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Virtual reality head-mounted displays (VR HMDs) have become a popular platform for gaming. However, simulator sickness (SS) is still an impediment to VR's wider adoption, particularly in gaming. It can induce strong discomfort and impair…

Human-Computer Interaction · Computer Science 2022-12-16 Hao Chen , Rongkai Shi , Diego Monteiro , Nilufar Baghaei , Hai-Ning Liang

In autonomous driving, accurately distinguishing between static and moving objects is crucial for the autonomous driving system. When performing the motion object segmentation (MOS) task, effectively leveraging motion information from…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Xiaoyu Tang , Zeyu Chen , Jintao Cheng , Xieyuanli Chen , Jin Wu , Bohuan Xue

Virtual screening (VS) is an essential technique for understanding biomolecular interactions, particularly, drug design and discovery. The best-performing VS models depend vitally on three-dimensional (3D) structures, which are not…

Biomolecules · Quantitative Biology 2022-12-29 Li Shen , Hongsong Feng , Yuchi Qiu , Guo-Wei Wei

Virtual Reality (VR) can cause an unprecedented immersion and feeling of presence yet a lot of users experience motion sickness when moving through a virtual environment. Rollercoaster rides are popular in Virtual Reality but have to be…

Human-Computer Interaction · Computer Science 2018-11-06 Stefan Hell , Vasileios Argyriou

Training helps to maintain and improve sufficient muscle function, body control, and body coordination. These are important to reduce the risk of fracture incidents caused by falls, especially for the elderly or people recovering from…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 M. Neidhardt , S. Gerlach F. N. Schmidt , I. A. K. Fiedler , S. Grube , B. Busse , A. Schlaefer

Using virtual reality (VR) head-mounted displays (HMDs) can induce VR sickness. VR sickness can cause strong discomfort, decrease users' presence and enjoyment, especially in games, shorten the duration of the VR experience, and can even…

Human-Computer Interaction · Computer Science 2021-03-10 Rongkai Shi , Hai-Ning Liang , Yu Wu , Difeng Yu , Wenge Xu

We address the black-box issue of VR sickness assessment (VRSA) by evaluating the level of physical symptoms of VR sickness. For the VR contents inducing the similar VR sickness level, the physical symptoms can vary depending on the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Hak Gu Kim , Sangmin Lee , Seongyeop Kim , Heoun-taek Lim , Yong Man Ro

This work addresses open-loop control of a soft continuum robot (SCR) from video-learned latent dynamics. Visual Oscillator Networks (VONs) from previous work are used, that provide mechanistically interpretable 2D oscillator latents…

Robotics · Computer Science 2026-03-23 Henrik Krauss , Johann Licher , Naoya Takeishi , Annika Raatz , Takehisa Yairi

Automotive manufacturing assembly tasks are built upon visual inspections such as scratch identification on machined surfaces, part identification and selection, etc, which guarantee product and process quality. These tasks can be related…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Muriel Mazzetto , Marcelo Teixeira , Érick Oliveira Rodrigues , Dalcimar Casanova

Objectives Computer vision (CV) is a field of artificial intelligence that enables machines to interpret and understand images and videos. CV has the potential to be of assistance in the operating room (OR) to track surgical instruments. We…

Autonomous exploration and object search in unknown indoor environments remain challenging for multi-robot systems (MRS). Traditional approaches often rely on greedy frontier assignment strategies with limited inter-robot coordination. In…

Robotics · Computer Science 2026-03-03 Ruiyang Wang , Hao-Lun Hsu , David Hunt , Jiwoo Kim , Shaocheng Luo , Miroslav Pajic

Visual Semantic Navigation (VSN) is the ability of a robot to learn visual semantic information for navigating in unseen environments. These VSN models are typically tested in those virtual environments where they are trained, mainly using…

Modern medicine demands innovations in medical education, particularly in the learning of human anatomy, traditionally taught through textbooks, dissections, and lectures. Virtual Reality (VR) has emerged as a promising tool to address the…

Human-Computer Interaction · Computer Science 2024-11-11 Myint Zu Than , Kian Meng Yap

Remote sensing video referring object segmentation (RS-RVOS) is challenged by weak target saliency and severe visual information truncation in dynamic scenes, making it extremely difficult to maintain discriminative target representations…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 H. Jiang , Y. Sun , Z. Dong , T. Liu , Y. Gu

Reinforcement Learning (RL) has the potential to enable extreme off-road mobility by circumventing complex kinodynamic modeling, planning, and control by simulated end-to-end trial-and-error learning experiences. However, most RL methods…

Robotics · Computer Science 2025-07-18 Tong Xu , Chenhui Pan , Xuesu Xiao

Continuous brain-computer interfaces (BCIs) that decode motion trajectories from imagined movement offer intuitive motor control, yet how feedback modality and longitudinal training shape neural representations and decoding performance…

Human-Computer Interaction · Computer Science 2026-05-29 Niall McShane , Attila Korik , Karl McCreadie , Naomi Du Bois , Darryl Charles , Damien Coyle

The accurate visual tracking of a moving object is a human fundamental skill that allows to reduce the relative slip and instability of the object's image on the retina, thus granting a stable, high-quality vision. In order to optimize…

Neurons and Cognition · Quantitative Biology 2016-11-24 Anna Montagnini , Laurent Perrinet , Guillaume S Masson

Researchers have used machine learning approaches to identify motion sickness in VR experience. These approaches demand an accurately-labeled, real-world, and diverse dataset for high accuracy and generalizability. As a starting point to…

Artificial Intelligence · Computer Science 2023-06-07 Elliott Wen , Chitralekha Gupta , Prasanth Sasikumar , Mark Billinghurst , James Wilmott , Emily Skow , Arindam Dey , Suranga Nanayakkara

With the advancements in automated driving, there is concern that motion sickness will increase as non-driving-related tasks increase. Therefore, techniques to reduce motion sickness have drawn much attention. Research studies have…

Human-Computer Interaction · Computer Science 2024-06-25 Yujiro Tamura , Takahiro Wada , Hailong Liu

Combining Simultaneous Localisation and Mapping (SLAM) estimation and dynamic scene modelling can highly benefit robot autonomy in dynamic environments. Robot path planning and obstacle avoidance tasks rely on accurate estimations of the…

Robotics · Computer Science 2021-12-16 Jun Zhang , Mina Henein , Robert Mahony , Viorela Ila