Related papers: On Constructing Spanners from Random Gaussian Proj…
Karger (SIAM Journal on Computing, 1999) developed the first fully-polynomial approximation scheme to estimate the probability that a graph $G$ becomes disconnected, given that its edges are removed independently with probability $p$. This…
In this paper we study graph problems in dynamic streaming model, where the input is defined by a sequence of edge insertions and deletions. As many natural problems require $\Omega(n)$ space, where $n$ is the number of vertices, existing…
In this thesis, we present new techniques to deal with fundamental algorithmic graph problems where graphs are directed and partially dynamic, i.e. undergo either a sequence of edge insertions or deletions: - Single-Source Reachability…
A tree $\sigma$-spanner of a positively real-weighted $n$-vertex and $m$-edge undirected graph $G$ is a spanning tree $T$ of $G$ which approximately preserves (i.e., up to a multiplicative stretch factor $\sigma$) distances in $G$. Tree…
The network embedding problem that maps nodes in a graph to vectors in Euclidean space can be very useful for addressing several important tasks on a graph. Recently, graph neural networks (GNNs) have been proposed for solving such a…
We propose a theoretical framework for training Graph Neural Networks (GNNs) on large input graphs via training on small, fixed-size sampled subgraphs. This framework is applicable to a wide range of models, including popular sampling-based…
Algorithmic Gaussianization is a phenomenon that can arise when using randomized sketching or sampling methods to produce smaller representations of large datasets: For certain tasks, these sketched representations have been observed to…
We consider upward-planar layered drawings of directed graphs, i.e., crossing-free drawings in which each edge is drawn as a y-monotone curve going upward from its tail to its head, and the y-coordinates of the vertices are integers. The…
We consider the minimum cut problem in undirected, weighted graphs. We give a simple algorithm to find a minimum cut that $2$-respects (cuts two edges of) a spanning tree $T$ of a graph $G$. This procedure can be used in place of the…
Computing shortest paths is a fundamental operation in processing graph data. In many real-world applications, discovering shortest paths between two vertices empowers us to make full use of the underlying structure to understand how…
The approximate single-source shortest-path problem is as follows: given a graph with nonnegative edge weights and a designated source vertex $s$, return estimates of the distances from~$s$ to each other vertex such that the estimate falls…
For a positive integer $t$ and a graph $G$, an additive $t$-spanner of $G$ is a spanning subgraph in which the distance between every pair of vertices is at most the original distance plus $t$. Minimum Additive $t$-Spanner Problem is to…
The Minimum Branch Vertices Spanning Tree problem aims to find a spanning tree $T$ in a given graph $G$ with the fewest branch vertices, defined as vertices with a degree three or more in $T$. This problem, known to be NP-hard, has…
A longstanding problem in spectral graph theory asks for graphs with maximum number of spanning trees among all connected simple graphs with a prescribed number of vertices and edges. Such graphs are called t-optimal graphs. Petingi and…
It was recently found that there are very close connections between the existence of additive spanners (subgraphs where all distances are preserved up to an additive stretch), distance preservers (subgraphs in which demand pairs have their…
We construct $n$-node graphs on which any $O(n)$-size spanner has additive error at least $+\Omega(n^{3/17})$, improving on the previous best lower bound of $\Omega(n^{1/7})$ [Bodwin-Hoppenworth FOCS '22]. Our construction completes the…
Graphs are a natural representation of data from various contexts, such as social connections, the web, road networks, and many more. In the last decades, many of these networks have become enormous, requiring efficient algorithms to cut…
We present new lower bounds that show that a polynomial number of passes are necessary for solving some fundamental graph problems in the streaming model of computation. For instance, we show that any streaming algorithm that finds a…
We study the approximability of two related problems on graphs with $n$ nodes and $m$ edges: $n$-Pairs Shortest Paths ($n$-PSP), where the goal is to find a shortest path between $O(n)$ prespecified pairs, and All Node Shortest Cycles…
We give algorithms for geometric graph problems in the modern parallel models inspired by MapReduce. For example, for the Minimum Spanning Tree (MST) problem over a set of points in the two-dimensional space, our algorithm computes a…