Related papers: Towards Complete-View and High-Level Pose-based Ga…
Heterogeneous Graphs (HGs) effectively model complex relationships in the real world through multi-type nodes and edges. In recent years, inspired by self-supervised learning (SSL), contrastive learning (CL)-based Heterogeneous Graphs…
Large vision models (LVM) based gait recognition has achieved impressive performance. However, existing LVM-based approaches may overemphasize gait priors while neglecting the intrinsic value of LVM itself, particularly the rich, distinct…
In practical applications, multi-view data depicting objectives from assorted perspectives can facilitate the accuracy increase of learning algorithms. However, given multi-view data, there is limited work for learning discriminative node…
We present a novel Bipartite Graph Reasoning GAN (BiGraphGAN) for the challenging person image generation task. The proposed graph generator mainly consists of two novel blocks that aim to model the pose-to-pose and pose-to-image relations,…
The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…
Accurate estimation of three-dimensional human skeletons from depth images can provide important metrics for healthcare applications, especially for biomechanical gait analysis. However, there exist inherent problems associated with depth…
The objective of person re-identification (re-ID) is to retrieve a person's images from an image gallery, given a single instance of the person of interest. Despite several advancements, learning discriminative identity-sensitive and…
Action recognition with skeleton data has recently attracted much attention in computer vision. Previous studies are mostly based on fixed skeleton graphs, only capturing local physical dependencies among joints, which may miss implicit…
We present a deep learning approach for high resolution face completion with multiple controllable attributes (e.g., male and smiling) under arbitrary masks. Face completion entails understanding both structural meaningfulness and…
This work studies training generative adversarial networks under the federated learning setting. Generative adversarial networks (GANs) have achieved advancement in various real-world applications, such as image editing, style transfer,…
The goal of graph representation learning is to embed each vertex in a graph into a low-dimensional vector space. Existing graph representation learning methods can be classified into two categories: generative models that learn the…
Graph convolutional networks (GCNs) can effectively capture the features of related nodes and improve the performance of the model. More attention is paid to employing GCN in Skeleton-Based action recognition. But existing methods based on…
This article presents an evolutionary approach for synthetic human portraits generation based on the latent space exploration of a generative adversarial network. The idea is to produce different human face images very similar to a given…
Pathological gait analysis is constrained by limited and variable clinical datasets, which restrict the modeling of diverse gait impairments. To address this challenge, we propose a Pathological Gait-conditioned Generative Adversarial…
Advances in face rotation, along with other face-based generative tasks, are more frequent as we advance further in topics of deep learning. Even as impressive milestones are achieved in synthesizing faces, the importance of preserving…
Human pose forecasting is a complex structured-data sequence-modelling task, which has received increasing attention, also due to numerous potential applications. Research has mainly addressed the temporal dimension as time series and the…
We propose a novel pool-based Active Learning framework constructed on a sequential Graph Convolution Network (GCN). Each image's feature from a pool of data represents a node in the graph and the edges encode their similarities. With a…
Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated…
Person re-identification (person Re-Id) aims to retrieve the pedestrian images of a same person that captured by disjoint and non-overlapping cameras. Lots of researchers recently focuse on this hot issue and propose deep learning based…
Gait, the walking pattern of individuals, is one of the most important biometrics modalities. Most of the existing gait recognition methods take silhouettes or articulated body models as the gait features. These methods suffer from degraded…