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Fairness in language models is typically studied as a property of a single, centrally optimized model. As large language models become increasingly agentic, we propose that fairness emerges through interaction and exchange. We study this…

Computation and Language · Computer Science 2026-04-16 Sayan Kumar Chaki , Antoine Gourru , Julien Velcin

Superintelligence is a hypothetical agent that possesses intelligence far surpassing that of the brightest and most gifted human minds. In light of recent advances in machine intelligence, a number of scientists, philosophers and…

Computers and Society · Computer Science 2021-01-12 Manuel Alfonseca , Manuel Cebrian , Antonio Fernandez Anta , Lorenzo Coviello , Andres Abeliuk , Iyad Rahwan

Congestion games model a wide variety of real-world resource congestion problems, such as selfish network routing, traffic route guidance in congested areas, taxi fleet optimization and crowd movement in busy areas. However, existing…

Computer Science and Game Theory · Computer Science 2012-10-19 Asrar Ahmed , Pradeep Varakantham , Shih-Fen Cheng

This paper explores artificial intelligence's potential societal and economic impacts (AI) through generating scenarios that assess how AI may influence various sectors. We categorize and analyze key factors affecting AI's integration and…

Computers and Society · Computer Science 2025-04-04 Carlos J. Costa , Joao Tiago Aparicio

In this report, we review the current state of methodologies to forecast the arrival of artificial general intelligence, assess their reliability, and analyze the implications for strategy and policy. We synthesize diverse forecasting…

Computers and Society · Computer Science 2026-04-28 Gopal P. Sarma , Sunny D. Bhatt , Michael Jacob , Rachel Steratore

AI and humans bring complementary skills to group deliberations. Modeling this group decision making is especially challenging when the deliberations include an element of risk and an exploration-exploitation process of appraising the…

Human-Computer Interaction · Computer Science 2022-01-11 Wei Ye , Francesco Bullo , Noah Friedkin , Ambuj K Singh

This position paper explores the broad landscape of AI potentiality in the context of cybersecurity, with a particular emphasis on its possible risk factors with awareness, which can be managed by incorporating human experts in the loop,…

Cryptography and Security · Computer Science 2023-10-20 Iqbal H. Sarker , Helge Janicke , Nazeeruddin Mohammad , Paul Watters , Surya Nepal

Over the last thirty years, considerable progress has been made with the development of systems that can drive cars, play games, predict protein folding and generate natural language. These systems are described as intelligent and there has…

Artificial Intelligence · Computer Science 2025-06-02 David Gamez

We develop a new model that can be applied to any perfect information two-player zero-sum game to target a high score, and thus a perfect play. We integrate this model into the Monte Carlo tree search-policy iteration learning pipeline…

Artificial Intelligence · Computer Science 2019-11-28 Francesco Morandin , Gianluca Amato , Marco Fantozzi , Rosa Gini , Carlo Metta , Maurizio Parton

This dissertation highlights connections between the fields of neural networks, game theory and time series generation. The concept of antipredictability is explained, and the properties of time series that are antipredictable for several…

Disordered Systems and Neural Networks · Physics 2007-05-23 Richard Metzler

Existing approaches for generating human-aware agent behaviors have considered different measures of interpretability in isolation. Further, these measures have been studied under differing assumptions, thus precluding the possibility of…

Artificial Intelligence · Computer Science 2021-04-23 Sarath Sreedharan , Anagha Kulkarni , David E. Smith , Subbarao Kambhampati

Kant's Critique of Pure Reason, a major contribution to the history of epistemology, proposes a table of categories to elucidate the structure of the a priori principles underlying human judgment. Artificial intelligence (AI) technology,…

Artificial Intelligence · Computer Science 2025-06-10 Jongwoo Seo

This paper uses category theory to develop an entirely new approach to approximate game theory. Game theory is the study of how different agents within a multi-agent system take decisions. At its core, game theory asks what an optimal…

Computer Science and Game Theory · Computer Science 2025-09-26 Neil Ghani

This paper summarizes some of the technical background, research ideas, and possible development strategies for achieving machine common sense. Machine common sense has long been a critical-but-missing component of Artificial Intelligence…

Artificial Intelligence · Computer Science 2018-10-18 David Gunning

With the development of artificial intelligence, human beings are increasingly interested in human-agent collaboration, which generates a series of problems about the relationship between agents and humans, such as trust and cooperation.…

Physics and Society · Physics 2025-04-30 Danyang Jia , Xiangfeng Dai , Junliang Xing , Pin Tao , Yuanchun Shi , Zhen Wang

As AI becomes more prevalent throughout society, effective methods of integrating humans and AI systems that leverage their respective strengths and mitigate risk have become an important priority. In this paper, we introduce the paradigm…

Machine Learning · Computer Science 2023-10-24 Jiayi Wang , Zhengling Qi , Chengchun Shi

Since Alan Turing envisioned Artificial Intelligence (AI) [1], a major driving force behind technical progress has been competition with human cognition. Historical milestones have been frequently associated with computers matching or…

In many settings where multiple agents interact, the optimal choices for each agent depend heavily on the choices of the others. These coupled interactions are well-described by a general-sum differential game, in which players have…

Robotics · Computer Science 2020-05-07 Lasse Peters , David Fridovich-Keil , Claire J. Tomlin , Zachary N. Sunberg

Artificial Intelligence (AI) is progressing rapidly, and companies are shifting their focus to developing generalist AI systems that can autonomously act and pursue goals. Increases in capabilities and autonomy may soon massively amplify…

We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic results (such as the existence of a Nash equilibrium) no longer…

Computer Science and Game Theory · Computer Science 2014-12-10 Joseph Y. Halpern , Rafael Pass