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Physics-based simulation is essential for developing and evaluating robot manipulation policies, particularly in scenarios involving deformable objects and complex contact interactions. However, existing simulators often struggle to balance…

This paper presents a novel simulation platform, ZeMa, designed for robotic manipulation tasks concerning soft objects. Such simulation ideally requires three properties: two-way soft-rigid coupling, intersection-free guarantees, and…

Robotics · Computer Science 2023-11-13 Wenxin Du , Siqiong Yao , Xinlei Wang , Yuhang Xu , Wenqiang Xu , Cewu Lu

Accurate frictional contact is critical in simulating the assembly of rod-like structures in the practical world, such as knots, hairs, flagella, and more. Due to their high geometric nonlinearity and elasticity, rod-on-rod contact remains…

Graphics · Computer Science 2024-02-21 Dezhong Tong , Andrew Choi , Jungseock Joo , M. Khalid Jawed

We present Jade, a differentiable physics engine for articulated rigid bodies. Jade models contacts as the Linear Complementarity Problem (LCP). Compared to existing differentiable simulations, Jade offers features including…

Robotics · Computer Science 2023-09-12 Gang Yang , Siyuan Luo , Lin Shao

Recent advances in the simulation of frictionally contacting elastodynamics with the Incremental Potential Contact (IPC) model have enabled inversion and intersection-free simulation via the application of mollified barriers, filtered…

We present a quasi-static finite element simulator for human face animation. We model the face as an actuated soft body, which can be efficiently simulated using Projective Dynamics (PD). We adopt Incremental Potential Contact (IPC) to…

Graphics · Computer Science 2023-12-07 Bo Li , Lingchen Yang , Barbara Solenthaler

In this paper, we introduce a novel convex formulation that seamlessly integrates the Material Point Method (MPM) with articulated rigid body dynamics in frictional contact scenarios. We extend the linear corotational hyperelastic model…

Robotics · Computer Science 2024-10-21 Zeshun Zong , Chenfanfu Jiang , Xuchen Han

We present IsaacIPC, a robotic simulation framework that couples GPU accelerated incremental potential contact (IPC) with IsaacSim/Lab. IsaacIPC maps simulated deformation between simulation and visual meshes, enabling real-time realistic…

Robotics · Computer Science 2026-05-26 Qixin Liang , Zhongqing Han

We present a convex formulation of compliant frictional contact and a robust, performant method to solve it in practice. By analytically eliminating contact constraints, we obtain an unconstrained convex problem. Our solver has proven…

Computational Engineering, Finance, and Science · Computer Science 2022-06-24 Alejandro Castro , Frank Permenter , Xuchen Han

Model Predictive Control (MPC) is a popular strategy for controlling robots but is difficult for systems with contact due to the complex nature of hybrid dynamics. To implement MPC for systems with contact, dynamic models are often…

Robotics · Computer Science 2023-11-08 Nathan J. Kong , Chuanzheng Li , Aaron M. Johnson

Contact-rich manipulation is crucial for robots to perform tasks requiring precise force control, such as insertion, assembly, and in-hand manipulation. However, most imitation learning (IL) policies remain position-centric and lack…

Robotics · Computer Science 2025-09-23 Haizhou Ge , Yufei Jia , Zheng Li , Yue Li , Zhixing Chen , Ruqi Huang , Guyue Zhou

In this paper, we propose a model predictive control (MPC) that accomplishes interactive robotic tasks, in which multiple contacts may occur at unknown locations. To address such scenarios, we made an explicit contact feedback loop in the…

Robotics · Computer Science 2024-11-04 Seo Wook Han , Maged Iskandar , Jinoh Lee , Min Jun Kim

The simulation of multi-body systems with frictional contacts is a fundamental tool for many fields, such as robotics, computer graphics, and mechanics. Hard frictional contacts are particularly troublesome to simulate because they make the…

Robotics · Computer Science 2022-04-19 Bilal Hammoud , Luca Olivieri , Ludovic Righetti , Justin Carpentier , Andrea Del Prete

This paper presents a contact-implicit model predictive control (MPC) framework for the real-time discovery of multi-contact motions, without predefined contact mode sequences or foothold positions. This approach utilizes the…

Robotics · Computer Science 2024-10-03 Gijeong Kim , Dongyun Kang , Joon-Ha Kim , Seungwoo Hong , Hae-Won Park

A novel Material Point Method (MPM) is introduced for addressing frictional contact problems. In contrast to the standard multi-velocity field approach, this method employs a penalty method to evaluate contact forces at the discretised…

Numerical Analysis · Mathematics 2024-03-21 Emmanouil G. Kakouris , Manolis N. Chatzis , Savvas P. Triantafyllou

We present a computational framework for simulating filaments interacting with rigid bodies through contact. Filaments are challenging to simulate due to their codimensionality, i.e., they are one-dimensional structures embedded in…

Robotics · Computer Science 2025-09-18 Wei-Chen Li , Glen Chou

This work presents the coordinated motion control and obstacle-crossing problem for the four wheel-leg independent motor-driven robotic systems via a model predictive control (MPC) approach based on an event-triggering mechanism. The…

Robotics · Computer Science 2021-11-24 Dongchen Liu , Junzheng Wang , Shoukun Wang

An effective paradigm for simulating the dynamics of robots that locomote and manipulate is multi-rigid body simulation with rigid contact. This paradigm provides reasonable tradeoffs between accuracy, running time, and simplicity of…

Robotics · Computer Science 2016-08-09 Evan M. Drumwright

Incremental Potential Contact (IPC) enables robust, contact-rich simulation by casting elasticity and contact as a single energy minimization problem, but high-performance IPC pipelines are typically built from specialized kernels and…

Graphics · Computer Science 2026-05-25 Xuan Tang , Kemeng Huang , Gilbert Bernstein , Minchen LI , Tzumao Li

Simulation is a central tool for scalable robot learning, but its effectiveness depends on the quality of object assets. While modern 3D datasets provide rich geometric and kinematic representations, they typically lack the physical…

Robotics · Computer Science 2026-05-20 Anh-Quan Pham
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