Related papers: Photo-realistic Neural Domain Randomization
We present a method to improve the visual realism of low-quality, synthetic images, e.g. OpenGL renderings. Training an unpaired synthetic-to-real translation network in image space is severely under-constrained and produces visible…
We develop a framework for rendering photographic images, taking into account display limitations, so as to optimize perceptual similarity between the rendered image and the original scene. We formulate this as a constrained optimization…
Generating large-scale synthetic data in simulation is a feasible alternative to collecting/labelling real data for training vision-based deep learning models, albeit the modelling inaccuracies do not generalize to the physical world. In…
The purpose of network representation is to learn a set of latent features by obtaining community information from network structures to provide knowledge for machine learning tasks. Recent research has driven significant progress in…
Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…
These days, unsupervised super-resolution (SR) has been soaring due to its practical and promising potential in real scenarios. The philosophy of off-the-shelf approaches lies in the augmentation of unpaired data, i.e. first generating…
Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…
Recent studies have proven that DNNs, unlike human vision, tend to exploit texture information rather than shape. Such texture bias is one of the factors for the poor generalization performance of DNNs. We observe that the texture bias…
We introduce a generative smoothness regularization on manifolds (SToRM) model for the recovery of dynamic image data from highly undersampled measurements. The model assumes that the images in the dataset are non-linear mappings of…
Despite achieving remarkable progress in recent years, single-image super-resolution methods are developed with several limitations. Specifically, they are trained on fixed content domains with certain degradations (whether synthetic or…
Neural Radiation Field (NeRF) technology can learn a 3D implicit model of a scene from 2D images and synthesize realistic novel view images. This technology has received widespread attention from the industry and has good application…
Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…
Dynamic imaging involves the reconstruction of a spatio-temporal object at all times using its undersampled measurements. In particular, in dynamic computed tomography (dCT), only a single projection at one view angle is available at a…
Recent High Dynamic Range (HDR) techniques extend the capabilities of current cameras where scenes with a wide range of illumination can not be accurately captured with a single low-dynamic-range (LDR) image. This is generally accomplished…
Recent advances in Neural Radiance Fields (NeRF) have demonstrated significant potential for representing 3D scene appearances as implicit neural networks, enabling the synthesis of high-fidelity novel views. However, the lengthy training…
Statistical Relational Learning (SRL) models have attracted significant attention due to their ability to model complex data while handling uncertainty. However, most of these models have been limited to discrete domains due to their…
Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires…
Neural rendering combines ideas from classical computer graphics and machine learning to synthesize images from real-world observations. NeRF, short for Neural Radiance Fields, is a recent innovation that uses AI algorithms to create 3D…
State-of-the-art stereo matching networks have difficulties in generalizing to new unseen environments due to significant domain differences, such as color, illumination, contrast, and texture. In this paper, we aim at designing a…
Mapping a single exposure low dynamic range (LDR) image into a high dynamic range (HDR) is considered among the most strenuous image to image translation tasks due to exposure-related missing information. This study tackles the challenges…