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Detailed feedback on courses and lecture content is essential for their improvement and also serves as a tool for reflection. However, feedback methods are often only used sporadically, especially in mass courses, because collecting and…
In education there exists a tension between two modes of learning: traditional lecture-based instruction and more tinkering-based creative learning. In this paper, we outline our efforts as two Ph.D. students (who are skilled in…
Recent success in deep learning has generated immense interest among practitioners and students, inspiring many to learn about this new technology. While visual and interactive approaches have been successfully developed to help people more…
What is the best representation for doing euclidean geometry on computers? These notes from a SIGGRAPH 2019 short course entitled "Geometric algebra for computer graphics" introduce projective geometric algebra (PGA) as a modern framework…
The way that design is being taught is continuously changing under the pressure of the transition from analogical to digital environments. This becomes even more important as the novelty and the alleged superiority of the digital world is…
With the rise of short video platforms represented by TikTok, the trend of users expressing their creativity through photos and videos has increased dramatically. However, ordinary users lack the professional skills to produce high-quality…
Despite Generative Adversarial Networks (GANs) have been widely used in various image-to-image translation tasks, they can be hardly applied on mobile devices due to their heavy computation and storage cost. Traditional network compression…
To optimize the preparation process for educators in academic lectures and associated question-and-answer sessions, this paper presents E-QGen, a lecture abstract-based question generation system. Given a lecture abstract, E-QGen generates…
The rapid advancement of generative AI technology, particularly video generative AI (Video GenAI), has opened new possibilities for K-12 education by enabling the creation of dynamic, customized, and high-quality visual content. Despite its…
Emerging immersive display technologies efficiently utilize resources with perceptual graphics methods such as foveated rendering and denoising. Running multiple perceptual graphics methods challenges devices with limited power and…
Considerable progress has recently been made in leveraging CLIP (Contrastive Language-Image Pre-Training) models for text-guided image manipulation. However, all existing works rely on additional generative models to ensure the quality of…
Eliminating time-consuming post-production processes and delivering high-quality videos in today's fast-paced digital landscape are the key advantages of real-time approaches. To address these needs, we present Real Time GAZED: a real-time…
In this work, we propose an interactive general instruction framework SketchMeHow to guidance the common users to complete the daily tasks in real-time. In contrast to the conventional augmented reality-based instruction systems, the…
Researchers often summarize their work in the form of posters. Posters provide a coherent and efficient way to convey core ideas from scientific papers. Generating a good scientific poster, however, is a complex and time consuming cognitive…
Virtual laboratories are the new online educational trend for communicating to students practical skills of science. In this paper we report on a comparison of techniques for familiarizing distance learning students with a 3D virtual…
We report our experience in two installations of a course on data visualization that featured project-based learning. Given the rationale of this approach, we show which input was provided when necessary for the students to achieve their…
Visualisation of data is critical to understanding astronomical phenomena. Today, many instruments produce datasets that are too big to be downloaded to a local computer, yet many of the visualisation tools used by astronomers are deployed…
We propose an end-to-end lecture video generation system that can generate realistic and complete lecture videos directly from annotated slides, instructor's reference voice and instructor's reference portrait video. Our system is primarily…
Many STEM concepts pose significant learning challenges to students due to their inherent complexity and abstract nature. Visualizing complex problems through animations can significantly enhance learning outcomes. However, the creation of…
Distance teaching has become popular these years because of the COVID-19 epidemic. However, both students and teachers face several challenges in distance teaching, like being easy to distract. We proposed Focus+, a system designed to…