English
Related papers

Related papers: ScrollTest: Evaluating Scrolling Speed and Accurac…

200 papers

The popularity of touchscreen phones has been growing around the world since the iPhones and Android phones were released. More and more mobile phones with large touchscreen have been produced, however, the phones with small size displays…

Human-Computer Interaction · Computer Science 2014-02-20 Yanshan Wang

Measuring the accuracy of face recognition (FR) systems is essential for improving performance and ensuring responsible use. Accuracy is typically estimated using large annotated datasets, which are costly and difficult to obtain. We…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Manuel Knott , Ignacio Serna , Ethan Mann , Pietro Perona

Traditionally, clinicians use tuning forks as a binary measure to assess vibrotactile sensory perception. This approach has low measurement resolution, and the vibrations are highly variable. Therefore, we propose using vibrations from a…

Human-Computer Interaction · Computer Science 2022-06-22 Rachel A. G. Adenekan , Alexis J. Lowber , Bryce N. Huerta , Allison M. Okamura , Kyle T. Yoshida , Cara M. Nunez

Navigating multi-level menus with complex hierarchies remains a big challenge for blind and low-vision users, who predominantly use screen readers to interact with computers. To that end, we demonstrate Wheeler, a three-wheeled input device…

Human-Computer Interaction · Computer Science 2024-08-26 Md Touhidul Islam , Noushad Sojib , Imran Kabir , Ashiqur Rahman Amit , Mohammad Ruhul Amin , Syed Masum Billah

Stacking increases storage efficiency in shelves, but the lack of visibility and accessibility makes the mechanical search problem of revealing and extracting target objects difficult for robots. In this paper, we extend the lateral-access…

Shuffling-type gradient methods are favored in practice for their simplicity and rapid empirical performance. Despite extensive development of convergence guarantees under various assumptions in recent years, most require the Lipschitz…

Machine Learning · Computer Science 2025-07-15 Qi He , Peiran Yu , Ziyi Chen , Heng Huang

Efficient and robust grasp pose detection is vital for robotic manipulation. For general 6 DoF grasping, conventional methods treat all points in a scene equally and usually adopt uniform sampling to select grasp candidates. However, we…

Robotics · Computer Science 2024-06-18 Chenxi Wang , Hao-Shu Fang , Minghao Gou , Hongjie Fang , Jin Gao , Cewu Lu

A core limitation of standard softmax attention is that it does not provide an independently interpretable measure of query--key relevance: attention scores are unbounded, while attention weights are defined only relative to competing keys.…

Machine Learning · Computer Science 2026-05-08 Ken M. Nakanishi

Quantization has emerged as a standard technique for accelerating inference for generative models by enabling faster low-precision computations and reduced memory transfers. Recently, GPU accelerators have added first-class support for…

Blinking is a vital physiological process that protects and maintains the health of the ocular surface. Objective assessment of eyelid movements remains challenging due to the complexity, cost, and limited clinical applicability of existing…

Touch-based devices, despite their mainstream availability, do not support a unified and efficient command selection mechanism, available on every platform and application. We advocate that hotkeys, conventionally used as a shortcut…

Human-Computer Interaction · Computer Science 2020-10-12 Katherine Fennedy , Sylvain Malacria , Hyowon Lee , Simon Perrault

Precise and flexible image editing remains a fundamental challenge in computer vision. Based on the modified areas, most editing methods can be divided into two main types: global editing and local editing. In this paper, we choose the two…

Computer Vision and Pattern Recognition · Computer Science 2025-02-27 Ziqi Jiang , Zhen Wang , Long Chen

We present Fast Language-Image Pre-training (FLIP), a simple and more efficient method for training CLIP. Our method randomly masks out and removes a large portion of image patches during training. Masking allows us to learn from more…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Yanghao Li , Haoqi Fan , Ronghang Hu , Christoph Feichtenhofer , Kaiming He

Empirical evidence shows that typing on touchscreen devices is prone to errors and that correcting them poses a major detriment to users' performance. Design of text entry systems that better serve users, across their broad capability…

Human-Computer Interaction · Computer Science 2025-02-07 Danqing Shi , Yujun Zhu , Francisco Erivaldo Fernandes Junior , Shumin Zhai , Antti Oulasvirta

The current state-of-the-art Scrabble agents are not learning-based but depend on truncated Monte Carlo simulations and the quality of such agents is contingent upon the time available for running the simulations. This thesis takes steps…

Artificial Intelligence · Computer Science 2019-01-28 Rishabh Agarwal

Indexing of static and dynamic sets is fundamental to a large set of applications such as information retrieval and caching. Denoting the characteristic vector of the set by B, we consider the problem of encoding sets and multisets to…

Data Structures and Algorithms · Computer Science 2018-09-17 Ran Ben Basat , Seungbum Jo , Srinivasa Rao Satti , Shubham Ugare

Table grid user interface element with a vertical scrollbar is a standard way of working with database table records. There are two basic operations each grid should support: scrolling records with vertical scrollbar and positioning to a…

Databases · Computer Science 2016-03-04 I. N. Ponomarev

As we move through the world, the pattern of light projected on our eyes is complex and dynamic, yet we are still able to distinguish between moving and stationary objects. We propose that humans accomplish this by exploiting constraints…

Neurons and Cognition · Quantitative Biology 2025-05-14 Hope Lutwak , Bas Rokers , Eero P. Simoncelli

Tactile perception is central to robot manipulation in unstructured environments. However, it requires contact, and a mature implementation must infer object models while also accounting for the motion induced by the interaction. In this…

Most existing locomotion devices that represent the sensation of walking target a user who is actually performing a walking motion. Here, we attempted to represent the walking sensation, especially a kinesthetic sensation and advancing…

Human-Computer Interaction · Computer Science 2023-10-31 Ginga Kato , Yoshihiro Kuroda , Kiyoshi Kiyokawa , Haruo Takemura