Related papers: Language-free Training for Zero-shot Video Groundi…
Vision-language models (VLMs) like CLIP have been cherished for their ability to perform zero-shot visual recognition on open-vocabulary concepts. This is achieved by selecting the object category whose textual representation bears the…
We propose a new task, dataset and model for grounded video caption generation. This task unifies captioning and object grounding in video, where the objects in the caption are grounded in the video via temporally consistent bounding boxes.…
The target of video moment retrieval (VMR) is predicting temporal spans within a video that semantically match a given linguistic query. Existing VMR methods based on multimodal large language models (MLLMs) overly rely on expensive…
Few-shot video classification aims to learn new video categories with only a few labeled examples, alleviating the burden of costly annotation in real-world applications. However, it is particularly challenging to learn a class-invariant…
Recent text-to-video generation approaches rely on computationally heavy training and require large-scale video datasets. In this paper, we introduce a new task of zero-shot text-to-video generation and propose a low-cost approach (without…
We address the task of zero-shot video classification for extremely fine-grained actions (e.g., Windmill Dunk in basketball), where no video examples or temporal annotations are available for unseen classes. While image-language models…
Visual grounding, the task of linking textual queries to specific regions within images, plays a pivotal role in vision-language integration. Existing methods typically rely on extensive task-specific annotations and fine-tuning, limiting…
Audio-visual generalised zero-shot learning for video classification requires understanding the relations between the audio and visual information in order to be able to recognise samples from novel, previously unseen classes at test time.…
Aligning video sequences is a fundamental yet still unsolved component for a broad range of applications in computer graphics and vision. Most classical image processing methods cannot be directly applied to related video problems due to…
Contrastive language-image pretraining has shown great success in learning visual-textual joint representation from web-scale data, demonstrating remarkable "zero-shot" generalization ability for various image tasks. However, how to…
Zero-shot learning methods rely on fixed visual and semantic embeddings, extracted from independent vision and language models, both pre-trained for other large-scale tasks. This is a weakness of current zero-shot learning frameworks as…
Language grounding aims at linking the symbolic representation of language (e.g., words) into the rich perceptual knowledge of the outside world. The general approach is to embed both textual and visual information into a common space -the…
Stimulated by the sophisticated reasoning capabilities of recent Large Language Models (LLMs), a variety of strategies for bridging video modality have been devised. A prominent strategy involves Video Language Models (VideoLMs), which…
Video Temporal Grounding (VTG) aims to localize relevant temporal segments in videos given natural language queries. Despite recent progress with large vision-language models (LVLMs) and instruction-tuning, existing approaches often suffer…
Existing zero-shot temporal action detection (ZSTAD) methods predominantly use fully supervised or unsupervised strategies to recognize unseen activities. However, these training-based methods are prone to domain shifts and require high…
Grounding (i.e. localizing) arbitrary, free-form textual phrases in visual content is a challenging problem with many applications for human-computer interaction and image-text reference resolution. Few datasets provide the ground truth…
Existing video deraining methods are often trained on paired datasets, either synthetic, which limits their ability to generalize to real-world rain, or captured by static cameras, which restricts their effectiveness in dynamic scenes with…
We propose a novel approach for captioning and object grounding in video, where the objects in the caption are grounded in the video via temporally dense bounding boxes. We introduce the following contributions. First, we present a…
Zero-shot video captioning requires that a model generate high-quality captions without human-annotated video-text pairs for training. State-of-the-art approaches to the problem leverage CLIP to extract visual-relevant textual prompts to…
We present Buffer Anytime, a framework for estimation of depth and normal maps (which we call geometric buffers) from video that eliminates the need for paired video--depth and video--normal training data. Instead of relying on large-scale…