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We introduce DMTet, a deep 3D conditional generative model that can synthesize high-resolution 3D shapes using simple user guides such as coarse voxels. It marries the merits of implicit and explicit 3D representations by leveraging a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Tianchang Shen , Jun Gao , Kangxue Yin , Ming-Yu Liu , Sanja Fidler

We propose Neural Crossbreed, a feed-forward neural network that can learn a semantic change of input images in a latent space to create the morphing effect. Because the network learns a semantic change, a sequence of meaningful…

Computer Vision and Pattern Recognition · Computer Science 2020-09-07 Sanghun Park , Kwanggyoon Seo , Junyong Noh

We introduce VertexRegen, a novel mesh generation framework that enables generation at a continuous level of detail. Existing autoregressive methods generate meshes in a partial-to-complete manner and thus intermediate steps of generation…

Graphics · Computer Science 2025-08-13 Xiang Zhang , Yawar Siddiqui , Armen Avetisyan , Chris Xie , Jakob Engel , Henry Howard-Jenkins

This work considers a new task in geometric deep learning: generating a triangulation among a set of points in 3D space. We present PointTriNet, a differentiable and scalable approach enabling point set triangulation as a layer in 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Nicholas Sharp , Maks Ovsjanikov

In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Addressing the challenges faced by existing 3D native…

Graphics · Computer Science 2025-05-09 Zilong Chen , Yikai Wang , Wenqiang Sun , Feng Wang , Yiwen Chen , Huaping Liu

I present IGAN (Inferent Generative Adversarial Networks), a neural architecture that learns both a generative and an inference model on a complex high dimensional data distribution, i.e. a bidirectional mapping between data samples and a…

Machine Learning · Computer Science 2024-09-04 Luc Vignaud

Mathematical morphology is a theory and technique to collect features like geometric and topological structures in digital images. Given a target image, determining suitable morphological operations and structuring elements is a cumbersome…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Yucong Shen , Xin Zhong , Frank Y. Shih

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

We propose NetGAN - the first implicit generative model for graphs able to mimic real-world networks. We pose the problem of graph generation as learning the distribution of biased random walks over the input graph. The proposed model is…

Machine Learning · Statistics 2019-03-29 Aleksandar Bojchevski , Oleksandr Shchur , Daniel Zügner , Stephan Günnemann

Recent 2D-to-3D human pose estimation works tend to utilize the graph structure formed by the topology of the human skeleton. However, we argue that this skeletal topology is too sparse to reflect the body structure and suffer from serious…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Han Li , Bowen Shi , Wenrui Dai , Yabo Chen , Botao Wang , Yu Sun , Min Guo , Chenlin Li , Junni Zou , Hongkai Xiong

In this paper, a geometric framework for neural networks is proposed. This framework uses the inner product space structure underlying the parameter set to perform gradient descent not in a component-based form, but in a coordinate-free…

Machine Learning · Statistics 2016-10-06 Anthony L. Caterini , Dong Eui Chang

A key challenge in metasurface design is the development of algorithms that can effectively and efficiently produce high performance devices. Design methods based on iterative optimization can push the performance limits of metasurfaces,…

In this paper, we propose a generative model, Temporal Generative Adversarial Nets (TGAN), which can learn a semantic representation of unlabeled videos, and is capable of generating videos. Unlike existing Generative Adversarial Nets…

Machine Learning · Computer Science 2017-08-21 Masaki Saito , Eiichi Matsumoto , Shunta Saito

In this paper, we investigate a novel problem of using generative adversarial networks in the task of 3D shape generation according to semantic attributes. Recent works map 3D shapes into 2D parameter domain, which enables training…

Computer Vision and Pattern Recognition · Computer Science 2019-05-29 Yassir Saquil , Qun-Ce Xu , Yong-Liang Yang , Peter Hall

In this paper, we propose $\tau$GAN a tensor-based method for modeling the latent space of generative models. The objective is to identify semantic directions in latent space. To this end, we propose to fit a multilinear tensor model on a…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 René Haas , Stella Graßhof , Sami Sebastian Brandt

With the recent advance of geometric deep learning, neural networks have been extensively used for data in non-Euclidean domains. In particular, hyperbolic neural networks have proved successful in processing hierarchical information of…

Machine Learning · Computer Science 2023-01-24 Eric Qu , Dongmian Zou

We show dense voxel embeddings learned via deep metric learning can be employed to produce a highly accurate segmentation of neurons from 3D electron microscopy images. A "metric graph" on a set of edges between voxels is constructed from…

Computer Vision and Pattern Recognition · Computer Science 2021-08-09 Kisuk Lee , Ran Lu , Kyle Luther , H. Sebastian Seung

We propose a novel study of generating unseen arbitrary viewpoints for infrared imagery in the non-linear feature subspace . Current methods use synthetic images and often result in blurry and distorted outputs. Our approach on the contrary…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Maliha Arif , Abhijit Mahalanobis

We present a differentiable representation, DMesh, for general 3D triangular meshes. DMesh considers both the geometry and connectivity information of a mesh. In our design, we first get a set of convex tetrahedra that compactly tessellates…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Sanghyun Son , Matheus Gadelha , Yang Zhou , Zexiang Xu , Ming C. Lin , Yi Zhou

StyleGAN has demonstrated the ability of GANs to synthesize highly-realistic faces of imaginary people from random noise. One limitation of GAN-based image generation is the difficulty of controlling the features of the generated image, due…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Zhuo He , Paul Henderson , Nicolas Pugeault