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A novel approach to unstructured quadrilateral mesh generation for planar domains is presented. Away from irregular vertices, the resulting meshes have the properties of nearly conformal grids. The technique is based on a theoretical…

Computational Physics · Physics 2008-02-19 Guy Bunin

Advances in imaging methods such as electron microscopy, tomography and other modalities are enabling high-resolution reconstructions of cellular and organelle geometries. Such advances pave the way for using these geometries for…

Existing auto-regressive mesh generation approaches suffer from ineffective topology preservation, which is crucial for practical applications. This limitation stems from previous mesh tokenization methods treating meshes as simple…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Gaochao Song , Zibo Zhao , Haohan Weng , Jingbo Zeng , Rongfei Jia , Shenghua Gao

Prefracture method is a practical implementation for real-time object destruction that is hardly achievable within performance constraints, but can produce unrealistic results due to its heuristic nature. To mitigate it, we approach the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Seunghwan Kim , Sunha Park , Seungkyu Lee

Physics-based simulation of mesh based domains remains a challenging task. State-of-the-art techniques can produce realistic results but require expert knowledge. A major bottleneck in many approaches is the step of integrating a potential…

Graphics · Computer Science 2023-11-07 Oshri Halimi , Egor Larionov , Zohar Barzelay , Philipp Herholz , Tuur Stuyck

Mesh reconstruction from multi-view images is a fundamental problem in computer vision, but its performance degrades significantly under sparse-view conditions, especially in unseen regions where no ground-truth observations are available.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Haoyang Wang , Liming Liu , Peiheng Wang , Junlin Hao , Jiangkai Wu , Xinggong Zhang

Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…

Computational Geometry · Computer Science 2013-07-09 Dimitris Vartziotis , Benjamin Himpel

Masked image generation (MIG) has demonstrated remarkable efficiency and high-fidelity images by enabling parallel token prediction. Existing methods typically rely solely on the model itself to learn semantic dependencies among visual…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Guotao Liang , Baoquan Zhang , Zhiyuan Wen , Zihao Han , Yunming Ye

We propose a new neural network, called isomorphic mesh generator (iMG), which generates isomorphic meshes from point clouds containing noise and missing parts. Isomorphic meshes of arbitrary objects have a unified mesh structure even…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Shoko Miyauchi , Ken'ichi Morooka , Ryo Kurazume

4D mesh generation has recently emerged as a powerful paradigm for recovering dynamic 3D structure from videos, but existing methods remain slow, computationally expensive, and difficult to scale to longer sequences. We introduce a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Dvir Samuel , Yuval Atzmon , Gal Chechik , Yoni Kasten

The recent proliferation of 3D content that can be consumed on hand-held devices necessitates efficient tools for transmitting large geometric data, e.g., 3D meshes, over the Internet. Detailed high-resolution assets can pose a challenge to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Yun-Chun Chen , Vladimir G. Kim , Noam Aigerman , Alec Jacobson

The ability to generate highly realistic 2D images from mere text prompts has recently made huge progress in terms of speed and quality, thanks to the advent of image diffusion models. Naturally, the question arises if this can be also…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Christina Tsalicoglou , Fabian Manhardt , Alessio Tonioni , Michael Niemeyer , Federico Tombari

Mesh degeneration is a bottleneck for fluid-structure interaction (FSI) simulations and for shape optimization via the method of mappings. In both cases, an appropriate mesh motion technique is required. The choice is typically based on…

Numerical Analysis · Mathematics 2024-02-27 Johannes Haubner , Ottar Hellan , Marius Zeinhofer , Miroslav Kuchta

We present a technique for zero-shot generation of a 3D model using only a target text prompt. Without any 3D supervision our method deforms the control shape of a limit subdivided surface along with its texture map and normal map to obtain…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Nasir Mohammad Khalid , Tianhao Xie , Eugene Belilovsky , Tiberiu Popa

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks -- either by disregarding the shape manifold during texture generation or by requiring a large number of…

Graphics · Computer Science 2024-03-12 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

Stitched images provide a wide field-of-view (FoV) but suffer from unpleasant irregular boundaries. To deal with this problem, existing image rectangling methods devote to searching an initial mesh and optimizing a target mesh to form the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Lang Nie , Chunyu Lin , Kang Liao , Shuaicheng Liu , Yao Zhao

We present an end-to-end framework for generating artist-style meshes from noisy or incomplete point clouds, such as those captured by real-world sensors like LiDAR or mobile RGB-D cameras. Artist-created meshes are crucial for commercial…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Yao He , Youngjoong Kwon , Wenxiao Cai , Ehsan Adeli

Structured meshes, composed of quadrilateral elements in 2D and hexahedral elements in 3D, are widely used in industrial applications and engineering simulations due to their regularity and superior accuracy in finite element analysis.…

Graphics · Computer Science 2026-03-16 Xiaoyang Yu , Canjia Huang , Zhonggui Chen , Juan Cao

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla
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