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Relocation of haptic feedback from the fingertips to the wrist has been considered as a way to enable haptic interaction with mixed reality virtual environments while leaving the fingers free for other tasks. We present a pair of wrist-worn…

Human-Computer Interaction · Computer Science 2022-11-16 Jasmin E. Palmer , Mine Sarac , Aaron A. Garza , Allison M. Okamura

Haptic devices have been employed to immerse users in VR environments. In particular, hand and finger haptic devices have been deeply developed. However, this type of device occlude the hand detection by some tracking systems, or in other…

Human-Computer Interaction · Computer Science 2019-11-19 Juan Heredia , Jonathan Tirado , Vladislav Panov , Miguel Altamirano , Youcef Kamal-Toumi , Dzmitry Tsetserukou

Multi-fingered hands offer great potential for compliant and robust grasping of unknown objects, yet their high-dimensional force control presents a significant challenge. This work addresses two key problems: (1) distributing forces across…

Robotics · Computer Science 2026-03-10 Yubin Ke , Jiayi Chen , Hang Lv , Xiao Zhou , He Wang

While myoelectric control has recently become a focus of increased research as a possible flexible hands-free input modality, current control approaches are prone to inadvertent false activations in real-world conditions. In this work, a…

Human-Computer Interaction · Computer Science 2025-01-06 Ethan Eddy , Evan Campbell , Scott Bateman , Erik Scheme

Individuals living with paralysis or amputation can operate robotic prostheses using input signals based on their intent or attempt to move. Because sensory function is lost or diminished in these individuals, haptic feedback must be…

Robotics · Computer Science 2020-05-26 Zonghe Chua , Allison M. Okamura , Darrel R. Deo

Current robotic minimally invasive surgery (RMIS) platforms provide surgeons with no haptic feedback of the robot's physical interactions. This limitation forces surgeons to rely heavily on visual feedback and can make it challenging for…

Robotics · Computer Science 2023-04-04 Sergio Machaca , Eric Cao , Amy Chi , Gina Adrales , Katherine J Kuchenbecker , Jeremy D Brown

This paper presents a wearable electrotactile feedback system to enhance contact information for mid-air interactions with virtual objects. In particular, we propose the use of electrotactile feedback to render the interpenetration distance…

Human-Computer Interaction · Computer Science 2021-09-22 Sebastian Vizcay , Panagiotis Kourtesis , Ferran Argelaguet , Claudio Pacchierotti , Maud Marchal

Physical interaction between individuals plays an important role in human motor learning and performance during shared tasks. Using robotic devices, researchers have studied the effects of dyadic haptic interaction mostly focusing on the…

Robotics · Computer Science 2023-07-24 Emek Barış Küçüktabak , Yue Wen , Matthew Short , Efe Demirbaş , Kevin Lynch , Jose Pons

In this research, we have developed a haptic situational awareness device that presents users with directional cues through continuous vibrotactile sensations. Using the device, we present user studies on the effectiveness of a…

Human-Computer Interaction · Computer Science 2021-08-11 Muhammad Aakash Khaliq , Hammad Munawar , Qasim Ali

Existing robotic lower-limb prostheses use autonomous control to address cyclic, locomotive tasks, but they are inadequate to operate the prosthesis for daily activities that are non-cyclic and unpredictable. To address this challenge, this…

Robotics · Computer Science 2022-02-21 Chinmay Shah , Aaron Fleming , Varun Nalam , He , Huang

Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

Graphics · Computer Science 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt

We investigate how vibrotactile wrist feedback can enhance spatial guidance for handheld tool movement in optical see-through augmented reality (AR). While AR overlays are widely used to support surgical tasks, visual occlusion, lighting…

Human-Computer Interaction · Computer Science 2026-01-21 Yue Yang , Christoph Leuze , Brian Hargreaves , Bruce Daniel , Fred M Baik

In robotic bimanual teleoperation, multimodal sensory feedback plays a crucial role, providing operators with a more immersive operating experience, reducing cognitive burden, and improving operating efficiency. In this study, we develop an…

Human-Computer Interaction · Computer Science 2025-01-03 Han Xu , Mingqi Chen , Gaofeng Li , Lei Wei , Shichi Peng , Haoliang Xu , Qiang Li

The Electromyography (EMG) signal is the electrical activity produced by cells of skeletal muscles in order to provide a movement. The non-invasive prosthetic hand works with several electrodes, placed on the stump of an amputee, that…

Machine Learning · Computer Science 2016-05-25 Valentina Gregori

Modern humanoid robots have shown their promising potential for executing various tasks involving the grasping and manipulation of objects using their end-effectors. Nevertheless, in the most of the cases, the grasping and manipulation…

Hip exoskeletons are known for their versatility in assisting users across varied scenarios. However, current assistive strategies often lack the flexibility to accommodate for individual walking patterns and adapt to diverse locomotion…

Robotics · Computer Science 2025-03-06 Giulia Ramella , Auke Ijspeert , Mohamed Bouri

We investigate a method to modulate contact forces between the soft fingers of a two-finger gripper and an object, without relying on tactile sensors. This work is a follow-up to our previous results on contact detection. Here, our…

Robotics · Computer Science 2024-10-03 Stephanie O. Herrera , Tae Myung Huh , Dejan Milutinovic

In-hand pivoting is one of the important manipulation skills that leverage robot grippers' extrinsic dexterity to perform repositioning tasks to compensate for environmental uncertainties and imprecise motion execution. Although many…

Robotics · Computer Science 2023-03-07 Yaonan Zhu , Jacinto Colan , Tadayoshi Aoyama , Yasuhisa Hasegawa

Back-support exoskeletons are commonly used in the workplace to reduce low back pain risk for workers performing demanding activities. However, for the assistance of tasks differing from lifting, back-support exoskeletons potential has not…

People learn motor activities best when they are conscious of their errors and make a concerted effort to correct them. While haptic interfaces can facilitate motor training, existing interfaces are often bulky and do not always ensure…

Human-Computer Interaction · Computer Science 2021-07-14 Vivek Ramachandran , Fabian Schilling , Amy R Wu , Dario Floreano