Related papers: AudioGen: Textually Guided Audio Generation
This paper introduces WaveGrad 2, a non-autoregressive generative model for text-to-speech synthesis. WaveGrad 2 is trained to estimate the gradient of the log conditional density of the waveform given a phoneme sequence. The model takes an…
Recent breakthroughs in language-queried audio source separation (LASS) have shown that generative models can achieve higher separation audio quality than traditional masking-based approaches. However, two key limitations restrict their…
The goal of this paper is to enhance Text-to-Audio generation at inference, focusing on generating realistic audio that precisely aligns with text prompts. Despite the rapid advancements, existing models often fail to achieve a reliable…
Data-driven approaches hold promise for audio captioning. However, the development of audio captioning methods can be biased due to the limited availability and quality of text-audio data. This paper proposes a SynthAC framework, which…
We introduce SRC-gAudio, a novel audio generation model designed to facilitate text-to-audio generation across a wide range of sampling rates within a single model architecture. SRC-gAudio incorporates the sampling rate as part of the…
We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…
This work introduces a new task, text-conditioned selective video-to-audio (V2A) generation, which produces only the user-intended sound from a multi-object video. This capability is especially crucial in multimedia production, where audio…
Token-based language modeling is a prominent approach for speech generation, where tokens are obtained by quantizing features from self-supervised learning (SSL) models and extracting codes from neural speech codecs, generally referred to…
There have been a number of techniques that have demonstrated the generation of multimedia data for one modality at a time using GANs, such as the ability to generate images, videos, and audio. However, so far, the task of multi-modal…
We introduce C3LLM (Conditioned-on-Three-Modalities Large Language Models), a novel framework combining three tasks of video-to-audio, audio-to-text, and text-to-audio together. C3LLM adapts the Large Language Model (LLM) structure as a…
Existing automatic music generation approaches that feature deep learning can be broadly classified into two types: raw audio models and symbolic models. Symbolic models, which train and generate at the note level, are currently the more…
We present VoiceDiT, a multi-modal generative model for producing environment-aware speech and audio from text and visual prompts. While aligning speech with text is crucial for intelligible speech, achieving this alignment in noisy…
Foley sound generation aims to synthesise the background sound for multimedia content. Previous models usually employ a large development set with labels as input (e.g., single numbers or one-hot vector). In this work, we propose a…
The difficulty of acquiring abundant, high-quality data, especially in multi-lingual contexts, has sparked interest in addressing low-resource scenarios. Moreover, current literature rely on fixed expressions from language IDs, which…
Despite their growing capabilities, language models still frequently reproduce content from their training data, generate repetitive text, and favor common grammatical patterns and vocabulary. A possible cause is the decoding strategy: the…
In speech processing pipelines, improving the quality and intelligibility of real-world recordings is crucial. While supervised regression is the primary method for speech enhancement, audio tokenization is emerging as a promising…
As the basis of generative AI, an autoregressive model requires the generation of a new token depending on all the previously generated tokens, which brings high quality but also restricts the model to generate tokens one by one, forming a…
We consider the task of text generation in language models with constraints specified in natural language. To this end, we first create a challenging benchmark Cognac that provides as input to the model a topic with example text, along with…
Generative audio modeling has largely been fragmented into specialized tasks, text-to-speech (TTS), text-to-music (TTM), and text-to-audio (TTA), each operating under heterogeneous control paradigms. Unifying these modalities remains a…
Despite recent progress in text-to-audio (TTA) generation, we show that the state-of-the-art models, such as AudioLDM, trained on datasets with an imbalanced class distribution, such as AudioCaps, are biased in their generation performance.…