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Humans move their hands and bodies together to communicate and solve tasks. Capturing and replicating such coordinated activity is critical for virtual characters that behave realistically. Surprisingly, most methods treat the 3D modeling…

Graphics · Computer Science 2022-01-10 Javier Romero , Dimitrios Tzionas , Michael J. Black

Accurate real-time object detection is vital across numerous industrial applications, from safety monitoring to quality control. Traditional approaches, however, are hindered by arduous manual annotation and data collection, struggling to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Chen Xin , Andreas Hartel , Enkelejda Kasneci

What appears effortless to a human waiter remains a major challenge for robots. Manipulating objects nonprehensilely on a tray is inherently difficult, and the complexity is amplified in dual-arm settings. Such tasks are highly relevant to…

The ability to grasp objects, signal with gestures, and share emotion through touch all stem from the unique capabilities of human hands. Yet creating high-quality personalized hand avatars from images remains challenging due to complex…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Zicong Fan , Edoardo Remelli , David Dimond , Fadime Sener , Liuhao Ge , Bugra Tekin , Cem Keskin , Shreyas Hampali

Humans have long been recorded in a variety of forms since antiquity. For example, sculptures and paintings were the primary media for depicting human beings before the invention of cameras. However, most current human-centric computer…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Xuan Ju , Ailing Zeng , Jianan Wang , Qiang Xu , Lei Zhang

Human hand simulation plays a critical role in digital twin applications, requiring models that balance anatomical fidelity with computational efficiency. We present a complete pipeline for constructing multi-rigid-body approximations of…

Robotics · Computer Science 2025-12-09 Bin Zhao , Yiwen Lu , Haohua Zhu , Xiao Li , Sheng Yi

Humans intuitively understand that inanimate objects do not move by themselves, but that state changes are typically caused by human manipulation (e.g., the opening of a book). This is not yet the case for machines. In part this is because…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Zicong Fan , Omid Taheri , Dimitrios Tzionas , Muhammed Kocabas , Manuel Kaufmann , Michael J. Black , Otmar Hilliges

We present Artiverse, a diverse and physically grounded dataset of high-quality articulated 3D objects designed for realistic functional modeling and simulation. Artiverse contains 5.4K human-authored objects across a broad range of 88…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Denys Iliash , Jiayi Liu , Egor Fokin , Qirui Wu , Ali Mahdavi-Amiri , Manolis Savva , Angel X. Chang

Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However, existing technical approaches for analyzing and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yun Liu , Haolin Yang , Xu Si , Ling Liu , Zipeng Li , Yuxiang Zhang , Yebin Liu , Li Yi

With the emergence of collaborative robots (cobots), human-robot collaboration in industrial manufacturing is coming into focus. For a cobot to act autonomously and as an assistant, it must understand human actions during assembly. To…

Robotics · Computer Science 2023-04-18 Dustin Aganian , Benedict Stephan , Markus Eisenbach , Corinna Stretz , Horst-Michael Gross

Generating articulated objects, such as laptops and microwaves, is a crucial yet challenging task with extensive applications in Embodied AI and AR/VR. Current image-to-3D methods primarily focus on surface geometry and texture, neglecting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Ruijie Lu , Yu Liu , Jiaxiang Tang , Junfeng Ni , Yuxiang Wang , Diwen Wan , Gang Zeng , Yixin Chen , Siyuan Huang

We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset contains 3048 sequences across 381 articulated objects in…

Tactile sensing is crucial for robotic hands to achieve human-level dexterous manipulation, especially in scenarios with visual occlusion. However, its application is often hindered by the difficulty of collecting large-scale real-world…

Robotics · Computer Science 2025-12-30 Chi Zhang , Penglin Cai , Haoqi Yuan , Chaoyi Xu , Zongqing Lu

We present a lightweight annotation tool, the Data AnnotatoR Tool (DART), for the general task of labeling structured data with textual descriptions. The tool is implemented as an interactive application that reduces human efforts in…

Computation and Language · Computer Science 2020-12-02 Ernie Chang , Jeriah Caplinger , Alex Marin , Xiaoyu Shen , Vera Demberg

We present Hand ArticuLated Occupancy (HALO), a novel representation of articulated hands that bridges the advantages of 3D keypoints and neural implicit surfaces and can be used in end-to-end trainable architectures. Unlike existing…

Computer Vision and Pattern Recognition · Computer Science 2021-09-24 Korrawe Karunratanakul , Adrian Spurr , Zicong Fan , Otmar Hilliges , Siyu Tang

Generative models such as GANs and diffusion models have demonstrated impressive image generation capabilities. Despite these successes, these systems are surprisingly poor at creating images with hands. We propose a novel training…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Yue Yang , Atith N Gandhi , Greg Turk

Aiming to replicate human-like dexterity, perceptual experiences, and motion patterns, we explore learning from human demonstrations using a bimanual system with multifingered hands and visuotactile data. Two significant challenges exist:…

Robotics · Computer Science 2024-05-24 Toru Lin , Yu Zhang , Qiyang Li , Haozhi Qi , Brent Yi , Sergey Levine , Jitendra Malik

In this paper, we introduce DA$^2$, the first large-scale dual-arm dexterity-aware dataset for the generation of optimal bimanual grasping pairs for arbitrary large objects. The dataset contains about 9M pairs of parallel-jaw grasps,…

Robotics · Computer Science 2022-08-02 Guangyao Zhai , Yu Zheng , Ziwei Xu , Xin Kong , Yong Liu , Benjamin Busam , Yi Ren , Nassir Navab , Zhengyou Zhang

Accurate 3D understanding of human hands and objects during manipulation remains a significant challenge for egocentric computer vision. Existing hand-object interaction datasets are predominantly captured in controlled studio settings,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Patrick Rim , Kevin Harris , Braden Copple , Shangchen Han , Xu Xie , Ivan Shugurov , Sizhe An , He Wen , Alex Wong , Tomas Hodan , Kun He

We present BimArt, a novel generative approach for synthesizing 3D bimanual hand interactions with articulated objects. Unlike prior works, we do not rely on a reference grasp, a coarse hand trajectory, or separate modes for grasping and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wanyue Zhang , Rishabh Dabral , Vladislav Golyanik , Vasileios Choutas , Eduardo Alvarado , Thabo Beeler , Marc Habermann , Christian Theobalt
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