English
Related papers

Related papers: GraspNeRF: Multiview-based 6-DoF Grasp Detection f…

200 papers

We present a learning-based method for representing grasp poses of a high-DOF hand using neural networks. Due to redundancy in such high-DOF grippers, there exists a large number of equally effective grasp poses for a given target object,…

Robotics · Computer Science 2020-07-17 Min Liu , Zherong Pan , Kai Xu , Kanishka Ganguly , Dinesh Manocha

Multi-robot systems such as swarms of aerial robots are naturally suited to offer additional flexibility, resilience, and robustness in several tasks compared to a single robot by enabling cooperation among the agents. To enhance the…

Robotics · Computer Science 2022-01-25 Yang Zhou , Jiuhong Xiao , Yue Zhou , Giuseppe Loianno

Grasp detection in clutter requires the robot to reason about the 3D scene from incomplete and noisy perception. In this work, we draw insight that 3D reconstruction and grasp learning are two intimately connected tasks, both of which…

Robotics · Computer Science 2021-07-22 Zhenyu Jiang , Yifeng Zhu , Maxwell Svetlik , Kuan Fang , Yuke Zhu

We present a near real-time method for 6-DoF tracking of an unknown object from a monocular RGBD video sequence, while simultaneously performing neural 3D reconstruction of the object. Our method works for arbitrary rigid objects, even when…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Bowen Wen , Jonathan Tremblay , Valts Blukis , Stephen Tyree , Thomas Muller , Alex Evans , Dieter Fox , Jan Kautz , Stan Birchfield

Applying NeRF to downstream perception tasks for scene understanding and representation is becoming increasingly popular. Most existing methods treat semantic prediction as an additional rendering task, \textit{i.e.}, the "label rendering"…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Hao Li , Dingwen Zhang , Yalun Dai , Nian Liu , Lechao Cheng , Jingfeng Li , Jingdong Wang , Junwei Han

With the advent of Neural Radiance Field (NeRF), representing 3D scenes through multiple observations has shown remarkable improvements in performance. Since this cutting-edge technique is able to obtain high-resolution renderings by…

Robotics · Computer Science 2023-09-18 Minjae Lee , Kyeongsu Kang , Hyeonwoo Yu

Neural Radiance Fields (NeRF) have shown remarkable performance in neural rendering-based novel view synthesis. However, NeRF suffers from severe visual quality degradation when the input images have been captured under imperfect…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Byeonghyeon Lee , Howoong Lee , Usman Ali , Eunbyung Park

Grasp pose detection in cluttered, real-world environments remains a significant challenge due to noisy and incomplete sensory data combined with complex object geometries. This paper introduces Grasp the Graph 2.0 (GtG 2.0) method, a…

We proposed an end-to-end grasp detection network, Grasp Detection Network (GDN), cooperated with a novel coarse-to-fine (C2F) grasp representation design to detect diverse and accurate 6-DoF grasps based on point clouds. Compared to…

Robotics · Computer Science 2020-11-12 Kuang-Yu Jeng , Yueh-Cheng Liu , Zhe Yu Liu , Jen-Wei Wang , Ya-Liang Chang , Hung-Ting Su , Winston H. Hsu

Reliable object grasping is one of the fundamental tasks in robotics. However, determining grasping pose based on single-image input has long been a challenge due to limited visual information and the complexity of real-world objects. In…

Robotics · Computer Science 2025-05-21 Yiming Li , Hanchi Ren , Yue Yang , Jingjing Deng , Xianghua Xie

Operating effectively in novel real-world environments requires robotic systems to estimate and interact with previously unseen objects. Current state-of-the-art models address this challenge by using large amounts of training data and…

Robotics · Computer Science 2026-02-06 Octavio Arriaga , Proneet Sharma , Jichen Guo , Marc Otto , Siddhant Kadwe , Rebecca Adam

Deep learning has significantly advanced computer vision and natural language processing. While there have been some successes in robotics using deep learning, it has not been widely adopted. In this paper, we present a novel robotic grasp…

Robotics · Computer Science 2017-07-25 Sulabh Kumra , Christopher Kanan

We consider the problem of detecting robotic grasps in an RGB-D view of a scene containing objects. In this work, we apply a deep learning approach to solve this problem, which avoids time-consuming hand-design of features. This presents…

Machine Learning · Computer Science 2014-08-22 Ian Lenz , Honglak Lee , Ashutosh Saxena

For 6-DoF grasp detection, simulated data is expandable to train more powerful model, but it faces the challenge of the large gap between simulation and real world. Previous works bridge this gap with a sim-to-real way. However, this way…

Robotics · Computer Science 2024-10-10 Jia-Feng Cai , Zibo Chen , Xiao-Ming Wu , Jian-Jian Jiang , Yi-Lin Wei , Wei-Shi Zheng

Motivated by the stringent requirements of unstructured real-world where a plethora of unknown objects reside in arbitrary locations of the surface, we propose a voxel-based deep 3D Convolutional Neural Network (3D CNN) that generates…

Robotics · Computer Science 2020-10-02 Xibai Lou , Yang Yang , Changhyun Choi

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view…

Transparent and reflective objects in everyday environments pose significant challenges for depth sensors due to their unique visual properties, such as specular reflections and light transmission. These characteristics often lead to…

Robotics · Computer Science 2025-06-12 Guanghu Xie , Zhiduo Jiang , Yonglong Zhang , Yang Liu , Zongwu Xie , Baoshi Cao , Hong Liu

Robotic grasping is a cornerstone capability of embodied systems. Many methods directly output grasps from partial information without modeling the geometry of the scene, leading to suboptimal motion and even collisions. To address these…

This paper focuses on the problem of learning 6-DOF grasping with a parallel jaw gripper in simulation. We propose the notion of a geometry-aware representation in grasping based on the assumption that knowledge of 3D geometry is at the…

Most robotic grasping systems rely on converting sensor data into explicit 3D point clouds, which is a computational step not found in biological intelligence. This paper explores a fundamentally different, neuro-inspired paradigm for 6-DoF…

Robotics · Computer Science 2026-03-23 Zhuoheng Gao , Jiyao Zhang , Zhiyong Xie , Hao Dong , Zhaofei Yu , Rongmei Chen , Guozhang Chen , Tiejun Huang