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Graphical user interface (GUI) grounding, the process of mapping human instructions to GUI actions, serves as a fundamental basis to autonomous GUI agents. While existing grounding models achieve promising performance to simulate the mouse…

Human-Computer Interaction · Computer Science 2026-01-13 Zeyi Liao , Yadong Lu , Boyu Gou , Huan Sun , Ahmed Awadallah

Staircases are some of the most common building structures in urban environments. Stair detection is an important task for various applications, including the environmental perception of exoskeleton robots, humanoid robots, and rescue…

Computer Vision and Pattern Recognition · Computer Science 2022-02-07 Chen Wang , Zhongcai Pei , Shuang Qiu , Zhiyong Tang

Eye movements during text reading can provide insights about reading disorders. Via eye-trackers, we can measure when, where and how eyes move with relation to the words they read. Machine Learning (ML) algorithms can decode this…

We present a controlled, quantitative study with 12 participants comparing interaction with a haptically enhanced mixing board against interaction with a mouse in an abstract task that is motivated by several practical parameter space…

Human-Computer Interaction · Computer Science 2011-10-13 Steven Bergner , Matthew Crider , Arthur E. Kirkpatrick , Torsten Möller

Objective: We aimed to use adaptive psychophysics methods, which is a Bayesian Model, to measure users' time perception of various progress bar quantitatively. Background: Progress bar informs users about the status of ongoing processes.…

Human-Computer Interaction · Computer Science 2022-11-28 Qihan Wang , Xinyue Kang , Pei-Luen Patrick Rau

We introduce ROLL, an efficient, scalable, and user-friendly library designed for Reinforcement Learning Optimization for Large-scale Learning. ROLL caters to three primary user groups: tech pioneers aiming for cost-effective,…

Eye tracking has been a pivotal tool in diverse fields such as vision research, language analysis, and usability assessment. The majority of prior investigations, however, have concentrated on expansive desktop displays employing…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Sushmanth reddy , Jyothi Swaroop Reddy

Robots that share an environment with humans may communicate their intent using a variety of different channels. Movement is one of these channels and, particularly in manipulation tasks, intent communication via movement is called…

Robotics · Computer Science 2022-01-19 Sebastian Wallkotter , Mohamed Chetouani , Ginevra Castellano

We present a planner for large-scale (un)labeled object sorting tasks, which uses two types of manipulation actions: overhead grasping and planar pushing. The grasping action offers completeness guarantee under mild assumptions, and planar…

Robotics · Computer Science 2020-10-21 Zherong Pan , Kris Hauser

Long traces and large event logs that originate from sensors and prediction models are becoming more common in our data-rich world. In such circumstances, conformance checking, a key task in process mining, can become computationally…

Artificial Intelligence · Computer Science 2024-06-11 Eli Bogdanov , Izack Cohen , Avigdor Gal

Frustrating text entry interface has been a major obstacle in participating in social activities in augmented reality (AR). Popular options, such as mid-air keyboard interface, wireless keyboards or voice input, either suffer from poor…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Xingyu Fu , Mingze Xi

Detecting local features, such as corners, segments or blobs, is the first step in the pipeline of many Computer Vision applications. Its speed is crucial for real-time applications. In this paper we present ELSED, the fastest line segment…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Iago Suárez , José M. Buenaposada , Luis Baumela

Fast grasping is critical for mobile robots in logistics, manufacturing, and service applications. Existing methods face fundamental challenges in impact stabilization under high-speed motion, real-time whole-body coordination, and…

Robotics · Computer Science 2026-04-15 Heng Tao , Yiming Zhong , Zemin Yang , Yuexin Ma

We initiate the study of the Interval Selection problem in the (streaming) sliding window model of computation. In this problem, an algorithm receives a potentially infinite stream of intervals on the line, and the objective is to maintain…

Data Structures and Algorithms · Computer Science 2024-11-13 Cezar-Mihail Alexandru , Christian Konrad

Most tracking-by-detection methods employ a local search window around the predicted object location in the current frame assuming the previous location is accurate, the trajectory is smooth, and the computational capacity permits a search…

Computer Vision and Pattern Recognition · Computer Science 2015-12-01 Gao Zhu , Fatih Porikli , Hongdong Li

Dwelling is an essential task to be performed to select keys from an on-screen keyboard present in the eye typing interface. This selection task can be performed by fixing eye gaze on a key for a prolonged time. Spending sufficient amount…

Human-Computer Interaction · Computer Science 2016-01-26 Sayan Sarcar

Tactile sensing allows robots to gather detailed geometric information about objects through physical interaction, complementing vision-based approaches. However, efficiently acquiring useful tactile data remains challenging due to the…

Robotics · Computer Science 2026-02-27 Chung Hee Kim , Shivani Kamtikar , Tye Brady , Taskin Padir , Joshua Migdal

We study gravitational pivoting, a constrained version of in-hand manipulation, where we aim to control the rotation of an object around the grip point of a parallel gripper. To achieve this, instead of controlling the gripper to avoid…

Robotics · Computer Science 2022-10-12 Jason Toskov , Rhys Newbury , Mustafa Mukadam , Dana Kulić , Akansel Cosgun

Floaters, cobweb-like shadows that move around a person's visual field, impair vision for nearly 33% of the population, yet have limited treatment options. Floaters especially harm screen use, since they reduce contrast, introduce clutter,…

Human-Computer Interaction · Computer Science 2026-05-14 Kenneth Ge , Jinglin Li , Shikhar Ahuja

Learning dexterous manipulation skills is a long-standing challenge in computer graphics and robotics, especially when the task involves complex and delicate interactions between the hands, tools and objects. In this paper, we focus on…

Graphics · Computer Science 2022-08-02 Zeshi Yang , KangKang Yin , Libin Liu