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In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present…

Physics and Society · Physics 2007-05-23 Dirk Helbing , Martin Schonhof , Hans-Ulrich Stark , Janusz A. Holyst

We study the problem of online learning with a notion of regret defined with respect to a set of strategies. We develop tools for analyzing the minimax rates and for deriving regret-minimization algorithms in this scenario. While the…

Machine Learning · Statistics 2013-02-13 Wei Han , Alexander Rakhlin , Karthik Sridharan

This research work aims to develop an analytical approach for optimizing team formation and predicting team performance in a competitive environment based on data on the competitors' skills prior to the team formation. There are several…

Machine Learning · Computer Science 2024-02-02 Federico Galbiati , Ranier X. Gran , Brendan D. Jacques , Sullivan J. Mulhern , Chun-Kit Ngan

Federated learning is a machine learning protocol that enables a large population of agents to collaborate over multiple rounds to produce a single consensus model. There are several federated learning applications where agents may choose…

Machine Learning · Computer Science 2023-11-30 Minbiao Han , Kumar Kshitij Patel , Han Shao , Lingxiao Wang

Purpose: We propose a model to present a possible mechanism for obtaining sizeable behavioural structures by simulating an agent based on the evolutionary public good game with available social learning. Methods: The model considered a…

Computer Science and Game Theory · Computer Science 2019-10-29 Chulwook Park

We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…

Computer Science and Game Theory · Computer Science 2013-03-05 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli

We study online conformal prediction for non-stationary data streams subject to unknown distribution drift. While most prior work studied this problem under adversarial settings and/or assessed performance in terms of gaps of time-averaged…

Statistics Theory · Mathematics 2026-03-06 Jiadong Liang , Zhimei Ren , Yuxin Chen

In recent years, the proliferation of online resumes and the need to evaluate large populations of candidates for on-site and virtual teams have led to a growing interest in automated team-formation. Given a large pool of candidates, the…

Social and Information Networks · Computer Science 2018-11-14 Sanaz Bahargam , Behzad Golshan , Theodoros Lappas , Evimaria Terzi

We analyze the performance of heterogeneous learning agents in asset markets with stochastic payoffs. Our main focus is on comparing Bayesian learners and no-regret learners who compete in markets and identifying the conditions under which…

Computer Science and Game Theory · Computer Science 2026-05-04 David Easley , Yoav Kolumbus , Eva Tardos

In this paper, we consider groups of agents in a network that select actions in order to satisfy a set of constraints that vary arbitrarily over time and minimize a time-varying function of which they have only local observations. The…

Optimization and Control · Mathematics 2020-07-15 Santiago Paternain , Soomin Lee , Michael M. Zavlanos , Alejandro Ribeiro

We study various discrete nonlinear combinatorial optimization problems in an online learning framework. In the first part, we address the question of whether there are negative results showing that getting a vanishing (or even vanishing…

Data Structures and Algorithms · Computer Science 2020-06-24 Evripidis Bampis , Dimitris Christou , Bruno Escoffier , Nguyen Kim Thang

Federated learning is a setting where agents, each with access to their own data source, combine models from local data to create a global model. If agents are drawing their data from different distributions, though, federated learning…

Computer Science and Game Theory · Computer Science 2020-12-18 Kate Donahue , Jon Kleinberg

While many multiagent algorithms are designed for homogeneous systems (i.e. all agents are identical), there are important applications which require an agent to coordinate its actions without knowing a priori how the other agents behave.…

Artificial Intelligence · Computer Science 2019-07-17 Stefano V. Albrecht , Subramanian Ramamoorthy

We consider the problem of asynchronous online combinatorial optimization on a network of communicating agents. At each time step, some of the agents are stochastically activated, requested to make a prediction, and the system pays the…

Machine Learning · Computer Science 2021-02-10 Riccardo Della Vecchia , Tommaso Cesari

Offline reinforcement learning (RL) is crucial for real-world applications where exploration can be costly or unsafe. However, offline learned policies are often suboptimal, and further online fine-tuning is required. In this paper, we…

Machine Learning · Computer Science 2024-06-03 Hao Hu , Yiqin Yang , Jianing Ye , Chengjie Wu , Ziqing Mai , Yujing Hu , Tangjie Lv , Changjie Fan , Qianchuan Zhao , Chongjie Zhang

Bilateral trade models the task of intermediating between two strategic agents, a seller and a buyer, who wish to trade a good. We study this problem from the perspective of a profit-maximizing broker within an online learning framework,…

Computer Science and Game Theory · Computer Science 2026-05-14 Simone Di Gregorio , Paul Dütting , Federico Fusco , Chris Schwiegelshohn

Formation strategy is one of the most important parts of many multi-agent systems with many applications in real world problems. In this paper, a framework for learning this task in a limited domain (restricted environment) is proposed. In…

This paper studies two important signal processing aspects of equilibrium behavior in non-cooperative games arising in social networks, namely, reinforcement learning and detection of equilibrium play. The first part of the paper presents a…

Computer Science and Game Theory · Computer Science 2015-01-07 Omid Namvar Gharehshiran , William Hoiles , Vikram Krishnamurthy

The notion of \emph{policy regret} in online learning is a well defined? performance measure for the common scenario of adaptive adversaries, which more traditional quantities such as external regret do not take into account. We revisit the…

Machine Learning · Computer Science 2020-03-24 Raman Arora , Michael Dinitz , Teodor V. Marinov , Mehryar Mohri

Human social behavior is structured by relationships. We form teams, groups, tribes, and alliances at all scales of human life. These structures guide multi-agent cooperation and competition, but when we observe others these underlying…

Artificial Intelligence · Computer Science 2019-01-21 Michael Shum , Max Kleiman-Weiner , Michael L. Littman , Joshua B. Tenenbaum