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Related papers: WorldGen: A Large Scale Generative Simulator

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Ultra-high-resolution text-to-image generation is increasingly vital for applications requiring fine-grained textures and global structural fidelity, yet state-of-the-art text-to-image diffusion models such as FLUX and SD3 remain confined…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Yuyao Zhang , Yu-Wing Tai

The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Antoine Schnepf , Flavian Vasile , Ugo Tanielian

Modern diffusion-based image generative models have made significant progress and become promising to enrich training data for the object detection task. However, the generation quality and the controllability for complex scenes containing…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Jingyuan Zhu , Shiyu Li , Yuxuan Liu , Ping Huang , Jiulong Shan , Huimin Ma , Jian Yuan

Envisioning physically plausible outcomes from a single image requires a deep understanding of the world's dynamics. To address this, we introduce PhysGen3D, a novel framework that transforms a single image into an amodal, camera-centric,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Boyuan Chen , Hanxiao Jiang , Shaowei Liu , Saurabh Gupta , Yunzhu Li , Hao Zhao , Shenlong Wang

We introduce Infinigen, a procedural generator of photorealistic 3D scenes of the natural world. Infinigen is entirely procedural: every asset, from shape to texture, is generated from scratch via randomized mathematical rules, using no…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Alexander Raistrick , Lahav Lipson , Zeyu Ma , Lingjie Mei , Mingzhe Wang , Yiming Zuo , Karhan Kayan , Hongyu Wen , Beining Han , Yihan Wang , Alejandro Newell , Hei Law , Ankit Goyal , Kaiyu Yang , Jia Deng

World generation is a fundamental capability for applications like video games, simulation, and robotics. However, existing approaches face three main obstacles: controllability, scalability, and efficiency. End-to-end scene generation…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Han-Hung Lee , Cheng-Yu Yang , Yu-Lun Liu , Angel X. Chang

Data augmentation using generative models has emerged as a powerful paradigm for enhancing performance in computer vision tasks. However, most existing augmentation approaches primarily focus on optimizing intrinsic data attributes -- such…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Jiyu Guo , Shuo Yang , Yiming Huang , Yancheng Long , Xiaobo Xia , Xiu Su , Bo Zhao , Zeke Xie , Liqiang Nie

We introduce DreamGen, a simple yet highly effective 4-stage pipeline for training robot policies that generalize across behaviors and environments through neural trajectories - synthetic robot data generated from video world models.…

Nanomaterials exhibit distinctive properties governed by parameters such as size, shape, and surface characteristics, which critically influence their applications and interactions across technological, biological, and environmental…

Today's driving world models can generate remarkably realistic dash-cam videos, yet no single model excels universally. Some generate photorealistic textures but violate basic physics; others maintain geometric consistency but fail when…

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

World simulation has gained increasing popularity due to its ability to model virtual environments and predict the consequences of actions. However, the limited temporal context window often leads to failures in maintaining long-term…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Zeqi Xiao , Yushi Lan , Yifan Zhou , Wenqi Ouyang , Shuai Yang , Yanhong Zeng , Xingang Pan

Deep Convolutional Neuronal Networks (DCNNs) are showing remarkable performance on many computer vision tasks. Due to their large parameter space, they require many labeled samples when trained in a supervised setting. The costs of…

Neural and Evolutionary Computing · Computer Science 2017-01-13 Leon Sixt , Benjamin Wild , Tim Landgraf

Despite remarkable progress having been made on the problem of 3D human pose and shape estimation (HPS), current state-of-the-art methods rely heavily on either confined indoor mocap datasets or datasets generated by a rendering engine…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Yongtao Ge , Wenjia Wang , Yongfan Chen , Fanzhou Wang , Lei Yang , Hao Chen , Chunhua Shen

Generative world models for autonomous driving (AD) have become a trending topic. Unlike the widely studied image modality, in this work we explore generative world models for LiDAR data. Existing generation methods for LiDAR data only…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Sizhuo Zhou , Xiaosong Jia , Fanrui Zhang , Junjie Li , Juyong Zhang , Yukang Feng , Jianwen Sun , Songbur Wong , Junqi You , Junchi Yan

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Ken Deng , Yuan-Chen Guo , Jingxiang Sun , Zi-Xin Zou , Yangguang Li , Xin Cai , Yan-Pei Cao , Yebin Liu , Ding Liang

Manipulation policies deployed in uncontrolled real-world scenarios are faced with great in-category geometric diversity of everyday objects. In order to function robustly under such variations, policies need to work in a category-level…

Robotics · Computer Science 2026-04-20 Yirui Wang , Xiuwei Xu , Angyuan Ma , Bingyao Yu , Jie Zhou , Jiwen Lu

Acquiring and annotating surgical data is often resource-intensive, ethical constraining, and requiring significant expert involvement. While generative AI models like text-to-image can alleviate data scarcity, incorporating spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Aditya Bhat , Rupak Bose , Chinedu Innocent Nwoye , Nicolas Padoy

This report presents a unified technical system addressing the two core capabilities of world models for autonomous driving: world representation and world generation. For world representation, we propose WorldRec, a feed-forward…

Understanding, navigating, and exploring the 3D physical real world has long been a central challenge in the development of artificial intelligence. In this work, we take a step toward this goal by introducing GenEx, a system capable of…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Taiming Lu , Tianmin Shu , Junfei Xiao , Luoxin Ye , Jiahao Wang , Cheng Peng , Chen Wei , Daniel Khashabi , Rama Chellappa , Alan Yuille , Jieneng Chen