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Due to the COVID-19 pandemic, many professional entities shifted toward remote collaboration and video conferencing (VC) tools. Social virtual reality (VR) platforms present an alternative to VC for meetings and collaborative activities.…

Human-Computer Interaction · Computer Science 2025-06-30 Anya Osborne , Sabrina Fielder , Lee Taber , Tara Lamb , Joshua McVeigh-Schultz , Katherine Isbister

When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…

Human-Computer Interaction · Computer Science 2022-10-17 Ying Yang , Tim Dwyer , Michael Wybrow , Benjamin Lee , Maxime Cordeil , Mark Billinghurst , Bruce H. Thomas

The use of virtual teams by organisations has grown tremendously as a strategic response to COVID-19. However, the concept of virtual teams is not something new, with many businesses over the past three decades gradually incorporating…

Computers and Society · Computer Science 2020-11-17 Mark Frost , Sophia Xiaoxia Duan

As more people meet, interact, and socialize online, Social Virtual Reality (VR) emerges as a technology that bridges the gap between traditional face-to-face and online communication. Unlike traditional screen-based applications, Social VR…

Human-Computer Interaction · Computer Science 2026-01-22 Niloofar Sayadi , Sadie Co , Diego Gomez-Zara

The advent of technology-enhanced interventions has significantly transformed mental health services, offering new opportunities for delivering psychotherapy, particularly in remote settings. This paper reports on a pilot study exploring…

Human-Computer Interaction · Computer Science 2024-09-13 Jiashuo Cao , Wujie Gao , Yun Suen Pai , Simon Hoermann , Chen Li , Nilufar Baghaei , Mark Billinghurst

Fueled by advances in multi-party communications, increasingly mature immersive technologies being adopted, and the COVID-19 pandemic, a new wave of social virtual reality (VR) platforms have emerged to support socialization, interaction,…

Multimedia · Computer Science 2022-06-14 Sergi Fernández , Mario Montagud , Gianluca Cernigliaro , David Rincón

Due to the corona pandemic, numerous courses were held using digital solutions in order to be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) were used in particular to digitally map a synchronous…

Human-Computer Interaction · Computer Science 2022-11-23 Enes Yigitbas

Team closeness provides the foundations of trust and communication, contributing to teams' success and viability. However, newcomers often struggle to be included in a team since incumbents tend to interact more with other existing members.…

Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means for older adults to maintain engagement. However, there has been limited research to examine the features of social VR that are most…

Human-Computer Interaction · Computer Science 2022-10-10 Tong Bill Xu , Armin Mostafavi , Benjamin Kim , Angella Lee , Walter Boot , Sara Czaja , Saleh Kalantari

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of traffic limitations, but on the other hand, they may need to…

Human-Computer Interaction · Computer Science 2020-09-08 Eyal Ofek , Jens Grubert , Michel Pahud , Mark Phillips , Per Ola Kristensson

Facilitated meetings are an established practice for the requirements engineering activities elicitation and validation. Focus groups are one well-known technique to implement this practice. Several researchers already reported the…

Software Engineering · Computer Science 2020-11-03 Oliver Karras , Svenja Polst , Kathleen Späth

Public speaking is an essential skill in everyone's professional or academic career. Nevertheless, honing this skill is often tricky because training in front of a mirror does not give feedback or inspire the same anxiety as present-ing in…

Human-Computer Interaction · Computer Science 2020-10-14 Diego Monteiro , Hai-Ning Liang , Hongji Li , Yu Fu , Xian Wang

Historically the training of teams has been implemented using a face-to-face approach. In the past decade, on-line multiuser virtual environments have offered a solution for training teams whose members are geographically dispersed. In…

Human-Computer Interaction · Computer Science 2011-05-31 Gianluca De Leo , Koren S. Goodman , Elena Radici , Scott R. Secrhist , Thomas W. Mastaglio

Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…

Human-Computer Interaction · Computer Science 2020-02-19 René Peinl , Tobias Wirth

The COVID-19 pandemic outbreak, with its related social distancing and shelter-in-place measures, has dramatically affected ways in which people communicate with each other, forcing people to find new ways to collaborate, study, celebrate…

Cryptography and Security · Computer Science 2023-01-31 Dima Kagan , Galit Fuhrmann Alpert , Michael Fire

Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…

Multimedia · Computer Science 2021-04-13 Mario Montagud , Jie Li , Gianluca Cernigliario , Abdallah El Ali , Sergi Fernandez , Pablo Cesar

Amid current social distancing measures requiring people to work from home, there has been renewed interest on how to effectively converse and collaborate remotely utilizing currently available technologies. On the surface, VR provides a…

Human-Computer Interaction · Computer Science 2020-07-07 Anna Bleakley , Vincent Wade , Benjamin R. Cowan

Video conferencing systems have long facilitated work-related conversations among remote teams. However, social distancing due to the COVID-19 pandemic has forced colleagues to use video conferencing platforms to additionally fulfil social…

Human-Computer Interaction · Computer Science 2021-10-01 Anna Bleakley , Daniel Rough , Justin Edwards , Philip R. Doyle , Odile Dumbleton , Leigh Clark , Sean Rintel , Vincent Wade , Benjamin R. Cowan

This article explores some of the challenges faced when managing virtual teams, in particular the role played by trust and identity in virtual teams. It outlines why teams and virtual teams have become a valuable part of the modern…

Computers and Society · Computer Science 2014-05-01 Chris Kimble

We investigate the opportunities and challenges of running virtual reality (VR) studies remotely. Today, many consumers own head-mounted displays (HMDs), allowing them to participate in scientific studies from their homes using their own…

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