal{M}_2$ defined on the same ground set $E$, the online matroid intersection problem is to design an algorithm that constructs a large common independent set in an online fashion. The algorithm is…
Motivated by applications where a system must remain operational via continual procurement of contracts, we study two online contract selection problems under uncertain prices. At each time step, a price drawn from a known distribution is…
The car-sharing problem, proposed by Luo, Erlebach and Xu in 2018, mainly focuses on an online model in which there are two locations: 0 and 1, and $k$ total cars. Each request which specifies its pick-up time and pick-up location (among 0…
Dial-a-Ride problems have been proposed to model the challenge to consolidate passenger transportation requests with a fleet of shared vehicles. The line-based Dial-a-Ride problem (LiDARP) is a variant where the passengers are transported…
We study the problem of online facility location with delay. In this problem, a sequence of $n$ clients appear in the metric space, and they need to be eventually connected to some open facility. The clients do not have to be connected…
Online matching and its variants are some of the most fundamental problems in the online algorithms literature. In this paper, we study the online weighted bipartite matching problem. Karp et al. (STOC 1990) gave an elegant algorithm in the…
We study the online bounded-delay packet scheduling problem (BDPS), where packets of unit size arrive at a router over time and need to be transmitted over a network link. Each packet has two attributes: a non-negative weight and a deadline…
We present prior robust algorithms for a large class of resource allocation problems where requests arrive one-by-one (online), drawn independently from an unknown distribution at every step. We design a single algorithm that, for every…
A natural variant of the classical online $k$-server problem is the Weighted $k$-server problem, where the cost of moving a server is its weight times the distance through which it moves. Despite its apparent simplicity, the weighted…
Consider a weighted graph G where vertices are points in the plane and edges are line segments. The weight of each edge is the Euclidean distance between its two endpoints. A routing algorithm on G has a competitive ratio of c if the length…
We consider the online version of the piercing set problem, where geometric objects arrive one by one, and the online algorithm must maintain a valid piercing set for the already arrived objects by making irrevocable decisions. It is easy…
We consider the following scheduling problem. There is a single machine and the jobs will arrive for completion online. Each job j is preemptive and, upon its arrival, its other characteristics are immediately revealed to the machine: the…
Motivated by applications in online marketplaces such as ride-hailing, we study how strategic servers impact the system performance. We consider a discrete-time process in which, heterogeneous types of customers and servers arrive. Each…
We study the Online Traveling Salesperson Problem (OLTSP) with predictions. In OLTSP, a sequence of initially unknown requests arrive over time at points (locations) of a metric space. The goal is, starting from a particular point of the…
In the past decade, many parameterized algorithms were developed for packing problems. Our goal is to obtain tradeoffs that improve the running times of these algorithms at the cost of computing approximate solutions. Consider a packing…
We explore the machine-minimizing job scheduling problem, which has a rich history in the line of research, under an online setting. We consider systems with arbitrary job arrival times, arbitrary job deadlines, and unit job execution time.…
We introduce a novel measure for quantifying the error in input predictions. The error is based on a minimum-cost hyperedge cover in a suitably defined hypergraph and provides a general template which we apply to online graph problems. The…
We study the performance of a best reply algorithm for online resource allocation problems with a diseconomy of scale. In an online resource allocation problem, we are given a set of resources and a set of requests that arrive in an online…
We study online optimization in a setting where an online learner seeks to optimize a per-round hitting cost, which may be non-convex, while incurring a movement cost when changing actions between rounds. We ask: \textit{under what general…