Related papers: PoseScript: Linking 3D Human Poses and Natural Lan…
Human pose estimation is a critical task in computer vision and sports biomechanics, with applications spanning sports science, rehabilitation, and biomechanical research. While significant progress has been made in monocular 3D pose…
3D pose estimation has recently gained substantial interests in computer vision domain. Existing 3D pose estimation methods have a strong reliance on large size well-annotated 3D pose datasets, and they suffer poor model generalization on…
Existing large-scale sign language resources typically provide supervision only at the level of raw video-text alignment and are often produced in laboratory settings. While such resources are important for semantic understanding, they do…
Convolutional Neural Network based approaches for monocular 3D human pose estimation usually require a large amount of training images with 3D pose annotations. While it is feasible to provide 2D joint annotations for large corpora of…
This paper introduces a large-scale multimodal and multilingual dataset that aims to facilitate research on grounding words to images in their contextual usage in language. The dataset consists of images selected to unambiguously illustrate…
The trend in sign language generation is centered around data-driven generative methods that require vast amounts of precise 2D and 3D human pose data to achieve an acceptable generation quality. However, currently, most sign language…
Transformer architectures have become the model of choice in natural language processing and are now being introduced into computer vision tasks such as image classification, object detection, and semantic segmentation. However, in the…
Human pose estimation from single images is a challenging problem that is typically solved by supervised learning. Unfortunately, labeled training data does not yet exist for many human activities since 3D annotation requires dedicated…
Purpose: Accurate 3D hand pose estimation supports surgical applications such as skill assessment, robot-assisted interventions, and geometry-aware workflow analysis. However, surgical environments pose severe challenges, including intense…
In this paper, we present Motion-X, a large-scale 3D expressive whole-body motion dataset. Existing motion datasets predominantly contain body-only poses, lacking facial expressions, hand gestures, and fine-grained pose descriptions.…
While supervised learning has achieved significant success in computer vision tasks, acquiring high-quality annotated data remains a bottleneck. This paper explores both scholarly and non-scholarly works in AI-assistive deep learning image…
Camera captured human pose is an outcome of several sources of variation. Performance of supervised 3D pose estimation approaches comes at the cost of dispensing with variations, such as shape and appearance, that may be useful for solving…
Synthesizing high-quality 3D face models from natural language descriptions is very valuable for many applications, including avatar creation, virtual reality, and telepresence. However, little research ever tapped into this task. We argue…
Sign language recognition is a challenging and often underestimated problem comprising multi-modal articulators (handshape, orientation, movement, upper body and face) that integrate asynchronously on multiple streams. Learning powerful…
Estimating 3D poses of multiple humans in real-time is a classic but still challenging task in computer vision. Its major difficulty lies in the ambiguity in cross-view association of 2D poses and the huge state space when there are…
Translating spoken languages into Sign languages is necessary for open communication between the hearing and hearing-impaired communities. To achieve this goal, we propose the first method for animating a text written in HamNoSys, a lexical…
Vision-based sign language recognition aims at helping deaf people to communicate with others. However, most existing sign language datasets are limited to a small number of words. Due to the limited vocabulary size, models learned from…
In this paper, we propose P3D, the human part-wise motion context learning framework for sign language recognition. Our main contributions lie in two dimensions: learning the part-wise motion context and employing the pose ensemble to…
Human pose estimation - the process of recognizing a human's limb positions and orientations in a video - has many important applications including surveillance, diagnosis of movement disorders, and computer animation. While deep learning…
3D human pose estimation has wide applications in fields such as intelligent surveillance, motion capture, and virtual reality. However, in real-world scenarios, issues such as occlusion, noise interference, and missing viewpoints can…