Related papers: Facial Landmark Predictions with Applications to M…
While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate…
We propose Video Localized Narratives, a new form of multimodal video annotations connecting vision and language. In the original Localized Narratives, annotators speak and move their mouse simultaneously on an image, thus grounding each…
This paper describes the use of connectionist techniques in phonetic speech recognition with strong latency constraints. The constraints are imposed by the task of deriving the lip movements of a synthetic face in real time from the speech…
In this work, we investigate the problem of lip-syncing a talking face video of an arbitrary identity to match a target speech segment. Current works excel at producing accurate lip movements on a static image or videos of specific people…
Landmark localization in images and videos is a classic problem solved in various ways. Nowadays, with deep networks prevailing throughout machine learning, there are revamped interests in pushing facial landmark detection technologies to…
We present Lang2Motion, a framework for language-guided point trajectory generation by aligning motion manifolds with joint embedding spaces. Unlike prior work focusing on human motion or video synthesis, we generate explicit trajectories…
Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…
Investigating the relationship between internal tissue point motion of the tongue and oropharyngeal muscle deformation measured from tagged MRI and intelligible speech can aid in advancing speech motor control theories and developing novel…
In the domain of photorealistic avatar generation, the fidelity of audio-driven lip motion synthesis is essential for realistic virtual interactions. Existing methods face two key challenges: a lack of vivacity due to limited diversity in…
We propose a neural text-to-speech (TTS) model that can imitate a new speaker's voice using only a small amount of speech sample. We demonstrate voice imitation using only a 6-seconds long speech sample without any other information such as…
In this letter, we envision a new metaverse communication paradigm for virtual avatar faces, and develop the semantic face compression with compact 3D facial descriptors. The fundamental principle is that the communication of virtual avatar…
Large datasets as required for deep learning of lip reading do not exist in many languages. In this paper we present the dataset GLips (German Lips) consisting of 250,000 publicly available videos of the faces of speakers of the Hessian…
Recent adoption of deep learning methods to the field of machine lipreading research gives us two options to pursue to improve system performance. Either, we develop end-to-end systems holistically or, we experiment to further our…
In this paper, we propose a talking face generation method that takes an audio signal as input and a short target video clip as reference, and synthesizes a photo-realistic video of the target face with natural lip motions, head poses, and…
Video-to-speech synthesis is the task of reconstructing the speech signal from a silent video of a speaker. Most established approaches to date involve a two-step process, whereby an intermediate representation from the video, such as a…
In recent research, slight performance improvement is observed from automatic speech recognition systems to audio-visual speech recognition systems in the end-to-end framework with low-quality videos. Unmatching convergence rates and…
We present Livatar, a real-time audio-driven talking heads videos generation framework. Existing baselines suffer from limited lip-sync accuracy and long-term pose drift. We address these limitations with a flow matching based framework.…
Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…
Audio-Visual Speech-to-Speech Translation typically prioritizes improving translation quality and naturalness. However, an equally critical aspect in audio-visual content is lip-synchrony-ensuring that the movements of the lips match the…
Talking-head video editing aims to efficiently insert, delete, and substitute the word of a pre-recorded video through a text transcript editor. The key challenge for this task is obtaining an editing model that generates new talking-head…