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Speech or text representation generated by pre-trained models contains modal-specific information that could be combined for benefiting spoken language understanding (SLU) tasks. In this work, we propose a novel pre-training paradigm termed…

Computation and Language · Computer Science 2023-05-30 Linhao Dong , Zhecheng An , Peihao Wu , Jun Zhang , Lu Lu , Zejun Ma

It is now possible to reconstruct dynamic human motion and shape from a sparse set of cameras using Neural Radiance Fields (NeRF) driven by an underlying skeleton. However, a challenge remains to model the deformation of cloth and skin in…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Chunjin Song , Bastian Wandt , Helge Rhodin

We formulate grasp learning as a neural field and present Neural Grasp Distance Fields (NGDF). Here, the input is a 6D pose of a robot end effector and output is a distance to a continuous manifold of valid grasps for an object. In contrast…

Robotics · Computer Science 2023-12-29 Thomas Weng , David Held , Franziska Meier , Mustafa Mukadam

Object pose estimation is important for object manipulation and scene understanding. In order to improve the general applicability of pose estimators, recent research focuses on providing estimates for novel objects, that is objects unseen…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Stefan Thalhammer , Jean-Baptiste Weibel , Markus Vincze , Jose Garcia-Rodriguez

Reasoning about objects, relations, and physics is central to human intelligence, and a key goal of artificial intelligence. Here we introduce the interaction network, a model which can reason about how objects in complex systems interact,…

Artificial Intelligence · Computer Science 2016-12-02 Peter W. Battaglia , Razvan Pascanu , Matthew Lai , Danilo Rezende , Koray Kavukcuoglu

What constitutes an object? This has been a long-standing question in computer vision. Towards this goal, numerous learning-free and learning-based approaches have been developed to score objectness. However, they generally do not scale…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Muhammad Maaz , Hanoona Rasheed , Salman Khan , Fahad Shahbaz Khan , Rao Muhammad Anwer , Ming-Hsuan Yang

We present HIPNet, a neural implicit pose network trained on multiple subjects across many poses. HIPNet can disentangle subject-specific details from pose-specific details, effectively enabling us to retarget motion from one subject to…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Sourav Biswas , Kangxue Yin , Maria Shugrina , Sanja Fidler , Sameh Khamis

Manipulating an articulated object requires perceiving itskinematic hierarchy: its parts, how each can move, and howthose motions are coupled. Previous work has explored per-ception for kinematics, but none infers a complete…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Hameed Abdul-Rashid , Miles Freeman , Ben Abbatematteo , George Konidaris , Daniel Ritchie

Accurate prediction of physical interaction outcomes is a crucial component of human intelligence and is important for safe and efficient deployments of robots in the real world. While there are existing vision-based intuitive physics…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Jiafei Duan , Samson Yu , Soujanya Poria , Bihan Wen , Cheston Tan

In this paper, we present methods for two types of metacognitive tasks in an AI system: rapidly expanding a neural classification model to accommodate a new category of object, and recognizing when a novel object type is observed instead of…

Machine Learning · Computer Science 2022-11-10 Sadaf Ghaffari , Nikhil Krishnaswamy

Implicit surfaces via neural radiance fields (NeRF) have shown surprising accuracy in surface reconstruction. Despite their success in reconstructing richly textured surfaces, existing methods struggle with planar regions with weak…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Albert Gassol Puigjaner , Edoardo Mello Rella , Erik Sandström , Ajad Chhatkuli , Luc Van Gool

Interactive Machine Teaching (IMT) systems allow non-experts to easily create Machine Learning (ML) models. However, existing vision-based IMT systems either ignore annotations on the objects of interest or require users to annotate in a…

Human-Computer Interaction · Computer Science 2022-11-08 Zhongyi Zhou , Koji Yatani

Non-line-of-sight (NLOS) imaging is conducted to infer invisible scenes from indirect light on visible objects. The neural transient field (NeTF) was proposed for representing scenes as neural radiance fields in NLOS scenes. We propose NLOS…

Computer Vision and Pattern Recognition · Computer Science 2023-08-02 Yuki Fujimura , Takahiro Kushida , Takuya Funatomi , Yasuhiro Mukaigawa

Recent graph convolutional neural networks (GCNs) have shown high performance in the field of human action recognition by using human skeleton poses. However, it fails to detect human-object interaction cases successfully due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Hesham M. Shehata , Mohammad Abdolrahmani

Visual imitation learning has achieved impressive progress in learning unimanual manipulation tasks from a small set of visual observations, thanks to the latest advances in computer vision. However, learning bimanual coordination…

Robotics · Computer Science 2024-03-25 Jianfeng Gao , Xiaoshu Jin , Franziska Krebs , Noémie Jaquier , Tamim Asfour

We present a deep imitation learning framework for robotic bimanual manipulation in a continuous state-action space. A core challenge is to generalize the manipulation skills to objects in different locations. We hypothesize that modeling…

Human visual perception carves a scene at its physical joints, decomposing the world into objects, which are selectively attended, tracked, and predicted as we engage our surroundings. Object representations emancipate perception from the…

Neurons and Cognition · Quantitative Biology 2021-09-09 Benjamin Peters , Nikolaus Kriegeskorte

We present Orbit, a unified and modular framework for robot learning powered by NVIDIA Isaac Sim. It offers a modular design to easily and efficiently create robotic environments with photo-realistic scenes and high-fidelity rigid and…

Systems of interacting objects often evolve under the influence of field effects that govern their dynamics, yet previous works have abstracted away from such effects, and assume that systems evolve in a vacuum. In this work, we focus on…

Machine Learning · Computer Science 2024-03-21 Miltiadis Kofinas , Erik J. Bekkers , Naveen Shankar Nagaraja , Efstratios Gavves

Creating functional Digital Twins, simulatable 3D replicas of the real world, is a central challenge in computer vision. Current methods like NeRF produce visually rich but functionally incomplete twins. The key barrier is the lack of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zhe Chen , Peilin Zheng , Wenshuo Chen , Xiucheng Wang , Yutao Yue , Nan Cheng
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