Related papers: Facial Landmark Predictions with Applications to M…
When we speak, the prosody and content of the speech can be inferred from the movement of our lips. In this work, we explore the task of lip to speech synthesis, i.e., learning to generate speech given only the lip movements of a speaker…
Recent multimodal models for instruction-based face editing enable semantic manipulation but still struggle with precise attribute control and identity preservation. Structural facial representations such as landmarks are effective for…
In this paper, we introduce a novel approach to address the task of synthesizing speech from silent videos of any in-the-wild speaker solely based on lip movements. The traditional approach of directly generating speech from lip videos…
We introduce an approach to multilingual speech synthesis which uses the meta-learning concept of contextual parameter generation and produces natural-sounding multilingual speech using more languages and less training data than previous…
Lip reading, the process of interpreting silent speech from visual lip movements, has gained rising attention for its wide range of realistic applications. Deep learning approaches greatly improve current lip reading systems. However, lip…
In this work, we propose an ID-preserving talking head generation framework, which advances previous methods in two aspects. First, as opposed to interpolating from sparse flow, we claim that dense landmarks are crucial to achieving…
In this work, we present a hybrid CTC/Attention model based on a ResNet-18 and Convolution-augmented transformer (Conformer), that can be trained in an end-to-end manner. In particular, the audio and visual encoders learn to extract…
Streaming speech-to-avatar synthesis creates real-time animations for a virtual character from audio data. Accurate avatar representations of speech are important for the visualization of sound in linguistics, phonetics, and phonology,…
In this paper, we propose a novel Lip-to-Speech synthesis (L2S) framework, for synthesizing intelligible speech from a silent lip movement video. Specifically, to complement the insufficient supervisory signal of the previous L2S model, we…
Speech production is a dynamic procedure, which involved multi human organs including the tongue, jaw and lips. Modeling the dynamics of the vocal tract deformation is a fundamental problem to understand the speech, which is the most common…
We describe a neural network-based system for text-to-speech (TTS) synthesis that is able to generate speech audio in the voice of many different speakers, including those unseen during training. Our system consists of three independently…
In this paper, we propose a multi-speaker face-to-speech waveform generation model that also works for unseen speaker conditions. Using a generative adversarial network (GAN) with linguistic and speaker characteristic features as auxiliary…
We explore the task of language-guided video segmentation (LVS). Previous algorithms mostly adopt 3D CNNs to learn video representation, struggling to capture long-term context and easily suffering from visual-linguistic misalignment. In…
Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…
We focus on the word-level visual lipreading, which requires to decode the word from the speaker's video. Recently, many state-of-the-art visual lipreading methods explore the end-to-end trainable deep models, involving the use of 2D…
Recent studies in speech-driven 3D talking head generation have achieved convincing results in verbal articulations. However, generating accurate lip-syncs degrades when applied to input speech in other languages, possibly due to the lack…
We propose StyleTalker, a novel audio-driven talking head generation model that can synthesize a video of a talking person from a single reference image with accurately audio-synced lip shapes, realistic head poses, and eye blinks.…
Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…
Current self-supervised learning algorithms are often modality-specific and require large amounts of computational resources. To address these issues, we increase the training efficiency of data2vec, a learning objective that generalizes…
Talking face generation has a wide range of potential applications in the field of virtual digital humans. However, rendering high-fidelity facial video while ensuring lip synchronization is still a challenge for existing audio-driven…