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This article reports on a case study on teachers' video-enhanced education. Considering the fact that video exemplification is a thriving practice in the field although there is little consensus in the literature regarding its instructional…

Computers and Society · Computer Science 2016-10-07 Simon Flandin , Marine Auby , Luc Ria

Board games have shown promise as educational tools, but their use in engaging learners with the complex, long-term trade-offs of forest management remains strikingly underdeveloped. Addressing this gap, we investigate how forest growth…

Human-Computer Interaction · Computer Science 2026-04-07 Arka Majhi , Daniel Fernández Galeote , Timo Nummenmaa , Juho Hamari , Aaron Petty , Jari Vauhkonen , Heli Peltola

Computational Thinking (CT) has emerged as a critical component in modern education, essential to equip students with the skills necessary to thrive in a technology-driven world. This survey provides a comprehensive analysis of the presence…

Computers and Society · Computer Science 2025-10-21 Roberto Massi De Oliveira , M^onica Cristina Garbin , Rodolfo Azevedo

Software development of modern, data-driven applications still relies on tools that use interaction paradigms that have remained mostly unchanged for decades. While rich forms of interactions exist as an alternative to textual command…

Human-Computer Interaction · Computer Science 2023-11-10 Thomas Weber , Sven Mayer

The Global Games Jam (GGJ) attracts many people who are passionate about games development, coming from a range of educational backgrounds. Therefore, the event can be experienced by novices and student developers as an opportunity for…

Computers and Society · Computer Science 2013-05-21 Michael James Scott , Gheorghita Ghinea

This study presents high-throughput, real-time multi-agent affective computing framework designed to enhance classroom learning through emotional state monitoring. As large classroom sizes and limited teacher student interaction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hai Nguyen , Hieu Dao , Hung Nguyen , Nam Vu , Cong Tran

Learning Games (LGs) are promising pedagogical tools but their design still remains experimental. Inspired by design-pattern based methods, recommended in educational domains, we propose a methodology and a model to analyze the scenario of…

Computers and Society · Computer Science 2018-12-27 Iza Marfisi-Schottman , Claudine Piau-Toffolon

The way that design is being taught is continuously changing under the pressure of the transition from analogical to digital environments. This becomes even more important as the novelty and the alleged superiority of the digital world is…

Human-Computer Interaction · Computer Science 2018-09-14 Camil Octavian Milincu , Otilia Alexandra Tudoran , Paul Florin Tarce , Ovidiu Banias

This paper introduces design patterns for dashboards to inform dashboard design processes. Despite a growing number of public examples, case studies, and general guidelines there is surprisingly little design guidance for dashboards. Such…

Human-Computer Interaction · Computer Science 2022-08-25 Benjamin Bach , Euan Freeman , Alfie Abdul-Rahman , Cagatay Turkay , Saiful Khan , Yulei Fan , Min Chen

This study examines the integration of generative AI in schools, assessing its benefits and risks. As AI use by students grows, it's crucial to understand its impact on learning and teaching practices. Generative AI, like ChatGPT, can…

Computers and Society · Computer Science 2024-12-18 Eyvind Elstad

Learning often involves interaction between multiple agents. Human teacher-student settings best illustrate how interactions result in efficient knowledge passing where the teacher constructs a curriculum based on their students' abilities.…

Machine Learning · Computer Science 2022-04-27 Rose E. Wang , Mike Wu , Noah Goodman

Generative AI (genAI) is being used in education for different purposes. From the teachers' perspective, genAI can support activities such as learning design. However, there is a need to study the impact of genAI on the teachers' agency.…

Artificial Intelligence · Computer Science 2024-07-10 Thomas B Frøsig , Margarida Romero

This study explores the effectiveness of AI tools in enhancing student learning, specifically in improving study habits, time management, and feedback mechanisms. The research focuses on how AI tools can support personalized learning,…

Artificial Intelligence · Computer Science 2024-12-04 Ben Ward , Deepshikha Bhati , Fnu Neha , Angela Guercio

In order to effectively prepare the next generation of IT professionals and systems analysts, it is important to incorporate cloud based online collaboration tools into the coursework for developing the students' cooperative skills as well…

Computers and Society · Computer Science 2016-03-10 Emre Erturk

Flipped Classrooms (FC) are a promising teaching strategy, where students engage with the learning material before attending face-to-face sessions. While pre-class activities are critical for course success, many students struggle to engage…

Human-Computer Interaction · Computer Science 2023-05-29 Paola Mejia-Domenzain , Eva Laini , Seyed Parsa Neshaei , Thiemo Wambsganss , Tanja Käser

It has been shown that the emotional state of students has an important relationship with learning; for instance, engaged concentration is positively correlated with learning. This paper proposes the Inductive Control (IC) for educational…

Human-Computer Interaction · Computer Science 2018-04-17 Carlos Lara-Alvarez , Hugo Mitre-Hernandez , Juan Flores , Maria Fuentes

This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…

Artificial Intelligence · Computer Science 2019-08-16 Pavan Kantharaju , Katelyn Alderfer , Jichen Zhu , Bruce Char , Brian Smith , Santiago Ontañón

In this era of computerization, education has also revamped itself and is not limited to old lecture method. The regular quest is on to find out new ways to make it more effective and efficient for students. Nowadays, lots of data is…

Computers and Society · Computer Science 2021-07-23 Pooja Thakar , Anil Mehta , Manisha

Mentoring software is a pivotal innovation in addressing critical challenges in teacher development within educational institutions. This study explores the transformative potential of digital mentoring platforms, evaluating their impact on…

Computers and Society · Computer Science 2025-02-19 Ramiro Pesina

Teachers' in-the-moment support is a limited resource in technology-supported classrooms, and teachers must decide whom to help and when during ongoing student work. However, less is known about how students' prior help history (whether…

Computers and Society · Computer Science 2026-01-21 Qiao Jin , Conrad Borchers , Ashish Gurung , Sean Jackson , Sameeksha Agarwal , Cancan Wang , YiChen Yu , Pragati Maheshwary , Vincent Aleven