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Open-domain conversation models have become good at generating natural-sounding dialogue, using very large architectures with billions of trainable parameters. The vast training data required to train these architectures aggregates many…

Computation and Language · Computer Science 2020-09-24 Eric Michael Smith , Diana Gonzalez-Rico , Emily Dinan , Y-Lan Boureau

Dialogue policy training for composite tasks, such as restaurant reservation in multiple places, is a practically important and challenging problem. Recently, hierarchical deep reinforcement learning (HDRL) methods have achieved good…

Computation and Language · Computer Science 2020-09-23 Zhi Chen , Xiaoyuan Liu , Lu Chen , Kai Yu

Building systems that can communicate with humans is a core problem in Artificial Intelligence. This work proposes a novel neural network architecture for response selection in an end-to-end multi-turn conversational dialogue setting. The…

Artificial Intelligence · Computer Science 2018-11-06 Debanjan Chaudhuri , Agustinus Kristiadi , Jens Lehmann , Asja Fischer

State-of-the-art reinforcement learning algorithms predominantly learn a policy from either a numerical state vector or images. Both approaches generally do not take structural knowledge of the task into account, which is especially…

Machine Learning · Computer Science 2022-03-14 Marco Oliva , Soubarna Banik , Josip Josifovski , Alois Knoll

To successfully negotiate a deal, it is not enough to communicate fluently: pragmatic planning of persuasive negotiation strategies is essential. While modern dialogue agents excel at generating fluent sentences, they still lack pragmatic…

Computation and Language · Computer Science 2021-06-03 Rishabh Joshi , Vidhisha Balachandran , Shikhar Vashishth , Alan Black , Yulia Tsvetkov

Due to the significance and value in human-computer interaction and natural language processing, task-oriented dialog systems are attracting more and more attention in both academic and industrial communities. In this paper, we survey…

Computation and Language · Computer Science 2020-06-24 Zheng Zhang , Ryuichi Takanobu , Qi Zhu , Minlie Huang , Xiaoyan Zhu

Goal-Oriented (GO) Dialogue Systems, colloquially known as goal oriented chatbots, help users achieve a predefined goal (e.g. book a movie ticket) within a closed domain. A first step is to understand the user's goal by using natural…

Computation and Language · Computer Science 2018-07-26 Vladimir Ilievski , Claudiu Musat , Andreea Hossmann , Michael Baeriswyl

The advent of large pre-trained generative language models has provided a common framework for AI story generation via sampling the model to create sequences that continue the story. However, sampling alone is insufficient for story…

Computation and Language · Computer Science 2021-12-17 Amal Alabdulkarim , Winston Li , Lara J. Martin , Mark O. Riedl

We consider task allocation for multi-object transport using a multi-robot system, in which each robot selects one object among multiple objects with different and unknown weights. The existing centralized methods assume the number of…

Robotics · Computer Science 2022-12-07 Kazuki Shibata , Tomohiko Jimbo , Tadashi Odashima , Keisuke Takeshita , Takamitsu Matsubara

In this paper, we propose to use deep policy networks which are trained with an advantage actor-critic method for statistically optimised dialogue systems. First, we show that, on summary state and action spaces, deep Reinforcement Learning…

Computation and Language · Computer Science 2016-09-13 Mehdi Fatemi , Layla El Asri , Hannes Schulz , Jing He , Kaheer Suleman

Representing a dialog policy as a recurrent neural network (RNN) is attractive because it handles partial observability, infers a latent representation of state, and can be optimized with supervised learning (SL) or reinforcement learning…

Artificial Intelligence · Computer Science 2016-12-20 Kavosh Asadi , Jason D. Williams

Standard deep reinforcement learning methods such as Deep Q-Networks (DQN) for multiple tasks (domains) face scalability problems. We propose a method for multi-domain dialogue policy learning---termed NDQN, and apply it to an…

Artificial Intelligence · Computer Science 2021-05-10 Heriberto Cuayáhuitl , Seunghak Yu , Ashley Williamson , Jacob Carse

Task-oriented dialogue (TOD) system is designed to accomplish user-defined tasks through dialogues. The TOD system has progressed towards end-to-end modeling by leveraging pre-trained large language models. Fine-tuning the pre-trained…

Computation and Language · Computer Science 2024-11-11 Dharmendra Prajapat , Durga Toshniwal

In multi-agent reinforcement learning (MARL), the integration of a communication mechanism, allowing agents to better learn to coordinate their actions and converge on their objectives by sharing information. Based on an interaction graph,…

Machine Learning · Computer Science 2026-04-30 Valentin Cuzin-Rambaud , Laetitia Matignon , Maxime Morge

The development of artificial agents able to learn through dialog without domain restrictions has the potential to allow machines to learn how to perform tasks in a similar manner to humans and change how we relate to them. However,…

Computation and Language · Computer Science 2022-02-08 Eugénio Ribeiro , Ricardo Ribeiro , David Martins de Matos

Human dialogues are scenario-based and appropriate responses generally relate to the latent context knowledge entailed by the specific scenario. To enable responses that are more meaningful and context-specific, we propose to improve…

Computation and Language · Computer Science 2020-10-07 Shaoxiong Feng , Xuancheng Ren , Hongshen Chen , Bin Sun , Kan Li , Xu Sun

Dialog state tracking is a key component of many modern dialog systems, most of which are designed with a single, well-defined domain in mind. This paper shows that dialog data drawn from different dialog domains can be used to train a…

Computation and Language · Computer Science 2015-06-25 Nikola Mrkšić , Diarmuid Ó Séaghdha , Blaise Thomson , Milica Gašić , Pei-Hao Su , David Vandyke , Tsung-Hsien Wen , Steve Young

Imitation learning is a proven method for creating a policy in the absence of rewards, by leveraging expert demonstrations. In this work, we apply imitation learning to conversation. In doing so, we recover a policy capable of talking to a…

Computation and Language · Computer Science 2025-08-19 Noah Kasmanoff , Rahul Zalkikar

We investigate response selection for multi-turn conversation in retrieval-based chatbots. Existing studies pay more attention to the matching between utterances and responses by calculating the matching score based on learned features,…

Computation and Language · Computer Science 2021-01-18 Yongkang Liu , Shi Feng , Daling Wang , Kaisong Song , Feiliang Ren , Yifei Zhang

End-to-end design of dialogue systems has recently become a popular research topic thanks to powerful tools such as encoder-decoder architectures for sequence-to-sequence learning. Yet, most current approaches cast human-machine dialogue…

Computation and Language · Computer Science 2017-03-17 Florian Strub , Harm de Vries , Jeremie Mary , Bilal Piot , Aaron Courville , Olivier Pietquin
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