Related papers: Facial De-occlusion Network for Virtual Telepresen…
We propose a method for face de-identification that enables fully automatic video modification at high frame rates. The goal is to maximally decorrelate the identity, while having the perception (pose, illumination and expression) fixed. We…
Currently, the rapid development of computer vision and deep learning has enabled the creation or manipulation of high-fidelity facial images and videos via deep generative approaches. This technology, also known as deepfake, has achieved…
This paper proposed a new interaction paradigm in the virtual reality (VR) environments, which consists of a virtual mirror or window projected onto a virtual surface, representing the correct perspective geometry of a mirror or window…
For computer vision systems to operate in dynamic situations, they need to be able to represent and reason about object permanence. We introduce a framework for learning to estimate 4D visual representations from monocular RGB-D, which is…
With the recent advancement of deep convolutional neural networks, significant progress has been made in general face recognition. However, the state-of-the-art general face recognition models do not generalize well to occluded face images,…
Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…
The presence of occluders significantly impacts object recognition accuracy. However, occlusion is typically treated as an unstructured source of noise and explicit models for occluders have lagged behind those for object appearance and…
Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based…
Pain monitoring is essential to the quality of care for patients undergoing a medical procedure with sedation. An automated mechanism for detecting pain could improve sedation dose titration. Previous studies on facial pain detection have…
Virtual Reality (VR) has become increasingly popular for remote collaboration, but video conferencing poses challenges when the user's face is covered by the headset. Existing solutions have limitations in terms of accessibility. In this…
In this paper we propose a novel image representation called face X-ray for detecting forgery in face images. The face X-ray of an input face image is a greyscale image that reveals whether the input image can be decomposed into the…
Self-supervised learning has proven to be invaluable in making best use of all of the available data in biomedical image segmentation. One particularly simple and effective mechanism to achieve self-supervision is inpainting, the task of…
Deep neural networks have shown striking progress and obtained state-of-the-art results in many AI research fields in the recent years. However, it is often unsatisfying to not know why they predict what they do. In this paper, we address…
Relighting of human images has various applications in image synthesis. For relighting, we must infer albedo, shape, and illumination from a human portrait. Previous techniques rely on human faces for this inference, based on spherical…
We present a novel end-to-end identity-agnostic face reenactment system, MaskRenderer, that can generate realistic, high fidelity frames in real-time. Although recent face reenactment works have shown promising results, there are still…
We propose an automatic video inpainting algorithm which relies on the optimisation of a global, patch-based functional. Our algorithm is able to deal with a variety of challenging situations which naturally arise in video inpainting, such…
Representing visual signals with implicit coordinate-based neural networks, as an effective replacement of the traditional discrete signal representation, has gained considerable popularity in computer vision and graphics. In contrast to…
In a typical video conferencing setup, it is hard to maintain eye contact during a call since it requires looking into the camera rather than the display. We propose an eye contact correction model that restores the eye contact regardless…
Face recognition technology has been deployed in various real-life applications. The most sophisticated deep learning-based face recognition systems rely on training millions of face images through complex deep neural networks to achieve…
In this paper, we study the task of detecting semantic parts of an object, e.g., a wheel of a car, under partial occlusion. We propose that all models should be trained without seeing occlusions while being able to transfer the learned…