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Being able to understand visual scenes is a precursor for many downstream tasks, including autonomous driving, robotics, and other vision-based approaches. A common approach enabling the ability to reason over visual data is Scene Graph…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Ce Zhang , Simon Stepputtis , Joseph Campbell , Katia Sycara , Yaqi Xie

Current approaches for 3D scene graph prediction rely on labeled datasets to train models for a fixed set of known object classes and relationship categories. We present Open3DSG, an alternative approach to learn 3D scene graph prediction…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Sebastian Koch , Narunas Vaskevicius , Mirco Colosi , Pedro Hermosilla , Timo Ropinski

3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recent works extended it to scene understanding with language…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Siyun Liang , Sen Wang , Kunyi Li , Michael Niemeyer , Stefano Gasperini , Hendrik P. A. Lensch , Nassir Navab , Federico Tombari

Scene graph generation (SGG) is an important task in image understanding because it represents the relationships between objects in an image as a graph structure, making it possible to understand the semantic relationships between objects…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Hyeongjin Kim , Sangwon Kim , Dasom Ahn , Jong Taek Lee , Byoung Chul Ko

Rich semantic information extraction plays a vital role on next-generation intelligent vehicles. Currently there is great amount of research focusing on fundamental applications such as 6D pose detection, road scene semantic segmentation,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Yafu Tian , Alexander Carballo , Ruifeng Li , Kazuya Takeda

Multi-label classification is an important yet challenging task in natural language processing. It is more complex than single-label classification in that the labels tend to be correlated. Existing methods tend to ignore the correlations…

Computation and Language · Computer Science 2018-06-18 Pengcheng Yang , Xu Sun , Wei Li , Shuming Ma , Wei Wu , Houfeng Wang

Research in scene graph generation has quickly gained traction in the past few years because of its potential to help in downstream tasks like visual question answering, image captioning, etc. Many interesting approaches have been proposed…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Sandeep Inuganti , Vineeth N Balasubramanian

Scene understanding is a prerequisite to many high level tasks for any automated intelligent machine operating in real world environments. Recent attempts with supervised learning have shown promise in this direction but also highlighted…

Computer Vision and Pattern Recognition · Computer Science 2015-11-30 Ankur Handa , Viorica Patraucean , Vijay Badrinarayanan , Simon Stent , Roberto Cipolla

Intelligent agents gather information and perceive semantics within the environments before taking on given tasks. The agents store the collected information in the form of environment models that compactly represent the surrounding…

Computer Vision and Pattern Recognition · Computer Science 2019-08-15 Ue-Hwan Kim , Jin-Man Park , Taek-Jin Song , Jong-Hwan Kim

The task of scene graph generation entails identifying object entities and their corresponding interaction predicates in a given image (or video). Due to the combinatorially large solution space, existing approaches to scene graph…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Siddhesh Khandelwal , Leonid Sigal

Scene Graph Generation (SGG) represents objects and their interactions with a graph structure. Recently, many works are devoted to solving the imbalanced problem in SGG. However, underestimating the head predicates in the whole training…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Chaofan Zheng , Xinyu Lyu , Yuyu Guo , Pengpeng Zeng , Jingkuan Song , Lianli Gao

A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Juexiao Zhang , Gao Zhu , Sihang Li , Xinhao Liu , Haorui Song , Xinran Tang , Chen Feng

Compositional 3D scene synthesis has diverse applications across a spectrum of industries such as robotics, films, and video games, as it closely mirrors the complexity of real-world multi-object environments. Conventional works typically…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yao Wei , Martin Renqiang Min , George Vosselman , Li Erran Li , Michael Ying Yang

Scene graph generation is a sophisticated task because there is no specific recognition pattern (e.g., "looking at" and "near" have no conspicuous difference concerning vision, whereas "near" could occur between entities with different…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Xiaoguang Chang , Teng Wang , Changyin Sun , Wenzhe Cai

Visual spatial description (VSD) aims to generate texts that describe the spatial relations of the given objects within images. Existing VSD work merely models the 2D geometrical vision features, thus inevitably falling prey to the problem…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Yu Zhao , Hao Fei , Wei Ji , Jianguo Wei , Meishan Zhang , Min Zhang , Tat-Seng Chua

The latest emerged 4D Panoptic Scene Graph (4D-PSG) provides an advanced-ever representation for comprehensively modeling the dynamic 4D visual real world. Unfortunately, current pioneering 4D-PSG research can primarily suffer from data…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Shengqiong Wu , Hao Fei , Jingkang Yang , Xiangtai Li , Juncheng Li , Hanwang Zhang , Tat-seng Chua

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Kanghoon Yoon , Kibum Kim , Jaehyung Jeon , Yeonjun In , Donghyun Kim , Chanyoung Park

Scene Graph Generation (SGG) aims to extract entities, predicates and their semantic structure from images, enabling deep understanding of visual content, with many applications such as visual reasoning and image retrieval. Nevertheless,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Alireza Zareian , Svebor Karaman , Shih-Fu Chang

Scene text image super-resolution has significantly improved the accuracy of scene text recognition. However, many existing methods emphasize performance over efficiency and ignore the practical need for lightweight solutions in deployment…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 LeoWu TomyEnrique , Xiangcheng Du , Kangliang Liu , Han Yuan , Zhao Zhou , Cheng Jin
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