Related papers: A Closer Look at Weakly-Supervised Audio-Visual So…
Detecting sound source objects within visual observation is important for autonomous robots to comprehend surrounding environments. Since sounding objects have a large variety with different appearances in our living environments, labeling…
Audio-visual representation learning is an important task from the perspective of designing machines with the ability to understand complex events. To this end, we propose a novel multimodal framework that instantiates multiple instance…
Acquiring count annotations generally requires less human effort than point-level and bounding box annotations. Thus, we propose the novel problem setup of localizing objects in dense scenes under this weaker supervision. We propose LOOC, a…
In this paper we propose a novel learning framework called Supervised and Weakly Supervised Learning where the goal is to learn simultaneously from weakly and strongly labeled data. Strongly labeled data can be simply understood as fully…
We propose a self-supervised approach for learning to perform audio source separation in videos based on natural language queries, using only unlabeled video and audio pairs as training data. A key challenge in this task is learning to…
Weakly Supervised Object Localization (WSOL) methods only require image level labels as opposed to expensive bounding box annotations required by fully supervised algorithms. We study the problem of learning localization model on target…
Audio-Visual Source Localization (AVSL) is the task of identifying specific sounding objects in the scene given audio cues. In our work, we focus on semi-supervised AVSL with pseudo-labeling. To address the issues with vanilla hard…
This work tackles Weakly Supervised Anomaly detection, in which a predictor is allowed to learn not only from normal examples but also from a few labeled anomalies made available during training. In particular, we deal with the localization…
In many applications, training machine learning models involves using large amounts of human-annotated data. Obtaining precise labels for the data is expensive. Instead, training with weak supervision provides a low-cost alternative. We…
Weakly supervised violence detection refers to the technique of training models to identify violent segments in videos using only video-level labels. Among these approaches, multimodal violence detection, which integrates modalities such as…
The goal of this work is to localize sound sources in visual scenes with a self-supervised approach. Contrastive learning in the context of sound source localization leverages the natural correspondence between audio and visual signals…
The performance of machine learning algorithms is known to be negatively affected by possible mismatches between training (source) and test (target) data distributions. In fact, this problem emerges whenever an acoustic scene classification…
Video summarization aims at generating a compact yet representative visual summary that conveys the essence of the original video. The advantage of unsupervised approaches is that they do not require human annotations to learn the…
Humans have the ability to utilize visual cues, such as lip movements and visual scenes, to enhance auditory perception, particularly in noisy environments. However, current Automatic Speech Recognition (ASR) or Audio-Visual Speech…
We propose a method to perform audio event detection under the common constraint that only limited training data are available. In training a deep learning system to perform audio event detection, two practical problems arise. Firstly, most…
Our objective is to transform a video into a set of discrete audio-visual objects using self-supervised learning. To this end, we introduce a model that uses attention to localize and group sound sources, and optical flow to aggregate…
Most existing crowd counting methods require object location-level annotation, i.e., placing a dot at the center of an object. While being simpler than the bounding-box or pixel-level annotation, obtaining this annotation is still…
Sound source localization (SSL) is a critical technology for determining the position of sound sources in complex environments. However, existing methods face challenges such as high computational costs and precise calibration requirements,…
Weakly-supervised object localization methods tend to fail for object classes that consistently co-occur with the same background elements, e.g. trains on tracks. We propose a method to overcome these failures by adding a very small amount…
This paper addresses the problem of localizing audio sources using binaural measurements. We propose a supervised formulation that simultaneously localizes multiple sources at different locations. The approach is intrinsically efficient…