Related papers: Monocular Dynamic View Synthesis: A Reality Check
Existing text-to-video (T2V) evaluation benchmarks, such as VBench and EvalCrafter, suffer from two limitations. (i) While the emphasis is on subject-centric prompts or static camera scenes, camera motion essential for producing cinematic…
In this paper, we firstly consider view-dependent effects into single image-based novel view synthesis (NVS) problems. For this, we propose to exploit the camera motion priors in NVS to model view-dependent appearance or effects (VDE) as…
Event cameras are neuromorphically inspired sensors that sparsely and asynchronously report brightness changes. Their unique characteristics of high temporal resolution, high dynamic range, and low power consumption make them well-suited…
Unsupervised monocular depth estimation techniques have demonstrated encouraging results but typically assume that the scene is static. These techniques suffer when trained on dynamical scenes, where apparent object motion can equally be…
Novel view synthesis from an in-the-wild video is difficult due to challenges like scene dynamics and lack of parallax. While existing methods have shown promising results with implicit neural radiance fields, they are slow to train and…
Depth-aware video panoptic segmentation tackles the inverse projection problem of restoring panoptic 3D point clouds from video sequences, where the 3D points are augmented with semantic classes and temporally consistent instance…
We present a learning based approach for multi-view stereopsis (MVS). While current deep MVS methods achieve impressive results, they crucially rely on ground-truth 3D training data, and acquisition of such precise 3D geometry for…
View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object…
This paper addresses the challenge of developing a robust audio-visual deepfake detection model. In practical use cases, new generation algorithms are continually emerging, and these algorithms are not encountered during the development of…
Learning disentangled representations in sequential data is a key goal in deep learning, with broad applications in vision, audio, and time series. While real-world data involves multiple interacting semantic factors over time, prior work…
Unsupervised monocular depth and ego-motion estimation has drawn extensive research attention in recent years. Although current methods have reached a high up-to-scale accuracy, they usually fail to learn the true scale metric due to the…
Recent advancements in 4D scene reconstruction using neural radiance fields (NeRF) have demonstrated the ability to represent dynamic scenes from multi-view videos. However, they fail to reconstruct the dynamic scenes and struggle to fit…
Video DeepFakes are fake media created with Deep Learning (DL) that manipulate a person's expression or identity. Most current DeepFake detection methods analyze each frame independently, ignoring inconsistencies and unnatural movements…
Ultrasound (US) is widely used for its advantages of real-time imaging, radiation-free and portability. In clinical practice, analysis and diagnosis often rely on US sequences rather than a single image to obtain dynamic anatomical…
Despite the impressive performance of Multi-view Stereo (MVS) approaches given plenty of training samples, the performance degradation when generalizing to unseen domains has not been clearly explored yet. In this work, we focus on the…
Commercially available light field cameras have difficulty in capturing 5D (4D + time) light field videos. They can only capture still light filed images or are excessively expensive for normal users to capture the light field video. To…
The task of few-shot visual dubbing focuses on synchronizing the lip movements with arbitrary speech input for any talking head video. Albeit moderate improvements in current approaches, they commonly require high-quality homologous data…
We present a generalised self-supervised learning approach for monocular estimation of the real depth across scenes with diverse depth ranges from 1--100s of meters. Existing supervised methods for monocular depth estimation require…
In this paper, we tackle the problem of monocular bokeh synthesis, where we attempt to render a shallow depth of field image from a single all-in-focus image. Unlike in DSLR cameras, this effect can not be captured directly in mobile…
We introduce a method to convert stereo 360{\deg} (omnidirectional stereo) imagery into a layered, multi-sphere image representation for six degree-of-freedom (6DoF) rendering. Stereo 360{\deg} imagery can be captured from multi-camera…