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Efficient point-to-point navigation in the presence of a background flow field is important for robotic applications such as ocean surveying. In such applications, robots may only have knowledge of their immediate surroundings or be faced…

Inverse problems often involve matching observational data using a physical model that takes a large number of parameters as input. These problems tend to be under-constrained and require regularization to impose additional structure on the…

Computational Physics · Physics 2019-06-07 Daniel O'Malley , John K. Golden , Velimir V. Vesselinov

Matching the swimming efficiency and agility of fish has remained an elusive goal in underwater robotics. Such locomotion capabilities rely on complex vortex interactions between the robot's body and the surrounding fluid. However,…

Robotics · Computer Science 2026-05-28 Jeong Hun Lee , Junzhe Hu , Sofia Kwok , Carmel Majidi , Zachary Manchester

Recently, reinforcement learning (RL) has been extensively studied and achieved promising results in a wide range of control tasks. Meanwhile, autonomous underwater vehicle (AUV) is an important tool for executing complex and challenging…

Robotics · Computer Science 2019-11-28 Yachu Hsu , Hui Wu , Keyou You , Shiji Song

This investigation introduces a novel deep reinforcement learning-based suite to control floating platforms in both simulated and real-world environments. Floating platforms serve as versatile test-beds to emulate micro-gravity environments…

This study presents the first experimental implementation of deep reinforcement learning (DRL) for the active real-time suppression of flow-induced vibrations in simultaneously vibrating tandem cylinders using rotary actuation, considering…

Fluid Dynamics · Physics 2026-05-21 Hussam Sababha , Mohammed Daqaq

In recent years deep reinforcement learning (RL) systems have attained superhuman performance in a number of challenging task domains. However, a major limitation of such applications is their demand for massive amounts of training data. A…

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

The SWIMMER environment is a standard benchmark in reinforcement learning (RL). In particular, it is often used in papers comparing or combining RL methods with direct policy search methods such as genetic algorithms or evolution…

Machine Learning · Computer Science 2022-08-26 Maël Franceschetti , Coline Lacoux , Ryan Ohouens , Antonin Raffin , Olivier Sigaud

Over the last years, supervised learning (SL) has established itself as the state-of-the-art for data-driven turbulence modeling. In the SL paradigm, models are trained based on a dataset, which is typically computed a priori from a…

Fluid Dynamics · Physics 2022-12-23 Marius Kurz , Philipp Offenhäuser , Andrea Beck

Active matter refers to systems composed of self-propelled entities that consume energy to produce motion, exhibiting complex non-equilibrium dynamics that challenge traditional models. With the rapid advancements in machine learning,…

Soft Condensed Matter · Physics 2025-09-04 Wenjie Cai , Gongyi Wang , Yu Zhang , Xiang Qu , Zihan Huang

Reinforcement learning (RL) in few-shot scenarios with limited sensor data is challenging due to insufficient training samples, particularly in applications like Dynamic Voltage and Frequency Scaling (DVFS) where sensor readings are…

Machine Learning · Computer Science 2026-01-13 Mohammad Pivezhandi , Abusayeed Saifullah

We propose a novel benchmark environment for Safe Reinforcement Learning focusing on aquatic navigation. Aquatic navigation is an extremely challenging task due to the non-stationary environment and the uncertainties of the robotic…

Machine Learning · Computer Science 2021-12-21 Enrico Marchesini , Davide Corsi , Alessandro Farinelli

We apply a reinforcement learning algorithm to show how smart particles can learn approximately optimal strategies to navigate in complex flows. In this paper we consider microswimmers in a paradigmatic three-dimensional case given by a…

Fluid Dynamics · Physics 2018-04-30 K. Gustavsson , L. Biferale , A. Celani , S. Colabrese

To find the path that minimizes the time to navigate between two given points in a fluid flow is known as Zermelo's problem. Here, we investigate it by using a Reinforcement Learning (RL) approach for the case of a vessel which has a slip…

Since the application of Deep Q-Learning to the continuous action domain in Atari-like games, Deep Reinforcement Learning (Deep-RL) techniques for motion control have been qualitatively enhanced. Nowadays, modern Deep-RL can be successfully…

Deep Reinforcement Learning (DRL) based navigation methods have demonstrated promising results for mobile robots, but suffer from limited action flexibility in confined spaces. Conventional DRL approaches predominantly learn forward-motion…

Robotics · Computer Science 2025-04-01 Shanze Wang , Mingao Tan , Zhibo Yang , Biao Huang , Xiaoyu Shen , Hailong Huang , Wei Zhang

In this work, we consider the complex control problem of making a monopod reach a target with a jump. The monopod can jump in any direction and the terrain underneath its foot can be uneven. This is a template of a much larger class of…

Robotics · Computer Science 2024-08-06 Riccardo Bussola , Michele Focchi , Andrea Del Prete , Daniele Fontanelli , Luigi Palopoli

Safe and real-time navigation is fundamental for humanoid robot applications. However, existing bipedal robot navigation frameworks often struggle to balance computational efficiency with the precision required for stable locomotion. We…

Robotics · Computer Science 2025-06-04 Chengyang Peng , Zhihao Zhang , Shiting Gong , Sankalp Agrawal , Keith A. Redmill , Ayonga Hereid

This study investigates a method to guide and control fish schools using virtual fish trained with reinforcement learning. We utilize 2D virtual fish displayed on a screen to overcome technical challenges such as durability and movement…

Robotics · Computer Science 2026-03-18 Yusuke Nishii , Hiroaki Kawashima