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Curriculum learning is a training method in which an agent is first trained on a curriculum of relatively simple tasks related to a target task in an effort to shorten the time required to train on the target task. Autonomous curriculum…

Machine Learning · Computer Science 2025-03-03 Muhammed Yusuf Satici , Jianxun Wang , David L. Roberts

Humans tend to learn complex abstract concepts faster if examples are presented in a structured manner. For instance, when learning how to play a board game, usually one of the first concepts learned is how the game ends, i.e. the actions…

Machine Learning · Computer Science 2019-06-11 Joseph West , Frederic Maire , Cameron Browne , Simon Denman

Curriculum learning--ordering training examples in a sequence to aid machine learning--takes inspiration from human learning, but has not gained widespread acceptance. Static strategies for scoring item difficulty rely on indirect proxy…

Machine Learning · Computer Science 2026-03-17 Zhenwei Tang , Amogh Inamdar , Ashton Anderson , Richard Zemel

Reinforcement learning (RL) presents a promising framework to learn policies through environment interaction, but often requires an infeasible amount of interaction data to solve complex tasks from sparse rewards. One direction includes…

Machine Learning · Computer Science 2024-05-07 Stone Tao , Arth Shukla , Tse-kai Chan , Hao Su

We consider the problem of teaching via demonstrations in sequential decision-making settings. In particular, we study how to design a personalized curriculum over demonstrations to speed up the learner's convergence. We provide a unified…

Machine Learning · Computer Science 2021-12-17 Gaurav Yengera , Rati Devidze , Parameswaran Kamalaruban , Adish Singla

We continuously interact with computerized systems to achieve goals and perform tasks in our personal and professional lives. Therefore, the ability to program such systems is a skill needed by everyone. Consequently, computational thinking…

Human-Computer Interaction · Computer Science 2021-12-07 Christopher Pyles , Francois van Schalkwyk , Gerard J. Gorman , Marijan Beg , Lee Stott , Nir Levy , Ran Gilad-Bachrach

Current reinforcement learning algorithms train an agent using forward-generated trajectories, which provide little guidance so that the agent can explore as much as possible. While realizing the value of reinforcement learning results from…

Artificial Intelligence · Computer Science 2023-09-06 KyungMin Ko

We redesigned an advanced physics laboratory course to include a project component. The intention was to address learning outcomes such as modeling, design of experiments, teamwork, and developing technical skills in using apparatus and…

Physics Education · Physics 2022-07-06 Bei Cai , Lindsay Mainhood , Robert G. Knobel

Recent curriculum techniques in the post-training stage of LLMs have been empirically observed to outperform non-curriculum approaches in improving reasoning performance, yet a principled understanding of their effectiveness and limitations…

Machine Learning · Computer Science 2026-05-05 Dake Bu , Wei Huang , Andi Han , Atsushi Nitanda , Hau-San Wong , Qingfu Zhang , Taiji Suzuki

Curriculum learning in reinforcement learning is a training methodology that seeks to speed up learning of a difficult target task, by first training on a series of simpler tasks and transferring the knowledge acquired to the target task.…

Machine Learning · Computer Science 2019-09-17 Sanmit Narvekar , Peter Stone

The ability to make decisions based on data, with its inherent uncertainties and variability, is a complex and vital skill in the modern world. The need for such quantitative critical thinking occurs in many different contexts, and while it…

Physics Education · Physics 2015-08-21 N. G. Holmes , Carl E. Wieman , D. A. Bonn

Curriculum Learning for Reinforcement Learning is an increasingly popular technique that involves training an agent on a sequence of intermediate tasks, called a Curriculum, to increase the agent's performance and learning speed. This paper…

Machine Learning · Computer Science 2021-11-02 Andrea Bassich , Francesco Foglino , Matteo Leonetti , Daniel Kudenko

Learning to derive subgoals reduces the gap between experts and students and makes students prepared for future problem solving. Researchers have explored subgoal labeled instructional materials with explanations in traditional problem…

Computers and Society · Computer Science 2022-08-10 Preya Shabrina , Behrooz Mostafavi , Mark Abdelshiheed , Min Chi , Tiffany Barnes

What if we take a broader view of what it means to run an education experiment? In this paper, we explore opportunities that arise when we think beyond the commonly-held notion that the purpose of an experiment is to either accept or reject…

Human-Computer Interaction · Computer Science 2022-08-11 Mohi Reza , Akmar Chowdhury , Aidan Li , Mahathi Gandhamaneni , Joseph Jay Williams

Educational Process Mining (EPM) is a data analysis technique that is used to improve educational processes. It is based on Process Mining (PM), which involves gathering records (logs) of events to discover process models and analyze the…

Databases · Computer Science 2025-06-27 Daniel Calegari , Andrea Delgado

Curriculum learning (CL) aims to increase the performance of a learner on a given task by applying a specialized learning strategy. This strategy focuses on either the dataset, the task, or the model. There is little to no work analysing…

Machine Learning · Computer Science 2023-11-08 Luca Scharr , Vanessa Toborek

We describe the development of a course of quantum mechanics for secondary school designed to address the challenges related to the revision of classical knowledge, to the building of a well-organized knowledge structure on the discipline,…

Physics Education · Physics 2024-02-21 Giacomo Zuccarini , Marisa Michelini

This paper aims to address the challenge of selecting relevant courses for students by proposing the design and development of a course recommendation system. The course recommendation system utilises a combination of data analytics…

Computation and Language · Computer Science 2025-11-14 Rahul Soni , Basem Suleiman , Sonit Singh

Educational systems have traditionally been evaluated using cross-sectional studies, namely, examining a pretest, posttest, and single intervention. Although this is a popular approach, it does not model valuable information such as…

Applications · Statistics 2021-08-03 Manie Tadayon , Greg Pottie

This study aims to investigate whether GPT-4 can effectively grade assignments for design university students and provide useful feedback. In design education, assignments do not have a single correct answer and often involve solving an…

Artificial Intelligence · Computer Science 2024-09-27 Qian Huang , Thijs Willems , King Wang Poon