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Entity embeddings, which represent different aspects of each entity with a single vector like word embeddings, are a key component of neural entity linking models. Existing entity embeddings are learned from canonical Wikipedia articles and…
Entity typing aims to assign types to the entity mentions in given texts. The traditional classification-based entity typing paradigm has two unignorable drawbacks: 1) it fails to assign an entity to the types beyond the predefined type…
Entity detection and tracking (EDT) is the task of identifying textual mentions of real-world entities in documents, extending the named entity detection and coreference resolution task by considering mentions other than names (pronouns,…
Use of the electroencephalogram (EEG) and machine learning approaches to recognize emotions can facilitate affective human computer interactions. However, the type of EEG data constitutes an obstacle for cross-individual EEG feature…
Entity alignment is a viable means for integrating heterogeneous knowledge among different knowledge graphs (KGs). Recent developments in the field often take an embedding-based approach to model the structural information of KGs so that…
It has been shown that machine translation models usually generate poor translations for named entities that are infrequent in the training corpus. Earlier named entity translation methods mainly focus on phonetic transliteration, which…
Entity Alignment (EA) aims to match equivalent entities in different Knowledge Graphs (KGs), which is essential for knowledge fusion and integration. Recently, embedding-based EA has attracted significant attention and many approaches have…
Tracking entities in procedural language requires understanding the transformations arising from actions on entities as well as those entities' interactions. While self-attention-based pre-trained language encoders like GPT and BERT have…
We address the challenge of utilizing large language models (LLMs) for complex embodied tasks, in the environment where decision-making systems operate timely on capacity-limited, off-the-shelf devices. We present DeDer, a framework for…
Task-oriented conversational modeling with unstructured knowledge access, as track 1 of the 9th Dialogue System Technology Challenges (DSTC 9), requests to build a system to generate response given dialogue history and knowledge access.…
Encoding facts as representations of entities and binary relationships between them, as learned by knowledge graph representation models, is useful for various tasks, including predicting new facts, question answering, fact checking and…
Named entity linking is to map an ambiguous mention in documents to an entity in a knowledge base. The named entity linking is challenging, given the fact that there are multiple candidate entities for a mention in a document. It is…
Large pre-trained language models have recently enabled open-ended generation frameworks (e.g., prompt-to-text NLG) to tackle a variety of tasks going beyond the traditional data-to-text generation. While this framework is more general, it…
Large language models (LLMs) often benefit from intermediate steps of reasoning to generate answers to complex problems. When these intermediate steps of reasoning are used to monitor the activity of the model, it is essential that this…
The entropic associative memory (EAM) is a computational model of natural memory incorporating some of its putative properties of being associative, distributed, declarative, abstractive and constructive. Previous experiments satisfactorily…
Entity linking (EL) is the computational process of connecting textual mentions to corresponding entities. Like many areas of natural language processing, the EL field has greatly benefited from deep learning, leading to significant…
In the large language model (LLM) revolution, embedding is a key component of various systems, such as retrieving knowledge or memories for LLMs or building content moderation filters. As such cases span from English to other natural or…
To address the issue of poor embedding performance in the knowledge graph of a programming design course, a joint represen-tation learning model that combines entity neighborhood infor-mation and description information is proposed.…
Procedural content generation via machine learning (PCGML) has shown success at producing new video game content with machine learning. However, the majority of the work has focused on the production of static game content, including game…
Entity Linking has two main open areas of research: 1) generate candidate entities without using alias tables and 2) generate more contextual representations for both mentions and entities. Recently, a solution has been proposed for the…