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Related papers: Implicit Warping for Animation with Image Sets

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Portrait animation aims to generate photo-realistic videos from a single source image by reenacting the expression and pose from a driving video. While early methods relied on 3D morphable models or feature warping techniques, they often…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Mallikarjun B. R. , Fei Yin , Vikram Voleti , Nikita Drobyshev , Maksim Lapin , Aaryaman Vasishta , Varun Jampani

Imitation learning of robot policies from few demonstrations is crucial in open-ended applications. We propose a new method, Interaction Warping, for learning SE(3) robotic manipulation policies from a single demonstration. We infer the 3D…

Modern visual generative models acquire rich visual knowledge through large-scale training, yet existing visual representations (such as pixels, latents, or tokens) remain external to the model and cannot directly exploit this knowledge for…

Machine Learning · Computer Science 2026-05-25 Zongyu Guo , Jiajun He , Zhaoyang Jia , Xiaoyi Zhang , Jiahao Li , Xiao Li , Bin Li , José Miguel Hernández-Lobato , Yan Lu

Motion is an important signal for agents in dynamic environments, but learning to represent motion from unlabeled video is a difficult and underconstrained problem. We propose a model of motion based on elementary group properties of…

Computer Vision and Pattern Recognition · Computer Science 2018-02-27 Andrew Jaegle , Stephen Phillips , Daphne Ippolito , Kostas Daniilidis

We propose a novel deep learning framework for animation video resequencing. Our system produces new video sequences by minimizing a perceptual distance of images from an existing animation video clip. To measure perceptual distance, we…

Graphics · Computer Science 2021-11-03 Charles C. Morace , Thi-Ngoc-Hanh Le , Sheng-Yi Yao , Shang-Wei Zhang , Tong-Yee Lee

We propose a novel, zero-shot image generation technique called "Visual Concept Blending" that provides fine-grained control over which features from multiple reference images are transferred to a source image. If only a single reference…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Hiroya Makino , Takahiro Yamaguchi , Hiroyuki Sakai

In this paper, we demonstrate a fully automatic method for converting a still image into a realistic animated looping video. We target scenes with continuous fluid motion, such as flowing water and billowing smoke. Our method relies on the…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Aleksander Holynski , Brian Curless , Steven M. Seitz , Richard Szeliski

A common strategy to video understanding is to incorporate spatial and motion information by fusing features derived from RGB frames and optical flow. In this work, we introduce a new way to leverage semantic segmentation as an intermediate…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Juhana Kangaspunta , AJ Piergiovanni , Rico Jonschkowski , Michael Ryoo , Anelia Angelova

Image animation is a key task in computer vision which aims to generate dynamic visual content from static image. Recent image animation methods employ neural based rendering technique to generate realistic animations. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Zuozhuo Dai , Zhenghao Zhang , Yao Yao , Bingxue Qiu , Siyu Zhu , Long Qin , Weizhi Wang

We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Aliaksandr Siarohin , Oliver J. Woodford , Jian Ren , Menglei Chai , Sergey Tulyakov

Video frame interpolation algorithms typically estimate optical flow or its variations and then use it to guide the synthesis of an intermediate frame between two consecutive original frames. To handle challenges like occlusion,…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Simon Niklaus , Feng Liu

Humans can infer approximate interaction force between objects from only vision information because we already have learned it through experiences. Based on this idea, we propose a recurrent convolutional neural network-based method using…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Hochul Shin , Hyeon Cho , Dongyi Kim , Daekwan Ko , Soochul Lim , Wonjun Hwang

Human motion retargeting aims to transfer the motion of one person in a "driving" video or set of images to another person. Existing efforts leverage a long training video from each target person to train a subject-specific motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Jian Ren , Menglei Chai , Oliver J. Woodford , Kyle Olszewski , Sergey Tulyakov

We describe our novel deep learning approach for driving animated faces using both acoustic and visual information. In particular, speech-related facial movements are generated using audiovisual information, and non-speech facial movements…

Audio and Speech Processing · Electrical Eng. & Systems 2020-05-29 Ahmed Hussen Abdelaziz , Barry-John Theobald , Paul Dixon , Reinhard Knothe , Nicholas Apostoloff , Sachin Kajareker

In this work, we describe a new deep learning based method that can effectively distinguish AI-generated fake videos (referred to as {\em DeepFake} videos hereafter) from real videos. Our method is based on the observations that current…

Computer Vision and Pattern Recognition · Computer Science 2019-05-23 Yuezun Li , Siwei Lyu

Unsupervised face animation aims to generate a human face video based on the appearance of a source image, mimicking the motion from a driving video. Existing methods typically adopted a prior-based motion model (e.g., the local affine…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Jiale Tao , Shuhang Gu , Wen Li , Lixin Duan

Active soft bodies can affect their shape through an internal actuation mechanism that induces a deformation. Similar to recent work, this paper utilizes a differentiable, quasi-static, and physics-based simulation layer to optimize for…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Lingchen Yang , Byungsoo Kim , Gaspard Zoss , Baran Gözcü , Markus Gross , Barbara Solenthaler

Manipulating images of complex scenes to reconstruct, insert and/or remove specific object instances is a challenging task. Complex scenes contain multiple semantics and objects, which are frequently cluttered or ambiguous, thus hampering…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Pierfrancesco Ardino , Yahui Liu , Elisa Ricci , Bruno Lepri , Marco De Nadai

This paper presents a novel yet intuitive approach to unsupervised feature learning. Inspired by the human visual system, we explore whether low-level motion-based grouping cues can be used to learn an effective visual representation.…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Deepak Pathak , Ross Girshick , Piotr Dollár , Trevor Darrell , Bharath Hariharan

In this paper, we explore a new domain for video-to-video translation. Motivated by the availability of animation movies that are adopted from illustrated books for children, we aim to stylize these videos with the style of the original…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Samet Hicsonmez , Nermin Samet , Fidan Samet , Oguz Bakir , Emre Akbas , Pinar Duygulu