Related papers: Mid-attribute speaker generation using optimal-tra…
We propose PromptTTS++, a prompt-based text-to-speech (TTS) synthesis system that allows control over speaker identity using natural language descriptions. To control speaker identity within the prompt-based TTS framework, we introduce the…
This paper presents a novel approach to speaker subspace modelling based on Gaussian-Binary Restricted Boltzmann Machines (GRBM). The proposed model is based on the idea of shared factors as in the Probabilistic Linear Discriminant Analysis…
Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the…
In recent years, neural network based methods for multi-speaker text-to-speech synthesis (TTS) have made significant progress. However, the current speaker encoder models used in these methods still cannot capture enough speaker…
This paper presents a novel data augmentation technique for text-to-speech (TTS), that allows to generate new (text, audio) training examples without requiring any additional data. Our goal is to increase diversity of text conditionings…
Text-to-speech systems recently achieved almost indistinguishable quality from human speech. However, the prosody of those systems is generally flatter than natural speech, producing samples with low expressiveness. Disentanglement of…
Global Style Tokens (GSTs) are a recently-proposed method to learn latent disentangled representations of high-dimensional data. GSTs can be used within Tacotron, a state-of-the-art end-to-end text-to-speech synthesis system, to uncover…
Cross-speaker style transfer in speech synthesis aims at transferring a style from source speaker to synthesized speech of a target speaker's timbre. In most previous methods, the synthesized fine-grained prosody features often represent…
Generative semantic communication (SemCom) harnesses pretrained generative priors to improve the perceptual quality of wireless image transmission. Existing generative SemCom receivers, however, rely on maximum a posteriori (MAP)…
Obtaining high-quality speaker embeddings in multi-speaker conditions is crucial for many applications. A recently proposed guided speaker embedding framework, which utilizes speech activities of target and non-target speakers as clues,…
Speech-driven talking heads have recently emerged and enable interactive avatars. However, real-world applications are limited, as current methods achieve high visual fidelity but slow or fast yet temporally unstable. Diffusion methods…
There has been a significant progress in Text-To-Speech (TTS) synthesis technology in recent years, thanks to the advancement in neural generative modeling. However, existing methods on any-speaker adaptive TTS have achieved unsatisfactory…
We present a fast and high-quality codec language model for parallel audio generation. While SoundStorm, a state-of-the-art parallel audio generation model, accelerates inference speed compared to autoregressive models, it still suffers…
There are significant challenges for speaker adaptation in text-to-speech for languages that are not widely spoken or for speakers with accents or dialects that are not well-represented in the training data. To address this issue, we…
Target-guided response generation enables dialogue systems to smoothly transition a conversation from a dialogue context toward a target sentence. Such control is useful for designing dialogue systems that direct a conversation toward…
Flow-based generative models are widely used in text-to-speech (TTS) systems to learn the distribution of audio features (e.g., Mel-spectrograms) given the input tokens and to sample from this distribution to generate diverse utterances.…
Text-to-Speech (TTS) has recently seen great progress in synthesizing high-quality speech owing to the rapid development of parallel TTS systems, but producing speech with naturalistic prosodic variations, speaking styles and emotional…
Modeling virtual agents with behavior style is one factor for personalizing human agent interaction. We propose an efficient yet effective machine learning approach to synthesize gestures driven by prosodic features and text in the style of…
Inspired by recent work on neural network image generation which rely on backpropagation towards the network inputs, we present a proof-of-concept system for speech texture synthesis and voice conversion based on two mechanisms: approximate…
Generative Spoken Language Modeling research focuses on optimizing speech Language Models (LMs) using raw audio recordings without accessing any textual supervision. Such speech LMs usually operate over discrete units obtained from…