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Related papers: FNeVR: Neural Volume Rendering for Face Animation

200 papers

The combination of traditional rendering with neural networks in Deferred Neural Rendering (DNR) provides a compelling balance between computational complexity and realism of the resulting images. Using skinned meshes for rendering…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Amit Raj , Julian Tanke , James Hays , Minh Vo , Carsten Stoll , Christoph Lassner

We present a novel method for performing flexible, 3D-aware image content manipulation while enabling high-quality novel view synthesis. While NeRF-based approaches are effective for novel view synthesis, such models memorize the radiance…

Computer Vision and Pattern Recognition · Computer Science 2022-04-25 Verica Lazova , Vladimir Guzov , Kyle Olszewski , Sergey Tulyakov , Gerard Pons-Moll

A novel Face Pyramid Vision Transformer (FPVT) is proposed to learn a discriminative multi-scale facial representations for face recognition and verification. In FPVT, Face Spatial Reduction Attention (FSRA) and Dimensionality Reduction…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Khawar Islam , Muhammad Zaigham Zaheer , Arif Mahmood

We propose an end-to-end deep-learning approach for automatic rigging and retargeting of 3D models of human faces in the wild. Our approach, called Neural Face Rigging (NFR), holds three key properties: (i) NFR's expression space maintains…

Graphics · Computer Science 2023-05-16 Dafei Qin , Jun Saito , Noam Aigerman , Thibault Groueix , Taku Komura

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

We propose FaceVR, a novel image-based method that enables video teleconferencing in VR based on self-reenactment. State-of-the-art face tracking methods in the VR context are focused on the animation of rigged 3d avatars. While they…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Justus Thies , Michael Zollhöfer , Marc Stamminger , Christian Theobalt , Matthias Nießner

Recently, virtual reality (VR) technology has been widely used in medical, military, manufacturing, entertainment, and other fields. These applications must simulate different complex material surfaces, various dynamic objects, and complex…

Graphics · Computer Science 2022-11-22 Lili Wang , Xuehuai Shi , Yi Liu

While weakly supervised multi-view face reconstruction (MVR) is garnering increased attention, one critical issue still remains open: how to effectively interact and fuse multiple image information to reconstruct high-precision 3D models.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Weiguang Zhao , Chaolong Yang , Jianan Ye , Rui Zhang , Yuyao Yan , Xi Yang , Bin Dong , Amir Hussain , Kaizhu Huang

Legged robots have the potential to expand the reach of autonomy beyond paved roads. In this work, we consider the difficult problem of locomotion on challenging terrains using a single forward-facing depth camera. Due to the partial…

Robotics · Computer Science 2023-04-04 Ruihan Yang , Ge Yang , Xiaolong Wang

In this paper, we introduce the Volumetric Relightable Morphable Model (VRMM), a novel volumetric and parametric facial prior for 3D face modeling. While recent volumetric prior models offer improvements over traditional methods like 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Haotian Yang , Mingwu Zheng , Chongyang Ma , Yu-Kun Lai , Pengfei Wan , Haibin Huang

Acquisition and rendering of photo-realistic human heads is a highly challenging research problem of particular importance for virtual telepresence. Currently, the highest quality is achieved by volumetric approaches trained in a person…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Amit Raj , Michael Zollhoefer , Tomas Simon , Jason Saragih , Shunsuke Saito , James Hays , Stephen Lombardi

3D facial avatar reconstruction has been a significant research topic in computer graphics and computer vision, where photo-realistic rendering and flexible controls over poses and expressions are necessary for many related applications.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Wangbo Yu , Yanbo Fan , Yong Zhang , Xuan Wang , Fei Yin , Yunpeng Bai , Yan-Pei Cao , Ying Shan , Yang Wu , Zhongqian Sun , Baoyuan Wu

Nerf-based Generative models have shown impressive capacity in generating high-quality images with consistent 3D geometry. Despite successful synthesis of fake identity images randomly sampled from latent space, adopting these models for…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Yu Yin , Kamran Ghasedi , HsiangTao Wu , Jiaolong Yang , Xin Tong , Yun Fu

In this paper, we propose HeadNeRF, a novel NeRF-based parametric head model that integrates the neural radiance field to the parametric representation of the human head. It can render high fidelity head images in real-time on modern GPUs,…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Yang Hong , Bo Peng , Haiyao Xiao , Ligang Liu , Juyong Zhang

Modeling dynamic scenes is important for many applications such as virtual reality and telepresence. Despite achieving unprecedented fidelity for novel view synthesis in dynamic scenes, existing methods based on Neural Radiance Fields…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Jia-Wei Liu , Yan-Pei Cao , Weijia Mao , Wenqiao Zhang , David Junhao Zhang , Jussi Keppo , Ying Shan , Xiaohu Qie , Mike Zheng Shou

In this paper, we present an approach based on convolutional neural networks (CNNs) for facial expression recognition in a difficult setting with severe occlusions. More specifically, our task is to recognize the facial expression of a…

Computer Vision and Pattern Recognition · Computer Science 2019-11-13 Mariana-Iuliana Georgescu , Radu Tudor Ionescu

Generating talking person portraits with arbitrary speech audio is a crucial problem in the field of digital human and metaverse. A modern talking face generation method is expected to achieve the goals of generalized audio-lip…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Zhenhui Ye , Jinzheng He , Ziyue Jiang , Rongjie Huang , Jiawei Huang , Jinglin Liu , Yi Ren , Xiang Yin , Zejun Ma , Zhou Zhao

Recent advances in deep learning have significantly pushed the state-of-the-art in photorealistic video animation given a single image. In this paper, we extrapolate those advances to the 3D domain, by studying 3D image-to-video translation…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Rolandos Alexandros Potamias , Jiali Zheng , Stylianos Ploumpis , Giorgos Bouritsas , Evangelos Ververas , Stefanos Zafeiriou

Volume rendering using neural fields has shown great promise in capturing and synthesizing novel views of 3D scenes. However, this type of approach requires querying the volume network at multiple points along each viewing ray in order to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Martin Piala , Ronald Clark

The ability to recognize facial expressions automatically enables novel applications in human-computer interaction and other areas. Consequently, there has been active research in this field, with several recent works utilizing…

Computer Vision and Pattern Recognition · Computer Science 2016-12-12 Christopher Pramerdorfer , Martin Kampel