Related papers: Story Designer: Towards a Mixed-Initiative Tool to…
In this paper, we present Drama Llama, an LLM-powered storylets framework that supports the authoring of responsive, open-ended interactive stories. DL combines the structural benefits of storylet-based systems with the generative…
Creative and communicative work is often underpinned by implicit structures, such as the Hero's Journey in storytelling, design patterns in software, or chord progressions in music. People often learn these structures from examples - a…
Developers authoring HTML documents define elements following patterns which establish and reflect the visual structure of a document, such as making all images in a footer the same height by applying a class to each. To surface these…
Navigating and visualizing multilayered knowledge graphs remains a challenging, unresolved problem in information systems design. Building on our earlier study, which engaged end users in both the design and population of a domain-specific…
Conceptual architecture involves a highly creative exploration of novel ideas, often taken from other disciplines as architects consider radical new forms, materials, textures and colors for buildings. While today's generative AI systems…
Bisociative knowledge discovery is an approach that combines elements from two or more "incompatible" domains to generate creative solutions and insight. Inspired by Koestler's notion of bisociation, in this paper we propose a computational…
In this paper, we present an alternative approach to multiple inheritance for typed feature structures. In our approach, a feature structure can be associated with several types coming from different hierarchies (dimensions). In case of…
A widely used Agile practice for requirements is to produce a set of user stories (also called ``agile product backlog''), which roughly includes a list of pairs (role, feature), where the role handles the feature for a certain purpose. In…
Story generation has been a prominent application of Large Language Models (LLMs). However, understanding LLMs' ability to produce high-quality stories remains limited due to challenges in automatic evaluation methods and the high cost and…
While most neural generative models generate outputs in a single pass, the human creative process is usually one of iterative building and refinement. Recent work has proposed models of editing processes, but these mostly focus on editing…
World-building, the process of developing both the narrative and physical world of a game, plays a vital role in the game's experience. Critically-acclaimed independent and AAA video games are praised for strong world-building, with game…
Automated story generation is the problem of automatically selecting a sequence of events, actions, or words that can be told as a story. We seek to develop a system that can generate stories by learning everything it needs to know from…
While diffusion models generate high-fidelity video clips, transforming them into coherent storytelling engines remains challenging. Current agentic pipelines automate this via chained modules but suffer from semantic drift and cascading…
Conversational interfaces are likely to become more efficient, intuitive and engaging way for human-computer interaction than today's text or touch-based interfaces. Current research efforts concerning conversational interfaces focus…
Analyzing literature involves tracking interactions between characters, locations, and themes. Visualization has the potential to facilitate the mapping and analysis of these complex relationships, but capturing structured information from…
Machine learning for procedural content generation has recently become an active area of research. Levels vary in both form and function and are mostly unrelated to each other across games. This has made it difficult to assemble suitably…
We introduce GamePlot, an LLM-powered assistant that supports game designers in crafting immersive narratives for turn-based games, and allows them to test these games through a collaborative game play and refine the plot throughout the…
Storytelling has the potential to revolutionize the way we engage with cultural heritage and has been widely recognized as an important direction for attracting and satisfying the audience of museums and other cultural heritage sites. This…
Text-to-image generation model is able to generate images across a diverse range of subjects and styles based on a single prompt. Recent works have proposed a variety of interaction methods that help users understand the capabilities of…
This article proposes an innovative framework to explore large audiovisual archives using Immersive Environments to place users inside a dataset and create an embodied experience. It starts by outlining the need for such a novel interface…