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This paper deals with a path planning and intelligent control of an autonomous robot which should move safely in partially structured environment. This environment may involve any number of obstacles of arbitrary shape and size; some of…
The aim of this paper is to investigate an attempt to build a binary classification algorithm using principles of geometry such as vectors, planes, and vector algebra. The basic idea behind the proposed algorithm is that a hyperplane can be…
Surfaces and curves play an important role in geometric design. In recent years, problem of finding a surface passing through a given curve have attracted much interest. In the present paper, we propose a new method to construct a surface…
Robotic surface-interaction tasks, such as spray painting or welding, require both accurate geometric planning and precise motion execution. While modern motion planners generate valid geometric paths, they often lack the expert motor…
We contribute results for a set of fundamental problems in the context of programmable matter by presenting algorithmic methods for evaluating and manipulating a collective of particles by a finite automaton that can neither store…
This work deals with the optimization of computer programs targeting Graphics Processing Units (GPUs). The goal is to lift, from programmers to optimizing compilers, the heavy burden of determining program details that are dependent on the…
A new robust algorithm for the numerical computation of biarcs, i.e. $G^1$ curves composed of two arcs of circle, is presented. Many algorithms exist but are based on geometric constructions, which must consider many geometrical…
We construct a converging geometric iterated function system on the moduli space of ordered triangles, for which the involved functions have geometric meanings and contain a non-contraction map under the natural metric.
Many algorithms used are based on geometrical computation. There are several criteria in selecting appropriate algorithm from already known. Recently, the fastest algorithms have been preferred. Nowadays, algorithms with a high stability…
In this paper we present some new, practical, geometric optimization techniques for computing polygon partitions, 1D and 2D point, interval, square and rectangle covers, as well as 1D and 2D interval and rectangle K-centers. All the…
It is a critical issue to compute the shortest paths between nodes in networks. Exact algorithms for shortest paths are usually inapplicable for large scale networks due to the high computational complexity. In this paper, we propose a…
The quest for regular models of arithmetic surfaces allows different viewpoints and approaches: using valuations or a covering by charts. In this article, we sketch both approaches and then show in a concrete example, how surprisingly…
We consider ruled surfaces with finite multiplicity. We study behaviors of the striction curves and the singularities of the ruled surfaces. We also give geometric meanings of invariants related to the ruled surfaces.
The aim of this work is to study how the asymptotic boundary of a minimal hypersurface in H^nxR determines the behavior of the hypersurface at finite points, in several geometric situations.
The reconstruction of a discrete surface from a point cloud is a fundamental geometry processing problem that has been studied for decades, with many methods developed. We propose the use of a deep neural network as a geometric prior for…
Robotic manipulation of deformable objects remains a challenging task. One such task is to iron a piece of cloth autonomously. Given a roughly flattened cloth, the goal is to have an ironing plan that can iteratively apply a regular iron to…
Parameterized algebraic curves and surfaces are widely used in geometric modeling and their manipulation is an important task in the processing of geometric models. In particular, the determination of the intersection loci between points,…
We present an innovative algorithm that simplifies the topology of a cross-field. Our algorithm works through macro-operations that allow us editing the graph of separatrices, which is extracted from a cross-field, while maintaining it…
Nielsen, et al. [1, 2] proposed a view of quantum computation where determining optimal algorithms is equivalent to extremizing a geodesic length or cost functional. This view of optimization is highly suggestive of an action principle of…
Recent advances in neural rendering have introduced numerous 3D scene representations. Although standard computer vision metrics evaluate the visual quality of generated images, they often overlook the fidelity of surface geometry. This…