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We propose a method for hand pose estimation based on a deep regressor trained on two different kinds of input. Raw depth data is fused with an intermediate representation in the form of a segmentation of the hand into parts. This…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Natalia Neverova , Christian Wolf , Florian Nebout , Graham Taylor

We present a new multi-stream 3D mesh reconstruction network (MSMR-Net) for hand pose estimation from a single RGB image. Our model consists of an image encoder followed by a mesh-convolution decoder composed of connected graph convolution…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Uri Wollner , Guy Ben-Yosef

Object re-identification (ReID) from images plays a critical role in application domains of image retrieval (surveillance, retail analytics, etc.) and multi-object tracking (autonomous driving, robotics, etc.). However, systems that…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Benjamin Thérien , Chengjie Huang , Adrian Chow , Krzysztof Czarnecki

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Qijun Gan , Wentong Li , Jinwei Ren , Jianke Zhu

Reorienting objects by using supports is a practical yet challenging manipulation task. Owing to the intricate geometry of objects and the constrained feasible motions of the robot, multiple manipulation steps are required for object…

Robotics · Computer Science 2023-08-30 Peng Xu , Hu Cheng , Jiankun Wang , Max Q. -H. Meng

Global human motion reconstruction from in-the-wild monocular videos is increasingly demanded across VR, graphics, and robotics applications, yet requires accurate mapping of human poses from camera to world coordinates-a task challenged by…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Qijun Ying , Zhongyuan Hu , Rui Zhang , Ronghui Li , Yu Lu , Zijiao Zeng

We propose a novel generative approach for 3D human pose estimation. 3D human pose estimation poses several key challenges due to the complex geometry of the human body, self-occluding joints, and the requirement for large-scale real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Hyunsoo Lee , Daeum Jeon , Hyeokjae Oh

We tackle the challenging task of estimating global 3D joint locations for both hands via only monocular RGB input images. We propose a novel multi-stage convolutional neural network based pipeline that accurately segments and locates the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Fanqing Lin , Connor Wilhelm , Tony Martinez

PointNet has recently emerged as a popular representation for unstructured point cloud data, allowing application of deep learning to tasks such as object detection, segmentation and shape completion. However, recent works in literature…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Vinit Sarode , Xueqian Li , Hunter Goforth , Yasuhiro Aoki , Rangaprasad Arun Srivatsan , Simon Lucey , Howie Choset

Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Jiayi Wang , Franziska Mueller , Florian Bernard , Suzanne Sorli , Oleksandr Sotnychenko , Neng Qian , Miguel A. Otaduy , Dan Casas , Christian Theobalt

Reconstructing 3D human-object interaction (HOI) from single-view RGB images is challenging due to the absence of depth information and potential occlusions. Existing methods simply predict the body poses merely rely on network training on…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yuhang Chen , Chenxing Wang

Reconstructing a high-precision and high-fidelity 3D human hand from a color image plays a central role in replicating a realistic virtual hand in human-computer interaction and virtual reality applications. The results of current methods…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Ping Chen , Yujin Chen , Dong Yang , Fangyin Wu , Qin Li , Qingpei Xia , Yong Tan

Joint forecasting of human trajectory and pose dynamics is a fundamental building block of various applications ranging from robotics and autonomous driving to surveillance systems. Predicting body dynamics requires capturing subtle…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Vida Adeli , Mahsa Ehsanpour , Ian Reid , Juan Carlos Niebles , Silvio Savarese , Ehsan Adeli , Hamid Rezatofighi

We propose a novel approach for joint 3D multi-object tracking and reconstruction from RGB-D sequences in indoor environments. To this end, we detect and reconstruct objects in each frame while predicting dense correspondences mappings into…

Computer Vision and Pattern Recognition · Computer Science 2022-06-29 Dominik Schmauser , Zeju Qiu , Norman Müller , Matthias Nießner

We present an approach for real-time, robust and accurate hand pose estimation from moving egocentric RGB-D cameras in cluttered real environments. Existing methods typically fail for hand-object interactions in cluttered scenes imaged from…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Franziska Mueller , Dushyant Mehta , Oleksandr Sotnychenko , Srinath Sridhar , Dan Casas , Christian Theobalt

Tracking the full skeletal pose of the hands and fingers is a challenging problem that has a plethora of applications for user interaction. Existing techniques either require wearable hardware, add restrictions to user pose, or require…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Stan Melax , Leonid Keselman , Sterling Orsten

In this paper, we present DIREG3D, a holistic framework for 3D Hand Tracking. The proposed framework is capable of utilizing camera intrinsic parameters, 3D geometry, intermediate 2D cues, and visual information to regress parameters for…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Ashar Ali , Upal Mahbub , Gokce Dane , Gerhard Reitmayr

Being able to grasp objects is a fundamental component of most robotic manipulation systems. In this paper, we present a new approach to simultaneously reconstruct a mesh and a dense grasp quality map of an object from a depth image. At the…

Robotics · Computer Science 2022-12-21 Nikhil Chavan-Dafle , Sergiy Popovych , Shubham Agrawal , Daniel D. Lee , Volkan Isler

Grasping unknown objects from a single view has remained a challenging topic in robotics due to the uncertainty of partial observation. Recent advances in large-scale models have led to benchmark solutions such as GraspNet-1Billion.…

Robotics · Computer Science 2025-07-17 Hao Chen , Takuya Kiyokawa , Zhengtao Hu , Weiwei Wan , Kensuke Harada

We present a novel framework that brings the 3D motion retargeting task from controlled environments to in-the-wild scenarios. In particular, our method is capable of retargeting body motion from a character in a 2D monocular video to a 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Wentao Zhu , Zhuoqian Yang , Ziang Di , Wayne Wu , Yizhou Wang , Chen Change Loy
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