English
Related papers

Related papers: RTSDF: Real-time Signed Distance Fields for Soft S…

200 papers

Faster rendering of synthetic images is a core problem in the field of computer graphics. Rendering algorithms, such as path-tracing is dependent on parameters like size of the image, number of light bounces, number of samples per pixel,…

Graphics · Computer Science 2023-06-29 Annada Prasad Behera , Subhankar Mishra

Radiance fields have revolutionized photo-realistic 3D scene visualization by enabling high-fidelity reconstruction of complex environments, making them an ideal match for light field displays. However, integrating these technologies…

Implicit reconstruction of ESDF (Euclidean Signed Distance Field) involves training a neural network to regress the signed distance from any point to the nearest obstacle, which has the advantages of lightweight storage and continuous…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Yufeng Yue , Yinan Deng , Jiahui Wang , Yi Yang

Real-time 3D reconstruction from RGB-D sensor data plays an important role in many robotic applications, such as object modeling and mapping. The popular method of fusing depth information into a truncated signed distance function (TSDF)…

Computer Vision and Pattern Recognition · Computer Science 2019-08-15 Malte Splietker , Sven Behnke

In this paper, we present an implicit surface reconstruction method with 3D Gaussian Splatting (3DGS), namely 3DGSR, that allows for accurate 3D reconstruction with intricate details while inheriting the high efficiency and rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Xiaoyang Lyu , Yang-Tian Sun , Yi-Hua Huang , Xiuzhe Wu , Ziyi Yang , Yilun Chen , Jiangmiao Pang , Xiaojuan Qi

3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for photorealistic view synthesis, representing scenes with spatially distributed Gaussian primitives. While highly effective for rendering, achieving accurate and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Wenzhi Guo , Bing Wang

This study addresses the challenge of ensuring safe spacecraft proximity operations, focusing on collision avoidance between a chaser spacecraft and a complex-geometry target spacecraft under disturbances. To ensure safety in such…

Systems and Control · Electrical Eng. & Systems 2025-07-21 Hang Zhou , Tao Meng , Kun Wang , Chengrui Shi , Renhao Mao , Weijia Wang , Jiakun Lei

We propose a novel variational approach for computing neural Signed Distance Fields (SDF) from unoriented point clouds. To this end, we replace the commonly used eikonal equation with the heat method, carrying over to the neural domain what…

Numerical Analysis · Mathematics 2026-02-02 Samuel Weidemaier , Florine Hartwig , Josua Sassen , Sergio Conti , Mirela Ben-Chen , Martin Rumpf

Robust scene representation is essential for autonomous systems to safely operate in challenging low-visibility environments. Radar has a clear advantage over cameras and lidars in these conditions due to its resilience to environmental…

Robotics · Computer Science 2026-03-27 Judith Treffler , Vladimír Kubelka , Henrik Andreasson , Martin Magnusson

We present NeSF, a method for producing 3D semantic fields from posed RGB images alone. In place of classical 3D representations, our method builds on recent work in implicit neural scene representations wherein 3D structure is captured by…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Suhani Vora , Noha Radwan , Klaus Greff , Henning Meyer , Kyle Genova , Mehdi S. M. Sajjadi , Etienne Pot , Andrea Tagliasacchi , Daniel Duckworth

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

Learning signed distance functions (SDFs) from point clouds is an important task in 3D computer vision. However, without ground truth signed distances, point normals or clean point clouds, current methods still struggle from learning SDFs…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Junsheng Zhou , Baorui Ma , Yu-Shen Liu , Zhizhong Han

Signed Distance Functions (SDFs) are vital implicit representations to represent high fidelity 3D surfaces. Current methods mainly leverage a neural network to learn an SDF from various supervisions including signed distances, 3D point…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Chao Chen , Yu-Shen Liu , Zhizhong Han

We present an approach for full 3D scene reconstruction from a single unseen image. We train on dataset of realistic non-watertight scans of scenes. Our approach predicts a distance function, since these have shown promise in handling…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Nilesh Kulkarni , Justin Johnson , David F. Fouhey

3D-shape reconstruction in extreme environments, such as low illumination or scattering condition, has been an open problem and intensively researched. Active stereo is one of potential solution for such environments for its robustness and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Kazuto Ichimaru , Takaki Ikeda , Diego Thomas , Takafumi Iwaguchi , Hiroshi Kawasaki

Neural signed distance functions (SDFs) have shown remarkable capability in representing geometry with details. However, without signed distance supervision, it is still a challenge to infer SDFs from point clouds or multi-view images using…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Baorui Ma , Junsheng Zhou , Yu-Shen Liu , Zhizhong Han

High-dimensional manipulator operation in unstructured environments requires a differentiable, scene-agnostic distance query mechanism to guide safe motion generation. Existing geometric collision checkers are typically non-differentiable,…

Robotics · Computer Science 2026-03-20 Haohua Chen , Yixuan Zhou , Yifan Zhou , Hesheng Wang

Various SDF-based neural implicit surface reconstruction methods have been proposed recently, and have demonstrated remarkable modeling capabilities. However, due to the global nature and limited representation ability of a single network,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Leyuan Yang , Bailin Deng , Juyong Zhang

We present a method for reconstructing high-quality meshes of large unbounded real-world scenes suitable for photorealistic novel view synthesis. We first optimize a hybrid neural volume-surface scene representation designed to have…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Lior Yariv , Peter Hedman , Christian Reiser , Dor Verbin , Pratul P. Srinivasan , Richard Szeliski , Jonathan T. Barron , Ben Mildenhall

Recent advances in learning 3D shapes using neural implicit functions have achieved impressive results by breaking the previous barrier of resolution and diversity for varying topologies. However, most of such approaches are limited to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Weikai Chen , Cheng Lin , Weiyang Li , Bo Yang