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Related papers: A Perception-Driven Approach To Immersive Remote T…

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Two regimes permitting safe physical human-robot interaction, speed and separation monitoring and safety-rated monitored stop, depend on reliable perception of the space surrounding the robot. This can be accomplished by visual sensors…

Robotics · Computer Science 2023-12-21 Jakub Rozlivek , Petr Svarny , Matej Hoffmann

Interactive perception enables robots to manipulate the environment and objects to bring them into states that benefit the perception process. Deformable objects pose challenges to this due to significant manipulation difficulty and…

In this paper, we describe the development and operating principles of an immersive virtual reality (VR) visualisation environment that is designed around the use of consumer VR headsets in an existing wide area motion capture suite. We…

Human-Computer Interaction · Computer Science 2016-04-21 Stefan Marks , Javier E. Estevez , Andy M. Connor

The growing spread of robots for service and industrial purposes calls for versatile, intuitive and portable interaction approaches. In particular, in industrial environments, operators should be able to interact with robots in a fast,…

Robotics · Computer Science 2023-07-13 Valeria Villani , Beatrice Capelli , Lorenzo Sabattini

As human space exploration evolves toward longer voyages farther from our home planet, in-situ resource utilization (ISRU) becomes increasingly important. Haptic teleoperations are one of the technologies by which such activities can be…

Robotics · Computer Science 2024-06-14 Lorenzo Pagliara , Vincenzo Petrone , Enrico Ferrentino , Pasquale Chiacchio

Regardless of their industrial or research application, the streamlining of robot operations is limited by the proximity of experienced users to the actual hardware. Be it massive open online robotics courses, crowd-sourcing of robot task…

Virtual borders are employed to allow humans the interactive and flexible restriction of their mobile robots' workspaces in human-centered environments, e.g. to exclude privacy zones from the workspace or to indicate certain areas for…

Robotics · Computer Science 2019-10-29 Dennis Sprute , Klaus Tönnies , Matthias König

Effective visual accessibility in Virtual Reality (VR) is crucial for Blind and Low Vision (BLV) users. However, designing visual accessibility systems is challenging due to the complexity of 3D VR environments and the need for techniques…

Human-Computer Interaction · Computer Science 2025-02-07 Junlong Chen , Rosella P. Galindo Esparza , Vanja Garaj , Per Ola Kristensson , John Dudley

Robotic skill learning has been increasingly studied but the demonstration collections are more challenging compared to collecting images/videos in computer vision and texts in natural language processing. This paper presents a skill…

Robotics · Computer Science 2023-11-14 Xiangyu Chu , Yunxi Tang , Lam Him Kwok , Yuanpei Cai , Kwok Wai Samuel Au

Recent advancements in robotic loco-manipulation have leveraged Virtual Reality (VR) to enhance the precision and immersiveness of teleoperation systems, significantly outperforming traditional methods reliant on 2D camera feeds and…

Classically, rasterization techniques are performed for real-time rendering to meet the constraint of interactive frame rates. However, such techniques do not produce realistic results as compared to ray tracing approaches. Hence, hybrid…

Graphics · Computer Science 2022-10-31 Yu Wei Tan , Alden Tan , Nicholas Nge , Anand Bhojan

In robotic bimanual teleoperation, multimodal sensory feedback plays a crucial role, providing operators with a more immersive operating experience, reducing cognitive burden, and improving operating efficiency. In this study, we develop an…

Human-Computer Interaction · Computer Science 2025-01-03 Han Xu , Mingqi Chen , Gaofeng Li , Lei Wei , Shichi Peng , Haoliang Xu , Qiang Li

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

Human-Computer Interaction · Computer Science 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

This paper introduces a novel Hybrid Visual Servoing (HVS) approach for controlling tendon-driven continuum robots (TDCRs). The HVS system combines Image-Based Visual Servoing (IBVS) with Deep Learning-Based Visual Servoing (DLBVS) to…

Robotics · Computer Science 2025-02-21 Rana Danesh , Farrokh Janabi-Sharifi , Farhad Aghili

Vision-based Interfaces (VIs) are pivotal in advancing Human-Computer Interaction (HCI), particularly in enhancing context awareness. However, there are significant opportunities for these interfaces due to rapid advancements in multimodal…

Human-Computer Interaction · Computer Science 2024-08-15 Yongquan Hu , Wen Hu , Aaron Quigley

The teleoperation of robotic systems in medical applications requires stable and convenient visual feedback for the operator. The most accessible approach to delivering visual information from the remote area is using cameras to transmit a…

Robotics · Computer Science 2021-10-26 Polina Ponomareva , Daria Trinitatova , Aleksey Fedoseev , Ivan Kalinov , Dzmitry Tsetserukou

Teleoperation of beyond-human-scale robotic manipulators (BHSRMs) presents unique challenges that differ fundamentally from conventional human-scale systems. As these platforms gain relevance in industrial domains such as construction,…

Robotics · Computer Science 2025-08-14 Mahdi Hejrati , Jouni Mattila

Remote VR teleoperation with supernumerary robotic limbs enables distant users to operate in another's local space. While a shared first-person view aids hand-eye coordination, locking the guest's camera to the host's head can degrade…

Rapid advances in technology gradually realize immersive mixed-reality (MR) telepresence between distant spaces. This paper presents a novel visual guidance system for avatar-mediated telepresence, directing users to optimal placements that…

Human-Computer Interaction · Computer Science 2024-01-23 Dongseok Yang , Jiho Kang , Taehei Kim , Sung-Hee Lee

VR Facial Animation is necessary in applications requiring clear view of the face, even though a VR headset is worn. In our case, we aim to animate the face of an operator who is controlling our robotic avatar system. We propose a real-time…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Andre Rochow , Max Schwarz , Michael Schreiber , Sven Behnke
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