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This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Thiago L. Gomes , Thiago M. Coutinho , Rafael Azevedo , Renato Martins , Erickson R. Nascimento

Estimating the poses of both a hand and an object has become an important area of research due to the growing need for advanced vision computing. The primary challenge involves understanding and reconstructing how hands and objects…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Taeyun Woo , Tae-Kyun Kim , Jinah Park

Multi-fingered hands could be used to achieve many dexterous manipulation tasks, similarly to humans, and tactile sensing could enhance the manipulation stability for a variety of objects. However, tactile sensors on multi-fingered hands…

We investigate a new problem of detecting hands and recognizing their physical contact state in unconstrained conditions. This is a challenging inference task given the need to reason beyond the local appearance of hands. The lack of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Supreeth Narasimhaswamy , Trung Nguyen , Minh Hoai

In this paper, we aim to reconstruct a full 3D human shape from a single image. Previous vertex-level and parameter regression approaches reconstruct 3D human shape based on a pre-defined adjacency matrix to encode positive relations…

Computer Vision and Pattern Recognition · Computer Science 2021-08-30 Shihao Zhou , Mengxi Jiang , Shanshan Cai , Yunqi Lei

Graph Neural Networks (GNNs) generalize neural networks from applications on regular structures to applications on arbitrary graphs, and have shown success in many application domains such as computer vision, social networks and chemistry.…

Computer Vision and Pattern Recognition · Computer Science 2020-09-29 Deying Kong , Haoyu Ma , Xiaohui Xie

3D human pose estimation is a classic and important research direction in the field of computer vision. In recent years, Transformer-based methods have made significant progress in lifting 2D to 3D human pose estimation. However, these…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jiawen Duan , Jian Xiang , Zhiqiang Li , Linlin Xue , Wan Xiang

Hypergraphs, with their capacity to depict high-order relationships, have emerged as a significant extension of traditional graphs. Although Graph Neural Networks (GNNs) have remarkable performance in graph representation learning, their…

Machine Learning · Computer Science 2024-11-07 Khaled Mohammed Saifuddin , Mehmet Emin Aktas , Esra Akbas

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Qijun Gan , Wentong Li , Jinwei Ren , Jianke Zhu

Depth estimation is a challenging task of 3D reconstruction to enhance the accuracy sensing of environment awareness. This work brings a new solution with a set of improvements, which increase the quantitative and qualitative understanding…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Armin Masoumian , Hatem A. Rashwan , Saddam Abdulwahab , Julian Cristiano , Domenec Puig

Reconstructing hand-held objects in 3D from monocular images remains a significant challenge in computer vision. Most existing approaches rely on implicit 3D representations, which produce overly smooth reconstructions and are…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zerui Chen , Rolandos Alexandros Potamias , Shizhe Chen , Cordelia Schmid

Graph convolutional networks (GCNs) aim at extending deep learning to arbitrary irregular domains, namely graphs. Their success is highly dependent on how the topology of input graphs is defined and most of the existing GCN architectures…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Hichem Sahbi

We propose Deep-Motion-Net: an end-to-end graph neural network (GNN) architecture that enables 3D (volumetric) organ shape reconstruction from a single in-treatment kV planar X-ray image acquired at any arbitrary projection angle.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Isuru Wijesinghe , Michael Nix , Arezoo Zakeri , Alireza Hokmabadi , Bashar Al-Qaisieh , Ali Gooya , Zeike A. Taylor

Accurate 3D reconstruction of the hand and object shape from a hand-object image is important for understanding human-object interaction as well as human daily activities. Different from bare hand pose estimation, hand-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2021-04-21 Yujin Chen , Zhigang Tu , Di Kang , Ruizhi Chen , Linchao Bao , Zhengyou Zhang , Junsong Yuan

Soft robotic hand shows considerable promise for various grasping applications. However, the sensing and reconstruction of the robot pose will cause limitation during the design and fabrication. In this work, we present a novel 3D pose…

Robotics · Computer Science 2023-08-08 Haihang Wang , He Xu , Yihan Meng

3D reconstruction from a single view image is a long-standing prob-lem in computer vision. Various methods based on different shape representations(such as point cloud or volumetric representations) have been proposed. However,the 3D shape…

Graphics · Computer Science 2020-03-10 Aihua Mao , Canglan Dai , Lin Gao , Ying He , Yong-jin Liu

We present a new method, called MEsh TRansfOrmer (METRO), to reconstruct 3D human pose and mesh vertices from a single image. Our method uses a transformer encoder to jointly model vertex-vertex and vertex-joint interactions, and outputs 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Kevin Lin , Lijuan Wang , Zicheng Liu

In this paper, we consider the challenging task of simultaneously locating and recovering multiple hands from a single 2D image. Previous studies either focus on single hand reconstruction or solve this problem in a multi-stage way.…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Jinwei Ren , Jianke Zhu , Jialiang Zhang

3D hand pose estimation from single depth image is an important and challenging problem for human-computer interaction. Recently deep convolutional networks (ConvNet) with sophisticated design have been employed to address it, but the…

Computer Vision and Pattern Recognition · Computer Science 2017-07-25 Hengkai Guo , Guijin Wang , Xinghao Chen , Cairong Zhang

We address the highly challenging problem of real-time 3D hand tracking based on a monocular RGB-only sequence. Our tracking method combines a convolutional neural network with a kinematic 3D hand model, such that it generalizes well to…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Franziska Mueller , Florian Bernard , Oleksandr Sotnychenko , Dushyant Mehta , Srinath Sridhar , Dan Casas , Christian Theobalt