Related papers: Worst-case Deterministic Fully-Dynamic Planar 2-ve…
A maximal matching can be maintained in fully dynamic (supporting both addition and deletion of edges) $n$-vertex graphs using a trivial deterministic algorithm with a worst-case update time of O(n). No deterministic algorithm that…
A (fully) dynamic graph algorithm is a data structure that supports edge insertions, edge deletions, and answers specific queries pertinent to the problem at hand. In this work, we address the fully dynamic edge orientation problem, also…
The classic technique of Baker [J. ACM '94] is the most fundamental approach for designing approximation schemes on planar, or more generally topologically-constrained graphs, and it has been applied in a myriad of different variants and…
We provide two constructions for $t$ edge-disjoint maximal outerplanar graphs on every number of $n \geq 4t$ vertices. The bound on the minimum number of vertices is tight. These constructions yield the existence of optimal…
Answering connectivity queries is fundamental to fully dynamic graphs where edges and vertices are inserted and deleted frequently. Existing work proposes data structures and algorithms with worst-case guarantees. We propose a new data…
We introduce and study level-planar straight-line drawings with a fixed number $\lambda$ of slopes. For proper level graphs, we give an $O(n \log^2 n / \log \log n)$-time algorithm that either finds such a drawing or determines that no such…
Bipartite graphs model the relationship between two disjoint sets of objects. They have a wide range of applications and are often visualized as a 2-layered drawing, where each set of objects is visualized as a set of vertices (points) on…
Testing a graph on 2-vertex- and 2-edge-connectivity are two fundamental algorithmic graph problems. For both problems, different linear-time algorithms with simple implementations are known. Here, an even simpler linear-time algorithm is…
Vertex connectivity and its variants are among the most fundamental problems in graph theory, with decades of extensive study and numerous algorithmic advances. The directed variants of vertex connectivity are usually solved by manually…
IC-planar graphs are those graphs that admit a drawing where no two crossed edges share an end-vertex and each edge is crossed at most once. They are a proper subfamily of the 1-planar graphs. Given an embedded IC-planar graph $G$ with $n$…
The vertex connectivity of an $m$-edge $n$-vertex undirected graph is the smallest number of vertices whose removal disconnects the graph, or leaves only a singleton vertex. In this paper, we give a reduction from the vertex connectivity…
A (fully) dynamic graph algorithm is a data structure that supports edge insertions, edge deletions, and answers certain queries that are specific to the problem under consideration. There has been a lot of research on dynamic algorithms…
We consider embeddings of planar graphs in $R^2$ where vertices map to points and edges map to polylines. We refer to such an embedding as a polyline drawing, and ask how few bends are required to form such a drawing for an arbitrary planar…
In this article, we study the efficient dynamical computation of all-pairs SimRanks on time-varying graphs. Li {\em et al}.'s approach requires $O(r^4 n^2)$ time and $O(r^2 n^2)$ memory in a graph with $n$ nodes, where $r$ is the target…
We show an $O(n)$-time reduction from the problem of testing whether a multiset of positive integers can be partitioned into two multisets so that the sum of the integers in each multiset is equal to $n/2$ to the problem of testing whether…
Edge and vertex connectivity are fundamental concepts in graph theory. While they have been thoroughly studied in the case of undirected graphs, surprisingly not much has been investigated for directed graphs. In this paper we study…
In the Partially Embedded Planarity problem, we are given a graph $G$ together with a topological drawing of a subgraph $H$ of $G$. The task is to decide whether the drawing can be extended to a drawing of the whole graph such that no two…
We give a deterministic algorithm for computing a global minimum vertex cut in a vertex-weighted graph $n$ vertices and $m$ edges in $\widehat O(mn)$ time. This breaks the long-standing $\widehat \Omega(n^{4})$-time barrier in dense graphs,…
A topological graph is a graph drawn in the plane. A topological graph is $k$-plane, $k>0$, if each edge is crossed at most $k$ times. We study the problem of partitioning the edges of a $k$-plane graph such that each partite set forms a…
Traditionally, the quality of orthogonal planar drawings is quantified by either the total number of bends, or the maximum number of bends per edge. However, this neglects that in typical applications, edges have varying importance.…