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In human decision-making tasks, individuals learn through trials and prediction errors. When individuals learn the task, some are more influenced by good outcomes, while others weigh bad outcomes more heavily. Such confirmation bias can…

Machine Learning · Computer Science 2024-08-09 Jiacheng Shen , Lihan Feng

``Distribution shift'' is the main obstacle to the success of offline reinforcement learning. A learning policy may take actions beyond the behavior policy's knowledge, referred to as Out-of-Distribution (OOD) actions. The Q-values for…

Machine Learning · Computer Science 2025-01-14 Jing Zhang , Linjiajie Fang , Kexin Shi , Wenjia Wang , Bing-Yi Jing

With the development of experimental quantum technology, quantum control has attracted increasing attention due to the realization of controllable artificial quantum systems. However, because quantum-mechanical systems are often too…

Quantum Physics · Physics 2022-12-22 Zhikang Wang

Deep Q Network (DQN) has several limitations when applied in planning a path in environment with a number of dilemmas according to our experiment. The reward function may be hard to model, and successful experience transitions are difficult…

Robotics · Computer Science 2021-07-26 Fei Zhang , Chaochen Gu , Feng Yang

Massive practical works addressed by Deep Q-network (DQN) algorithm have indicated that stochastic policy, despite its simplicity, is the most frequently used exploration approach. However, most existing stochastic exploration approaches…

Machine Learning · Computer Science 2022-06-22 Wenhui Huang , Cong Zhang , Jingda Wu , Xiangkun He , Jie Zhang , Chen Lv

We study reinforcement learning (RL) in high dimensional episodic Markov decision processes (MDP). We consider value-based RL when the optimal Q-value is a linear function of d-dimensional state-action feature representation. For instance,…

Artificial Intelligence · Computer Science 2019-09-10 Kamyar Azizzadenesheli , Animashree Anandkumar

We analyze the DQN reinforcement learning algorithm as a stochastic approximation scheme using the o.d.e. (for 'ordinary differential equation') approach and point out certain theoretical issues. We then propose a modified scheme called…

Machine Learning · Computer Science 2021-05-05 K. E. Avrachenkov , V. S. Borkar , H. P. Dolhare , K. Patil

We methodologically address the problem of Q-value overestimation in deep reinforcement learning to handle high-dimensional state spaces efficiently. By adapting concepts from information theory, we introduce an intrinsic penalty signal…

Artificial Intelligence · Computer Science 2018-11-21 Felix Leibfried , Jordi Grau-Moya , Haitham Bou-Ammar

Decision making for autonomous driving in urban environments is challenging due to the complexity of the road structure and the uncertainty in the behavior of diverse road users. Traditional methods consist of manually designed rules as the…

Neural and Evolutionary Computing · Computer Science 2020-10-27 Niranjan Deshpande , Dominique Vaufreydaz , Anne Spalanzani

Owing to the openness of wireless channels, wireless communication systems are highly susceptible to malicious jamming. Most existing anti-jamming methods rely on the assumption of accurate sensing and optimize parameters on a single…

Information Theory · Computer Science 2025-11-06 Haoqin Zhao , Zan Li , Jiangbo Si , Rui Huang , Hang Hu , Tony Q. S. Quek , Naofal Al-Dhahir

Double Q-learning is a classical method for reducing overestimation bias, which is caused by taking maximum estimated values in the Bellman operation. Its variants in the deep Q-learning paradigm have shown great promise in producing…

Machine Learning · Computer Science 2022-01-17 Zhizhou Ren , Guangxiang Zhu , Hao Hu , Beining Han , Jianglun Chen , Chongjie Zhang

We propose a new ternary spiking neuron model to improve the representation capacity of binary spiking neurons in deep Q-learning. Although a ternary neuron model has recently been introduced to overcome the limited representation capacity…

Machine Learning · Computer Science 2025-06-05 Aref Ghoreishee , Abhishek Mishra , John Walsh , Anup Das , Nagarajan Kandasamy

In Multi-Agent Reinforcement Learning (MA-RL), independent cooperative learners must overcome a number of pathologies to learn optimal joint policies. Addressing one pathology often leaves approaches vulnerable towards others. For instance,…

Multiagent Systems · Computer Science 2019-05-08 Gregory Palmer , Rahul Savani , Karl Tuyls

With the rapidly growing expansion in the use of UAVs, the ability to autonomously navigate in varying environments and weather conditions remains a highly desirable but as-of-yet unsolved challenge. In this work, we use Deep Reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2019-12-13 Bruna G. Maciel-Pearson , Letizia Marchegiani , Samet Akcay , Amir Atapour-Abarghouei , James Garforth , Toby P. Breckon

Compared to on-policy counterparts, off-policy model-free deep reinforcement learning can improve data efficiency by repeatedly using the previously gathered data. However, off-policy learning becomes challenging when the discrepancy…

Machine Learning · Computer Science 2023-09-27 Baturay Saglam , Dogan C. Cicek , Furkan B. Mutlu , Suleyman S. Kozat

We show that deep reinforcement learning algorithms can retain their ability to learn without resetting network parameters in settings where the number of gradient updates greatly exceeds the number of environment samples by combatting…

Machine Learning · Computer Science 2024-08-06 Marcel Hussing , Claas Voelcker , Igor Gilitschenski , Amir-massoud Farahmand , Eric Eaton

Guided exploration with expert demonstrations improves data efficiency for reinforcement learning, but current algorithms often overuse expert information. We propose a novel algorithm to speed up Q-learning with the help of a limited…

Machine Learning · Computer Science 2022-10-06 Fengdi Che , Xiru Zhu , Doina Precup , David Meger , Gregory Dudek

Delayed and sparse rewards present a fundamental obstacle for reinforcement-learning (RL) agents, which struggle to assign credit for actions whose benefits emerge many steps later. The sliding-tile game 2048 epitomizes this challenge:…

Machine Learning · Computer Science 2025-07-28 Prady Saligram , Tanvir Bhathal , Robby Manihani

The $Q$-learning algorithm is a simple and widely-used stochastic approximation scheme for reinforcement learning, but the basic protocol can exhibit instability in conjunction with function approximation. Such instability can be observed…

Machine Learning · Computer Science 2022-06-03 Andrea Zanette , Martin J. Wainwright

Deep Reinforcement Learning methods have achieved state of the art performance in learning control policies for the games in the Atari 2600 domain. One of the important parameters in the Arcade Learning Environment (ALE) is the frame skip…

Machine Learning · Computer Science 2020-09-23 Aravind Srinivas , Sahil Sharma , Balaraman Ravindran
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