Related papers: Adaptive Out-Orientations with Applications
We study the edge-colouring problem, and give efficient algorithms where the number of colours is parameterised by the graph's arboricity, $\alpha$. In a dynamic graph, subject to insertions and deletions, we give a deterministic algorithm…
In the fully dynamic edge connectivity problem, the input is a simple graph $G$ undergoing edge insertions and deletions, and the goal is to maintain its edge connectivity, denoted $\lambda_G$. We present two simple randomized algorithms…
We present two deterministic dynamic algorithms for the maximum matching problem. (1) An algorithm that maintains a $(2+\epsilon)$-approximate maximum matching in general graphs with $O(\text{poly}(\log n, 1/\epsilon))$ update time. (2) An…
In fully dynamic graphs, we know how to maintain a 2-approximation of maximum matching extremely fast, that is, in polylogarithmic update time or better. In a sharp contrast and despite extensive studies, all known algorithms that maintain…
A maximal matching can be maintained in fully dynamic (supporting both addition and deletion of edges) $n$-vertex graphs using a trivial deterministic algorithm with a worst-case update time of O(n). No deterministic algorithm that…
This paper considers fully dynamic graph algorithms with both faster worst case update time and sublinear space. The fully dynamic graph connectivity problem is the following: given a graph on a fixed set of n nodes, process an online…
We consider the problem of maintaining an approximately maximum (fractional) matching and an approximately minimum vertex cover in a dynamic graph. Starting with the seminal paper by Onak and Rubinfeld [STOC 2010], this problem has received…
We provide an algorithm that maintains, against an adaptive adversary, a $(1-\varepsilon)$-approximate maximum matching in $n$-node $m$-edge general (not necessarily bipartite) undirected graph undergoing edge deletions with high…
Given an undirected graph G, the edge orientation problem asks for assigning a direction to each edge to convert G into a directed graph. The aim is to minimize the maximum out degree of a vertex in the resulting directed graph. This…
We study dynamic algorithms in the model of algorithms with predictions. We assume the algorithm is given imperfect predictions regarding future updates, and we ask how such predictions can be used to improve the running time. This can be…
With few exceptions (namely, algorithms for maximal matching, $2$-approximate vertex cover, and certain constant-stretch spanners), all known fully dynamic algorithms in general graphs require (amortized) $\Omega(\log n)$ update/query time.…
Graph coloring is a fundamental problem in computer science. We study the fully dynamic version of the problem in which the graph is undergoing edge insertions and deletions and we wish to maintain a vertex-coloring with small update time…
In this paper we study the problem of fully dynamic maximal matching with lookahead. In a fully dynamic $n$-vertex graph setting, we have to handle updates (insertions and removals of edges), and answer queries regarding the current graph,…
We present trade-offs in the incremental and fully dynamic settings to maintian a proper coloring. For any fully dynamic $2$-coloring algorithm, the maximum of the update time, number of recolorings, and query time is $\Omega(\log n)$. We…
Baswana, Gupta and Sen [FOCS'11] showed that fully dynamic maximal matching can be maintained in general graphs with logarithmic amortized update time. More specifically, starting from an empty graph on $n$ fixed vertices, they devised a…
We study reachability and shortest paths problems in dynamic directed graphs. Whereas algebraic dynamic data structures supporting edge updates and reachability/distance queries have been known for quite a long time, they do not, in…
Triangle listing is an important topic significant in many practical applications. Efficient algorithms exist for the task of triangle listing. Recent algorithms leverage an orientation framework, which can be thought of as mapping an…
We initiate the study of approximate maximum matching in the vertex partition model, for graphs subject to dynamic changes. We assume that the $n$ vertices of the graph are partitioned among $k$ players, who execute a distributed algorithm…
We study the fully dynamic maximum matching problem. In this problem, the goal is to efficiently maintain an approximate maximum matching of a graph that is subject to edge insertions and deletions. Our focus is on algorithms that maintain…
Many dynamic graph algorithms have an amortized update time, rather than a stronger worst-case guarantee. But amortized data structures are not suitable for real-time systems, where each individual operation has to be executed quickly. For…