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In participatory budgeting, communities collectively decide on the allocation of public tax dollars for local public projects. In this work, we consider the question of fairly aggregating the preferences of community members to determine an…

Computer Science and Game Theory · Computer Science 2016-10-17 Brandon Fain , Ashish Goel , Kamesh Munagala

Core stability is a natural and well-studied notion for group fairness in multi-winner voting, where the task is to select a committee from a pool of candidates. We study the setting where voters either approve or disapprove of each…

Computer Science and Game Theory · Computer Science 2025-12-19 Ratip Emin Berker , Emanuel Tewolde , Vincent Conitzer , Mingyu Guo , Marijn Heule , Lirong Xia

Motivated by civic problems such as participatory budgeting and multiwinner elections, we consider the problem of public good allocation: Given a set of indivisible projects (or candidates) of different sizes, and voters with different…

Computer Science and Game Theory · Computer Science 2021-10-26 Kamesh Munagala , Yiheng Shen , Kangning Wang , Zhiyi Wang

We consider the problem of fairly allocating indivisible public goods. We model the public goods as elements with feasibility constraints on what subsets of elements can be chosen, and assume that agents have additive utilities across…

Computer Science and Game Theory · Computer Science 2018-05-10 Brandon Fain , Kamesh Munagala , Nisarg Shah

We study the setting of committee elections, where a group of individuals needs to collectively select a given size subset of available objects. This model is relevant for a number of real-life scenarios including political elections,…

Computer Science and Game Theory · Computer Science 2021-08-05 Grzegorz Pierczyński , Piotr Skowron

Multi-winner approval voting selects a size-$k$ committee that aggregates voters' approval preferences over a set of alternatives. A central question is coalitional stability: No coalition should be able to pick a committee -- of size at…

Computer Science and Game Theory · Computer Science 2026-05-22 Jiehua Chen , Christian Hatschka

We study a generalization of the standard approval-based model of participatory budgeting (PB), in which voters are providing approval ballots over a set of predefined projects and -- in addition to a global budget limit, there are several…

Computer Science and Game Theory · Computer Science 2020-12-10 Pallavi Jain , Krzysztof Sornat , Nimrod Talmon , Meirav Zehavi

We consider the multiwinner election problem where the goal is to choose a committee of $k$ candidates given the voters' utility functions. We allow arbitrary additional constraints on the chosen committee, and the utilities of voters to…

Computer Science and Game Theory · Computer Science 2023-05-05 Ivan-Aleksandar Mavrov , Kamesh Munagala , Yiheng Shen

In an approval-based committee election, the task is to select a committee of up to $k$ candidates from a set of $m$ candidates based on the preferences of $n$ voters, each of whom approves a subset of the candidates. A central open…

Computer Science and Game Theory · Computer Science 2026-05-08 Patrick Becker , Matthias Greger , Dominik Peters

In an approval-based committee election, the goal is to select a committee consisting of $k$ out of $m$ candidates, based on $n$ voters who each approve an arbitrary number of the candidates. The core of such an election consists of all…

Computer Science and Game Theory · Computer Science 2025-05-15 Dominik Peters

Consider a setting where selfish agents are to be assigned to coalitions or projects from a fixed set P. Each project k is characterized by a valuation function; v_k(S) is the value generated by a set S of agents working on project k. We…

Computer Science and Game Theory · Computer Science 2015-08-28 Elliot Anshelevich , Shreyas Sekar

We introduce a family of normative principles to assess fairness in the context of participatory budgeting. These principles are based on the fundamental idea that budget allocations should be fair in terms of the resources invested into…

Computer Science and Game Theory · Computer Science 2023-02-21 Jan Maly , Simon Rey , Ulle Endriss , Martin Lackner

Participatory Budgeting (PB) is a process in which voters decide how to allocate a common budget; most commonly it is done by ordinary people -- in particular, residents of some municipality -- to decide on a fraction of the municipal…

Multiagent Systems · Computer Science 2021-11-16 Ariel Rosenfeld , Nimrod Talmon

In this paper, we study fairness in committee selection problems. We consider a general notion of fairness via stability: A committee is stable if no coalition of voters can deviate and choose a committee of proportional size, so that all…

Computer Science and Game Theory · Computer Science 2019-05-14 Yu Cheng , Zhihao Jiang , Kamesh Munagala , Kangning Wang

The most prevalent notions of fairness in machine learning are statistical definitions: they fix a small collection of pre-defined groups, and then ask for parity of some statistic of the classifier across these groups. Constraints of this…

Machine Learning · Computer Science 2018-12-04 Michael Kearns , Seth Neel , Aaron Roth , Zhiwei Steven Wu

In participatory budgeting we are given a set of projects---each with a cost, an available budget, and a set of voters who in some form express their preferences over the projects. The goal is to select---based on voter preferences---a…

Multiagent Systems · Computer Science 2020-09-08 Piotr Skowron , Arkadii Slinko , Stanisław Szufa , Nimrod Talmon

The legitimacy of bottom-up democratic processes for the distribution of public funds by policy-makers is challenging and complex. Participatory budgeting is such a process, where voting outcomes may not always be fair or inclusive.…

Multiagent Systems · Computer Science 2023-07-25 Srijoni Majumdar , Evangelos Pournaras

Participatory budgeting is a method of collectively understanding and addressing spending priorities where citizens vote on how a budget is spent, it is regularly run to improve the fairness of the distribution of public funds.…

Multiagent Systems · Computer Science 2025-07-24 Hugh Adams , Srijoni Majumdar , Evangelos Pournaras

In an indivisible participatory budgeting (PB) framework, we have a limited budget that is to be distributed among a set of projects, by aggregating the preferences of voters for the projects. All the prior work on indivisible PB assumes…

Computer Science and Game Theory · Computer Science 2023-05-19 Gogulapati Sreedurga

Participatory budgeting refers to the practice of allocating public resources by collecting and aggregating individual preferences. Most existing studies in this field often assume an additive utility function, where each individual holds a…

Computer Science and Game Theory · Computer Science 2024-06-21 Jing Yuan , Shaojie Tang
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