Related papers: WebtoonMe: A Data-Centric Approach for Full-Body P…
We present a method to edit a target portrait footage by taking a sequence of audio as input to synthesize a photo-realistic video. This method is unique because it is highly dynamic. It does not assume a person-specific rendering network…
In recent years, with the development of deep neural networks, end-to-end optimized image compression has made significant progress and exceeded the classic methods in terms of rate-distortion performance. However, most learning-based image…
Image-based virtual try-on aims to transfer an in-shop clothing image to a person image. Most existing methods adopt a single global deformation to perform clothing warping directly, which lacks fine-grained modeling of in-shop clothing and…
Human pose estimation aims at localizing human anatomical keypoints or body parts in the input data (e.g., images, videos, or signals). It forms a crucial component in enabling machines to have an insightful understanding of the behaviors…
The idea of \textit{Virtual Try-ON} (VTON) benefits e-retailing by giving an user the convenience of trying a clothing at the comfort of their home. In general, most of the existing VTON methods produce inconsistent results when a person…
The creation of altered and manipulated faces has become more common due to the improvement of DeepFake generation methods. Simultaneously, we have seen detection models' development for differentiating between a manipulated and original…
While 3D head reconstruction is widely used for modeling, existing neural reconstruction approaches rely on high-resolution multi-view images, posing notable privacy issues. Individuals are particularly sensitive to facial features, and…
Facial Image inpainting aim is to restore the missing or corrupted regions in face images while preserving identity, structural consistency and photorealistic image quality, a task specifically created for photo restoration. Though there…
Existing text-to-image synthesis methods generally are only applicable to words in the training dataset. However, human faces are so variable to be described with limited words. So this paper proposes the first free-style text-to-face…
Domain adaptive pose estimation aims to enable deep models trained on source domain (synthesized) datasets produce similar results on the target domain (real-world) datasets. The existing methods have made significant progress by conducting…
Generating text-editable and pose-controllable character videos have an imperious demand in creating various digital human. Nevertheless, this task has been restricted by the absence of a comprehensive dataset featuring paired video-pose…
The growing popularity of remote fitness has increased the demand for highly accurate computer vision models that track human poses. However, the best methods still fail in many real-world fitness scenarios, suggesting that there is a…
We present a method to generate full-body selfies from photographs originally taken at arms length. Because self-captured photos are typically taken close up, they have limited field of view and exaggerated perspective that distorts facial…
Face recognition performance has improved remarkably in the last decade. Much of this success can be attributed to the development of deep learning techniques such as convolutional neural networks (CNNs). While CNNs have pushed the…
The goal of this paper is to enhance face recognition performance by augmenting head poses during the testing phase. Existing methods often rely on training on frontalised images or learning pose-invariant representations, yet both…
Text-to-image models (T2I) such as StableDiffusion have been used to generate high quality images of people. However, due to the random nature of the generation process, the person has a different appearance e.g. pose, face, and clothing,…
Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer from artifacts in cross reenactment and struggle to capture…
In this paper, we propose a Landmark Guided Virtual Try-On (LGVTON) method for clothes, which aims to solve the problem of clothing trials on e-commerce websites. Given the images of two people: a person and a model, it generates a…
Given a person and a garment image, virtual try-on (VTO) aims to synthesize a realistic image of the person wearing the garment, while preserving their original pose and identity. Although recent VTO methods excel at visualizing garment…
The goal of this paper is to advance the state-of-the-art of articulated pose estimation in scenes with multiple people. To that end we contribute on three fronts. We propose (1) improved body part detectors that generate effective…