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Mapping and localization are essential capabilities of robotic systems. Although the majority of mapping systems focus on static environments, the deployment in real-world situations requires them to handle dynamic objects. In this paper,…

Robotics · Computer Science 2019-08-30 Emanuele Palazzolo , Jens Behley , Philipp Lottes , Philippe Giguère , Cyrill Stachniss

Implicit Neural Representations have gained prominence as a powerful framework for capturing complex data modalities, encompassing a wide range from 3D shapes to images and audio. Within the realm of 3D shape representation, Neural Signed…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Amine Ouasfi , Adnane Boukhayma

This paper proposes a deep-learning-based method for recovering a signed distance function (SDF) of a given hypersurface represented by an implicit level set function. Using the flexibility of constructing a neural network, we use an…

Numerical Analysis · Mathematics 2023-05-16 Yesom Park , Chang hoon Song , Jooyoung Hahn , Myungjoo Kang

Neural Signed Distance Fields (SDFs) provide a differentiable environment representation to readily obtain collision checks and well-defined gradients for robot navigation tasks. However, updating neural SDFs as the scene evolves entails…

Robotics · Computer Science 2025-03-07 S. Talha Bukhari , Daniel Lawson , Ahmed H. Qureshi

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Benoît Guillard , Timur Bagautdinov , Pierre Baque , Pascal Fua

Accurate and dense mapping in large-scale environments is essential for various robot applications. Recently, implicit neural signed distance fields (SDFs) have shown promising advances in this task. However, most existing approaches employ…

Robotics · Computer Science 2024-04-30 Shuangfu Song , Junqiao Zhao , Kai Huang , Jiaye Lin , Chen Ye , Tiantian Feng

We propose a method to interpolate Signed Distance Function (SDF) data from a discrete set of samples. Unlike prior work, our approach ensures that the new SDF data values are fully consistent with the input and each other, such that the…

Graphics · Computer Science 2026-05-05 Letao Chen , Sanju Mupparaju , Christopher Batty , Silvia Sellán , Oded Stein

The reconstruction of high-quality shape geometry is crucial for developing freehand 3D ultrasound imaging. However, the shape reconstruction of multi-view ultrasound data remains challenging due to the elevation distortion caused by thick…

Image and Video Processing · Electrical Eng. & Systems 2024-08-15 Hongbo Chen , Yuchong Gao , Shuhang Zhang , Jiangjie Wu , Yuexin Ma , Rui Zheng

In this work, we present I$^2$-SDF, a new method for intrinsic indoor scene reconstruction and editing using differentiable Monte Carlo raytracing on neural signed distance fields (SDFs). Our holistic neural SDF-based framework jointly…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Jingsen Zhu , Yuchi Huo , Qi Ye , Fujun Luan , Jifan Li , Dianbing Xi , Lisha Wang , Rui Tang , Wei Hua , Hujun Bao , Rui Wang

In this paper, we study the problem of continuous 3D shape representations. The majority of existing successful methods are coordinate-based implicit neural representations. However, they are inefficient to render novel views or recover…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Zhuoman Liu , Bo Yang , Yan Luximon , Ajay Kumar , Jinxi Li

Unsigned Distance Functions (UDFs) can be used to represent non-watertight surfaces in a deep learning framework. However, UDFs tend to be brittle and difficult to learn, in part because the surface is located exactly where the UDF is…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Hieu Le , Federico Stella , Benoit Guillard , Pascal Fua

Real-time depth of field in game cinematics tends to approximate the semi-transparent silhouettes of out-of-focus objects through post-processing techniques. We leverage ray tracing hardware acceleration and spatio-temporal reconstruction…

Graphics · Computer Science 2022-10-13 Yu Wei Tan , Nicholas Chua , Nathan Biette , Anand Bhojan

Distributed hybrid rendering (DHR) is a real-time rendering approach that incorporates cloud-based ray tracing with locally rasterized graphics for interactive thin client metaverse and game applications. With cloud assistance, DHR can…

Graphics · Computer Science 2024-06-12 Yu Wei Tan , Siang Ern Low , Jonas Chow , Javon Teo , Anand Bhojan

The success of neural fields for 3D vision tasks is now indisputable. Following this trend, several methods aiming for visual localization (e.g., SLAM) have been proposed to estimate distance or density fields using neural fields. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Itsuki Ueda , Yoshihiro Fukuhara , Hirokatsu Kataoka , Hiroaki Aizawa , Hidehiko Shishido , Itaru Kitahara

Unsigned Distance Fields (UDFs) are a natural implicit representation for open surfaces but, unlike Signed Distance Fields (SDFs), are challenging to triangulate into explicit meshes. This is especially true at high resolutions where neural…

Graphics · Computer Science 2025-12-23 Federico Stella , Nicolas Talabot , Hieu Le , Pascal Fua

Multi-view shape reconstruction has achieved impressive progresses thanks to the latest advances in neural implicit surface rendering. However, existing methods based on signed distance function (SDF) are limited to closed surfaces, failing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Yu-Tao Liu , Li Wang , Jie yang , Weikai Chen , Xiaoxu Meng , Bo Yang , Lin Gao

State-of-the-art neural implicit surface representations have achieved impressive results in indoor scene reconstruction by incorporating monocular geometric priors as additional supervision. However, we have observed that multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Ziyi Chen , Xiaolong Wu , Yu Zhang

Object completion networks typically produce static Signed Distance Fields (SDFs) that faithfully reconstruct geometry but cannot be rescaled or deformed without introducing structural distortions. This limitation restricts their use in…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Jelle Vermandere , Maarten Bassier , Maarten Vergauwen

We address the problem of clothed human reconstruction from a single image or uncalibrated multi-view images. Existing methods struggle with reconstructing detailed geometry of a clothed human and often require a calibrated setting for…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Yukang Cao , Kai Han , Kwan-Yee K. Wong
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