English
Related papers

Related papers: Novel 3D Scene Understanding Applications From Rec…

200 papers

3D perception of object shapes from RGB image input is fundamental towards semantic scene understanding, grounding image-based perception in our spatially 3-dimensional real-world environments. To achieve a mapping between image views of…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Weicheng Kuo , Anelia Angelova , Tsung-Yi Lin , Angela Dai

Good local features improve the robustness of many 3D re-localization and multi-view reconstruction pipelines. The problem is that viewing angle and distance severely impact the recognizability of a local feature. Attempts to improve…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Carl Toft , Daniyar Turmukhambetov , Torsten Sattler , Fredrik Kahl , Gabriel Brostow

This paper proposes a new method for simultaneous 3D reconstruction and semantic segmentation of indoor scenes. Unlike existing methods that require recording a video using a color camera and/or a depth camera, our method only needs a small…

Computer Vision and Pattern Recognition · Computer Science 2019-06-20 Jingyu Yang , Ji Xu , Kun Li , Yu-Kun Lai , Huanjing Yue , Jianzhi Lu , Hao Wu , Yebin Liu

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

We pose 3D scene-understanding as a problem of parsing in a grammar. A grammar helps us capture the compositional structure of real-word objects, e.g., a chair is composed of a seat, a back-rest and some legs. Having multiple rules for an…

Computer Vision and Pattern Recognition · Computer Science 2012-11-09 Abhishek Anand , Sherwin Li

Inferring a meaningful geometric scene representation from a single image is a fundamental problem in computer vision. Approaches based on traditional depth map prediction can only reason about areas that are visible in the image.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Felix Wimbauer , Nan Yang , Christian Rupprecht , Daniel Cremers

Learning 3D scene representation from a single-view image is a long-standing fundamental problem in computer vision, with the inherent ambiguity in predicting contents unseen from the input view. Built on the recently proposed 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Jianghao Shen , Nan Xue , Tianfu Wu

Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Wanhee Lee , Klemen Kotar , Rahul Mysore Venkatesh , Jared Watrous , Honglin Chen , Khai Loong Aw , Daniel L. K. Yamins

We leverage repetitive elements in 3D scenes to improve novel view synthesis. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have greatly improved novel view synthesis but renderings of unseen and occluded parts remain…

In this work we present a novel approach to joint semantic localisation and scene understanding. Our work is motivated by the need for localisation algorithms which not only predict 6-DoF camera pose but also simultaneously recognise…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Ignas Budvytis , Marvin Teichmann , Tomas Vojir , Roberto Cipolla

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

In this work, we address the challenging video scene parsing problem by developing effective representation learning methods given limited parsing annotations. In particular, we contribute two novel methods that constitute a unified parsing…

Computer Vision and Pattern Recognition · Computer Science 2016-12-14 Xiaojie Jin , Xin Li , Huaxin Xiao , Xiaohui Shen , Zhe Lin , Jimei Yang , Yunpeng Chen , Jian Dong , Luoqi Liu , Zequn Jie , Jiashi Feng , Shuicheng Yan

How can one efficiently generate high-quality, wide-scope 3D scenes from arbitrary single images? Existing methods suffer several drawbacks, such as requiring multi-view data, time-consuming per-scene optimization, distorted geometry in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Hanwen Liang , Junli Cao , Vidit Goel , Guocheng Qian , Sergei Korolev , Demetri Terzopoulos , Konstantinos N. Plataniotis , Sergey Tulyakov , Jian Ren

In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such…

Robotics · Computer Science 2021-03-31 Muzhi Han , Zeyu Zhang , Ziyuan Jiao , Xu Xie , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

We study end-to-end learning strategies for 3D shape inference from images, in particular from a single image. Several approaches in this direction have been investigated that explore different shape representations and suitable learning…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Roman Klokov , Jakob Verbeek , Edmond Boyer

Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate camera poses. In this work, we seek to substantially reduce…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Kai-En Lin , Lin Yen-Chen , Wei-Sheng Lai , Tsung-Yi Lin , Yi-Chang Shih , Ravi Ramamoorthi

3D scene reconstruction is essential for applications in virtual reality, robotics, and autonomous driving, enabling machines to understand and interact with complex environments. Traditional 3D Gaussian Splatting techniques rely on images…

Graphics · Computer Science 2025-03-04 Changlin Song , Jiaqi Wang , Liyun Zhu , He Weng

We present Neural Reflectance Fields, a novel deep scene representation that encodes volume density, normal and reflectance properties at any 3D point in a scene using a fully-connected neural network. We combine this representation with a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Sai Bi , Zexiang Xu , Pratul Srinivasan , Ben Mildenhall , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

Taking an image of an object is at its core a lossy process. The rich information about the three-dimensional structure of the world is flattened to an image plane and decisions such as viewpoint and camera parameters are final and not…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Konstantinos Rematas , Chuong Nguyen , Tobias Ritschel , Mario Fritz , Tinne Tuytelaars

We present 3DP3, a framework for inverse graphics that uses inference in a structured generative model of objects, scenes, and images. 3DP3 uses (i) voxel models to represent the 3D shape of objects, (ii) hierarchical scene graphs to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Nishad Gothoskar , Marco Cusumano-Towner , Ben Zinberg , Matin Ghavamizadeh , Falk Pollok , Austin Garrett , Joshua B. Tenenbaum , Dan Gutfreund , Vikash K. Mansinghka